mirror of
https://github.com/tonytins/citylimits.git
synced 2025-03-15 12:21:22 +00:00
1419 lines
No EOL
60 KiB
XML
1419 lines
No EOL
60 KiB
XML
<?xml version="1.0"?>
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<strings language="en-US">
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<!--
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This XML file defines all the strings in Micropolis,
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for specific languages.
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The "strings_en-US.xml" file is considered the master file.
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It is used as a template for the other languages.
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In order to add a string, first add it to the "en-US" file,
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then use the web "/server/getTranslations" web interface to
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update the other language strings from the "en-US" strings.
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That will add any new strings in place, and mark them as
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needing to be translated, with at-signs like "@nl-NL".
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Then you can use the web interface to translate the
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strings into other languages.
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The top level <strings> element should have a language attribute,
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which specifies the language of the translated strings.
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Each <string> sub-element has an id attribute,
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which is the name by which the string is refered in the code.
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The ID can be the string itself in English,
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possibly abbreviated with a "*" at the end,
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or it may be a logical name called out by the code.
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Some string elements have an optional comment attribute,
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which tells the translator how to deal with the string.
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Each string element contains utf-8 unicode text,
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which is the translated string.
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Strings should not contain any markup as actual tags. Any
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markup or entities to be displayed as html in the user
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interface should be escaped.
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-->
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<!-- appview.lzx -->
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<string id="Micropolis: Choose a City">Micropolis: Choose a City</string>
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<string
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comment="The tab and button names in the text should be the same as the translated names."
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id="Welcome to Micropolis!*">Welcome to Micropolis!<br/><br/>Choose a city by
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selecting a scenario from the 'Scenarios' tab, or generating a new random city from the
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'Generator' tab, or loading a city in the library from the 'Library'
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tab.<br/><br/>Then press the 'Play with This City' button below, to start
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playing Micropolis!</string>
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<string id="Please log in or create an account in order to save your city.">Please log in or
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create an account in order to save your city.</string>
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<string
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comment="Change the lang parameter (en-US) to the appropriate 5 character language-COUNTRY code, but leave the rest of the URL the same."
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id="/wiki/index.php/About">/wiki/index.php/About?lang=en-US</string>
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<string
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comment="Change the lang parameter (en-US) to the appropriate 5 character language-COUNTRY code, but leave the rest of the URL the same."
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id="/wiki/index.php/Help">/wiki/index.php/Help?lang=en-US</string>
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<string comment="Three letter month abbreviation." id="Jan">Jan</string>
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<string comment="Three letter month abbreviation." id="Feb">Feb</string>
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<string comment="Three letter month abbreviation." id="Mar">Mar</string>
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<string comment="Three letter month abbreviation." id="Apr">Apr</string>
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<string comment="Three letter month abbreviation." id="May">May</string>
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<string comment="Three letter month abbreviation." id="Jun">Jun</string>
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<string comment="Three letter month abbreviation." id="Jul">Jul</string>
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<string comment="Three letter month abbreviation." id="Aug">Aug</string>
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<string comment="Three letter month abbreviation." id="Sep">Sep</string>
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<string comment="Three letter month abbreviation." id="Oct">Oct</string>
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<string comment="Three letter month abbreviation." id="Nov">Nov</string>
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<string comment="Three letter month abbreviation." id="Dec">Dec</string>
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||
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<!-- budgetview.lzx -->
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<string id="Taxes Collected:">Taxes Collected:</string>
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<string id="Cash Flow:">Cash Flow:</string>
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<string id="Previous Funds:">Previous Funds:</string>
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<string id="Current Funds:">Current Funds:</string>
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<string id="Tax Rate:">Tax Rate:</string>
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<string id="Road Request:">Road Request:</string>
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<string id="Fire Request:">Fire Request:</string>
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<string id="Police Request:">Police Request:</string>
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||
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||
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<!-- changepassword.lzx -->
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<string id="To change your password,*">To change your password, first enter your old password,
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then enter your new password twice.</string>
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<string id="Change Password">Change Password</string>
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<!-- connectscreen.lzx -->
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<string id="Connecting to Micropolis Online server.">Connecting to Micropolis Online server.</string>
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<string id="Connection to Micropolis Online server failed.">Connection to Micropolis Online
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server failed.</string>
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<string id="Status:">Status:</string>
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<string id="Reconnect">Reconnect</string>
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<!-- controlpanel.lzx -->
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<string id="Are you really sure you want to start a new city?">Are you really sure you want to
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start a new city?</string>
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<string id="No, keep playing with this city.">No, keep playing with this city.</string>
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<string id="Yes, choose another city.">Yes, choose another city.</string>
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<string id="Ultra Slow">Ultra Slow</string>
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<string id="Super Slow">Super Slow</string>
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<string id="Very Slow">Very Slow</string>
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||
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<string id="Slow">Slow</string>
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<string id="Medium">Medium</string>
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<string id="Fast">Fast</string>
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<string id="Very Fast">Very Fast</string>
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<string id="Super Fast">Super Fast</string>
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<string id="Ultra Fast">Ultra Fast</string>
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<string id="Astronomically Fast">Astronomically Fast</string>
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<string id="Resume">Resume</string>
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<string id="Pause">Pause</string>
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<string id="Simulator">Simulator</string>
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||
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<string id="Paused.">Paused.</string>
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<string id="Running!">Running!</string>
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<string id="Speed">Speed</string>
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<string id="Save City">Save City</string>
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<string id="New City">New City</string>
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<string id="Help">Help</string>
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<string id="About">About</string>
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<string id="Disasters">Disasters</string>
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<string id="Auto Budget">Auto Budget</string>
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<string id="Auto Bulldoze">Auto Bulldoze</string>
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<string id="Auto Goto">Auto Goto</string>
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<string id="Sound">Sound</string>
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<string id="Animation">Animation</string>
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<string id="Journal">Journal</string>
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<string id="Notices">Notices</string>
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||
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<!-- datefundsview.lzx -->
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<string id="Date:">Date:</string>
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<string id="Funds:">Funds:</string>
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<!-- demandgauge.lzx -->
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<string comment="One letter abreviation for 'Residential'." id="R">R</string>
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<string comment="One letter abreviation for 'Commercial'." id="C">C</string>
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<string comment="One letter abreviation for 'Industrial'." id="I">I</string>
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<!-- edittileviewpie.lzx -->
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<string id="Tools">Tools</string>
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<string id="Zone">Zone</string>
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<string id="Build">Build</string>
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<string id="More">More</string>
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<string id="Tab">Tab</string>
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<string id="Evaluation">Evaluation</string>
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<string id="History">History</string>
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<string id="Budget">Budget</string>
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<string id="Overlays">Overlays</string>
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<string id="Control">Control</string>
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<string id="Funds">Funds</string>
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<string id="Tax Rate">Tax Rate</string>
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<string id="Police Funds">Police Funds</string>
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<string id="Road Funds">Road Funds</string>
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<string id="Fire Funds">Fire Funds</string>
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<!-- evaluationview.lzx -->
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<string id="Crime">Crime</string>
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<string id="Pollution">Pollution</string>
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<string id="Housing">Housing</string>
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<string id="Taxes">Taxes</string>
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<string id="Traffic">Traffic</string>
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<string id="Unemployment">Unemployment</string>
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<string id="Fire">Fire</string>
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<string id="Village">Village</string>
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<string id="Town">Town</string>
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<string id="City">City</string>
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<string id="Capital">Capital</string>
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<string id="Metropolis">Metropolis</string>
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<string id="Megalopolis">Megalopolis</string>
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<string id="Easy">Easy</string>
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<string id="Hard">Hard</string>
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<string id="Approve:">Approve:</string>
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<string id="Disapprove:">Disapprove:</string>
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<string id="Population:">Population:</string>
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<string id="Migration:">Migration:</string>
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<string id="City Value:">City Value:</string>
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<string id="Category:">Category:</string>
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<string id="Game Level:">Game Level:</string>
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<string id="Current Score:">Current Score:</string>
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<string id="Annual Change:">Annual Change:</string>
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<string id="Popularity:">Popularity:</string>
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<string id="Problems:">Problems:</string>
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<!-- generatorview.lzx -->
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<string id="Generate Random Map">Generate Random Map</string>
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<string id="Generated Map">Generated Map</string>
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||
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<string id="Generated a new random map.">Generated a new random map.</string>
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||
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||
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<!-- historyview.lzx -->
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<string id="Residential">Residential</string>
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<string id="Show the residential population history.">Show the residential population history.</string>
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<string id="Commercial">Commercial</string>
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<string id="Show the commercial population history.">Show the commercial population history.</string>
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<string id="Industrial">Industrial</string>
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<string id="Show the industrial population history.">Show the industrial population history.</string>
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<string id="Money">Money</string>
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<string id="Show the city funds history.">Show the city funds history.</string>
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<string id="Show the crime rate history.">Show the crime rate history.</string>
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||
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<string id="Show the pollution rate history.">Show the pollution rate history.</string>
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<string id="10 Years">10 Years</string>
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<string id="120 Years">120 Years</string>
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<!-- libraryview.lzx -->
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<string id="Shared Cities">Shared Cities</string>
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<string id="My Cities">My Cities</string>
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<string id="Log in to see your cities.">Log in to see your cities.</string>
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<string id="You haven't saved any cities yet.">You haven't saved any cities yet.</string>
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<string id="Are you really sure you want to delete your city?">Are you really sure you want to
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delete your city?</string>
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<string id="No, don't delete it.">No, don't delete it.</string>
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<string id="Yes, delete my city.">Yes, delete my city.</string>
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||
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<string id="Forward">Forward</string>
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<string id="Backward">Backward</string>
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||
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<string id="by">by</string>
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<string id="Created Date">Created Date</string>
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||
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<string id="Modified Date">Modified Date</string>
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||
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||
<string id="Created">Created</string>
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||
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||
<string id="Modified">Modified</string>
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||
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||
<!-- loginview.lzx -->
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||
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<string id="You are logged in as">You are logged in as</string>
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<string id="Please log in*">Please log in or create a new account, so you can save your cities
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and participate in the Micropolis Online community.</string>
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<!-- userview.lzx -->
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<string id="You have successfully logged in,*">You have successfully logged in, and you can
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configure your account.</string>
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<string id="Please log in or create a new account.">Please log in or create a new account.</string>
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||
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<string id="New and Registered Users:*">New and Registered Users, please enter your user name
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and password, and press the appropriate button.</string>
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||
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<string id="User Name:">User Name:</string>
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||
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<string id="Old Password:">Old Password:</string>
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||
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<string id="Password:">Password:</string>
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||
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<string id="Log In to Existing Account">Log In to Existing Account</string>
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||
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<string
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comment="Make sure the quoted 'Create New Account' is the same as the 'Create New Account' button translation."
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id="New Users:*">New Users: Please repeat your password, and enter your full name and email
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address. Then press the 'Create New Account' button.</string>
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||
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<string id="Repeat Password:">Repeat Password:</string>
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||
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||
<string id="Full Name:">Full Name:</string>
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||
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<string id="EMail Address:">EMail:</string>
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<string comment="Make sure this is the same as quoted in the 'New Users:*' translation."
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id="Create New Account">Create New Account</string>
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<string id="Please enter your*">Please enter your full name and email address below.</string>
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<string id="New Password:">New Password:</string>
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||
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<string id="Log Out">Log Out</string>
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||
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<string id="Cancel">Cancel</string>
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||
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<string id="Log In">Log In</string>
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||
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||
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<!-- noticeview.lzx -->
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||
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<string id="Micropolis">Micropolis</string>
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||
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<string id="The city simulation has begun!">The city simulation has begun!</string>
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||
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||
<string id="Learn More">Learn More</string>
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||
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||
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||
<!-- pancursor.lzx -->
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||
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||
<string comment="Label for cursor that pans the map." id="Pan Map">Pan Map</string>
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||
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||
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||
<!-- piecursor.lzx -->
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||
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||
<string comment="Label for cursor that pops up a pie menu." id="Pie Menu">Pie Menu</string>
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||
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||
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||
<!-- playscreen.lzx -->
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||
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||
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||
<!-- remoteserver.lzx -->
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||
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||
<string comment="Abnormal disconnection that is an error." id="Disconnected (error).">Disconnected
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||
(error).</string>
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||
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||
<string comment="Normal disconnection that is not an error." id="Disconnected.">Disconnected.</string>
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||
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||
<string id="Connection failed.">Connection failed.</string>
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||
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||
<string id="Connection rejected.">Connection rejected.</string>
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||
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||
<string id="Connected.">Connected.</string>
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||
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||
<string id="Message failed.">Message failed.</string>
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||
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||
<string id="To">To</string>
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||
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||
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||
<!-- robot.lzx -->
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||
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||
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||
<string id="Score">Score</string>
|
||
|
||
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||
<!-- scenariosview.lzx -->
|
||
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||
<string id="Scenario">Scenario</string>
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||
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||
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||
<!-- startscreen.lzx -->
|
||
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||
<string id="Play With This Map">Play With This Map</string>
|
||
|
||
<string id="Scenarios">Scenarios</string>
|
||
|
||
<string id="Generator">Generator</string>
|
||
|
||
<string id="Library">Library</string>
|
||
|
||
<string id="User">User</string>
|
||
|
||
<string id="Configure Your City">Configure Your City</string>
|
||
|
||
<string id="Title">Title</string>
|
||
|
||
<string id="Description">Description</string>
|
||
|
||
<string id="Share My City">Share My City</string>
|
||
|
||
<string id="Delete My City">Delete My City</string>
|
||
|
||
|
||
<!-- toolcursor.lzx -->
|
||
|
||
<string id="Cost">Cost</string>
|
||
|
||
|
||
<!-- toolpalette.lzx -->
|
||
|
||
<string id="Residential (tool description)">Gives people a place to live. Generates citizens and
|
||
traffic.</string>
|
||
|
||
<string id="Commercial (tool description)">Gives people a place to shop. Generates jobs and
|
||
traffic.</string>
|
||
|
||
<string id="Industrial (tool description)">Gives people a place to work. Generates jobs and
|
||
traffic.</string>
|
||
|
||
<string id="Fire Station">Fire Station</string>
|
||
|
||
<string id="Fire Station (tool description)">Puts out fires nearby.</string>
|
||
|
||
<string id="Query">Query</string>
|
||
|
||
<string id="Query (tool description)">Describes zones.</string>
|
||
|
||
<string id="Police Station">Police Station</string>
|
||
|
||
<string id="Police Station (tool description)">Reduces crime nearby.</string>
|
||
|
||
<string id="Wire">Wire</string>
|
||
|
||
<string id="Wire (tool description)">Connects zones with power.</string>
|
||
|
||
<string id="Bulldozer">Bulldozer</string>
|
||
|
||
<string id="Bulldozer (tool description)">Destroys zones and features.</string>
|
||
|
||
<string id="Railroad">Railroad</string>
|
||
|
||
<string id="Railroad (tool description)">Draws a railroad on land or a tunnel under water.</string>
|
||
|
||
<string id="Road">Road</string>
|
||
|
||
<string id="Road (tool description)">Draws a road on land or a bridge over water.</string>
|
||
|
||
<string id="Center">Center</string>
|
||
|
||
<string id="Center (tool description)">Scrolls location to center of screen.</string>
|
||
|
||
<string comment="Do not translate the proper name PacBot." id="PacBot">PacBot</string>
|
||
|
||
<string id="PacBot (tool description)">Follows roads towards heavy traffic, and eats cars,
|
||
reducing traffic.</string>
|
||
|
||
<string id="Stadium">Stadium</string>
|
||
|
||
<string id="Stadium (tool description)">Helps residential zones.</string>
|
||
|
||
<string id="Park">Park</string>
|
||
|
||
<string id="Park (tool description)">Makes the city a nicer place to live.</string>
|
||
|
||
<string id="Seaport">Seaport</string>
|
||
|
||
<string id="Seaport (tool description)">Helps industrial zones.</string>
|
||
|
||
<string id="Coal Power">Coal Power</string>
|
||
|
||
<string id="Coal Power (tool description)">Generates power, but pollutes.</string>
|
||
|
||
<string id="Airport">Airport</string>
|
||
|
||
<string id="Airport (tool description)">Helps commercial zones.</string>
|
||
|
||
<string id="Nuclear Power">Nuclear Power</string>
|
||
|
||
<string id="Nuclear Power (tool description)">Generates power, but might melt down.</string>
|
||
|
||
|
||
<!-- disasters.xml -->
|
||
|
||
<string id="disaster_monster_title">Monster</string>
|
||
|
||
<string id="disaster_fire_title">Fire</string>
|
||
|
||
<string id="disaster_flood_title">Flood</string>
|
||
|
||
<string id="disaster_meltdown_title">Meltdown</string>
|
||
|
||
<string id="disaster_tornado_title">Tornado</string>
|
||
|
||
<string id="disaster_earthquake_title">Earthquake</string>
|
||
|
||
|
||
<!-- notices.xml -->
|
||
|
||
<string id="notice_10_title">POLLUTION ALERT!</string>
|
||
|
||
<string id="notice_10_description">Pollution in your city has exceeded the maximum allowable
|
||
amounts established by the Micropolis Pollution Agency. You are running the risk of grave
|
||
ecological consequences.<br/>Either clean up your act or open a gas mask concession at
|
||
city hall.</string>
|
||
|
||
<string id="notice_10_url"></string>
|
||
|
||
<string id="notice_11_title">CRIME ALERT!</string>
|
||
|
||
<string id="notice_11_description">Crime in your city is out of hand. Angry mobs are looting and
|
||
vandalizing the central city. The president will send in the national guard soon if you
|
||
cannot control the problem.</string>
|
||
|
||
<string id="notice_11_url"></string>
|
||
|
||
<string id="notice_12_title">TRAFFIC WARNING!</string>
|
||
|
||
<string id="notice_12_description">Traffic in this city is horrible. The city gridlock is
|
||
expanding. The commuters are getting militant.<br/>Either build more roads and rails
|
||
or get a bulletproof limo.</string>
|
||
|
||
<string id="notice_12_url"></string>
|
||
|
||
<string id="notice_20_title">FIRE REPORTED!</string>
|
||
|
||
<string id="notice_20_description">A fire has been reported!</string>
|
||
|
||
<string id="notice_20_url"></string>
|
||
|
||
<string id="notice_21_title">MONSTER ATTACK!</string>
|
||
|
||
<string id="notice_21_description">A large reptilian creature has been spotted in the water. It
|
||
seems to be attracted to areas of high pollution. There is a trail of destruction wherever
|
||
it goes.<br/>All you can do is wait till he leaves, then rebuild from the rubble.</string>
|
||
|
||
<string id="notice_21_url"></string>
|
||
|
||
<string id="notice_22_title">TORNADO ALERT!</string>
|
||
|
||
<string id="notice_22_description">A tornado has been reported! There's nothing you can do to
|
||
stop it, so you'd better prepare to clean up after the disaster!</string>
|
||
|
||
<string id="notice_22_url"></string>
|
||
|
||
<string id="notice_23_title">EARTHQUAKE!</string>
|
||
|
||
<string id="notice_23_description">A major earthquake has occurred! Put out the fires as quickly
|
||
as possible, before they spread, then reconnect the power grid and rebuild the city.</string>
|
||
|
||
<string id="notice_23_url"></string>
|
||
|
||
<string id="notice_24_title">PLANE CRASH!</string>
|
||
|
||
<string id="notice_24_description">A plane has crashed!</string>
|
||
|
||
<string id="notice_24_url"></string>
|
||
|
||
<string id="notice_25_title">SHIPWRECK!</string>
|
||
|
||
<string id="notice_25_description">A ship has wrecked!</string>
|
||
|
||
<string id="notice_25_url"></string>
|
||
|
||
<string id="notice_26_title">TRAIN CRASH!</string>
|
||
|
||
<string id="notice_26_description">A train has crashed!</string>
|
||
|
||
<string id="notice_26_url"></string>
|
||
|
||
<string id="notice_27_title">HELICOPTER CRASH!</string>
|
||
|
||
<string id="notice_27_description">A helicopter has crashed!</string>
|
||
|
||
<string id="notice_27_url"></string>
|
||
|
||
<string id="notice_30_title">FIREBOMBING REPORTED!</string>
|
||
|
||
<string id="notice_30_description">Firebombs are falling!!</string>
|
||
|
||
<string id="notice_30_url"></string>
|
||
|
||
<string id="notice_32_title">EXPLOSION REPORTED!</string>
|
||
|
||
<string id="notice_32_description">There has been an explosion!!</string>
|
||
|
||
<string id="notice_32_url"></string>
|
||
|
||
<string id="notice_35_title">TOWN</string>
|
||
|
||
<string id="notice_35_description">Congratulations, your village has grown to town status. You
|
||
now have 2,000 citizens.</string>
|
||
|
||
<string id="notice_35_url"></string>
|
||
|
||
<string id="notice_36_title">CITY</string>
|
||
|
||
<string id="notice_36_description">Your town has grown into a full sized city, with a current
|
||
population of 10,000. Keep up the good work!</string>
|
||
|
||
<string id="notice_36_url"></string>
|
||
|
||
<string id="notice_37_title">CAPITAL</string>
|
||
|
||
<string id="notice_37_description">Your city has become a capital. The current population here
|
||
is 50,000. Your political future looks bright.</string>
|
||
|
||
<string id="notice_37_url"></string>
|
||
|
||
<string id="notice_38_title">METROPOLIS</string>
|
||
|
||
<string id="notice_38_description">Your capital city has now achieved the status of metropolis.
|
||
The current population is 100,000. With your management skills, you should seriously
|
||
consider running for governor.</string>
|
||
|
||
<string id="notice_38_url"></string>
|
||
|
||
<string id="notice_39_title">MEGALOPOLIS</string>
|
||
|
||
<string id="notice_39_description">Congratulation, you have reached the highest category of
|
||
urban development, the megalopolis.</string>
|
||
|
||
<string id="notice_39_url"></string>
|
||
|
||
<string id="notice_41_title">HEAVY TRAFFIC!</string>
|
||
|
||
<string id="notice_41_description">Sky Watch One reporting heavy traffic!</string>
|
||
|
||
<string id="notice_41_url"></string>
|
||
|
||
<string id="notice_42_title">FLOODING REPORTED!</string>
|
||
|
||
<string id="notice_42_description">Flooding has been been reported along the water's edge!</string>
|
||
|
||
<string id="notice_42_url"></string>
|
||
|
||
<string id="notice_43_title">NUCLEAR MELTDOWN!</string>
|
||
|
||
<string id="notice_43_description">A nuclear meltdown has occured at your power plant. You are
|
||
advised to avoid the area until the radioactive isotopes decay.<br/>Many generations
|
||
will confront this problem before it goes away, so don't hold your breath.</string>
|
||
|
||
<string id="notice_43_url"></string>
|
||
|
||
<string id="notice_44_title">RIOTS!</string>
|
||
|
||
<string id="notice_44_description">The citizens are rioting in the streets!</string>
|
||
|
||
<string id="notice_44_url"></string>
|
||
|
||
<string id="notice_45_title">Start a New City</string>
|
||
|
||
<string id="notice_45_description">Build your very own city from the ground up, starting with
|
||
this map of uninhabited land.</string>
|
||
|
||
<string id="notice_45_url"></string>
|
||
|
||
<string id="notice_46_title">Restore a Saved City</string>
|
||
|
||
<string id="notice_46_description">The city was restored.</string>
|
||
|
||
<string id="notice_46_url"></string>
|
||
|
||
<string id="notice_47_title">YOU'RE A WINNER!</string>
|
||
|
||
<string id="notice_47_description">Your mayorial skill and city planning expertise have earned
|
||
you the KEY TO THE CITY. Local residents will erect monuments to your glory and name their
|
||
first-born children after you. Why not run for governor?</string>
|
||
|
||
<string id="notice_47_url"></string>
|
||
|
||
<string id="notice_48_title">IMPEACHMENT NOTICE!</string>
|
||
|
||
<string id="notice_48_description">The entire population of this city has finally had enough of
|
||
your inept planning and incompetant management. An angry mob - led by your mother - has been
|
||
spotted in the vicinity of city hall.<br/>You should seriously consider taking an
|
||
extended vacation - NOW. (Or read the manual and try again.)</string>
|
||
|
||
<string id="notice_48_url"></string>
|
||
|
||
<string id="notice_49_title">About Micropolis</string>
|
||
|
||
<string id="notice_49_description">Micropolis Copyright (C) 2007 by Electronic
|
||
Arts.<br/>Based on the original SimCity concept, design and code by Will Wright and
|
||
Fred Haslam.<br/>User Interface Designed and created by Don Hopkins.<br/>Ported
|
||
to Linux, Optimized and Adapted for OLPC by Don Hopkins.<br/>Licensed under the GNU
|
||
General Public License, version 3, with additional conditions.</string>
|
||
|
||
<string id="notice_49_url"></string>
|
||
|
||
<string id="notice_50_title">DULLSVILLE, USA 1900</string>
|
||
|
||
<string id="notice_50_description">Things haven't changed much around here in the last hundred
|
||
years or so and the residents are beginning to get bored. They think Dullsville could be the
|
||
next great city with the right leader.<br/>It is your job to attract new growth and
|
||
development, turning Dullsville into a Metropolis within 30 years.</string>
|
||
|
||
<string id="notice_50_url"></string>
|
||
|
||
<string id="notice_51_title">SAN FRANCISCO, CA. 1906</string>
|
||
|
||
<string id="notice_51_description">Damage from the earthquake was minor compared to that of the
|
||
ensuing fires, which took days to control. 1500 people died.<br/>Controlling the fires
|
||
should be your initial concern. Then clear the rubble and start rebuilding. You have 5
|
||
years.</string>
|
||
|
||
<string id="notice_51_url"></string>
|
||
|
||
<string id="notice_52_title">HAMBURG, GERMANY 1944</string>
|
||
|
||
<string id="notice_52_description">Allied fire-bombing of German cities in WWII caused
|
||
tremendous damage and loss of life. People living in the inner cities were at greatest
|
||
risk.<br/>You must control the firestorms during the bombing and then rebuild the city
|
||
after the war. You have 5 years.</string>
|
||
|
||
<string id="notice_52_url"></string>
|
||
|
||
<string id="notice_53_title">BERN, SWITZERLAND 1965</string>
|
||
|
||
<string id="notice_53_description">The roads here are becoming more congested every day, and the
|
||
residents are upset. They demand that you do something about it.<br/>Some have
|
||
suggested a mass transit system as the answer, but this would require major rezoning in the
|
||
downtown area. You have 10 years.</string>
|
||
|
||
<string id="notice_53_url"></string>
|
||
|
||
<string id="notice_54_title">TOKYO, JAPAN 1957</string>
|
||
|
||
<string id="notice_54_description">A large reptilian creature has been spotted heading for Tokyo
|
||
bay. It seems to be attracted to the heavy levels of industrial pollution
|
||
there.<br/>Try to control the fires, then rebuild the industrial center. You have 5
|
||
years.</string>
|
||
|
||
<string id="notice_54_url"></string>
|
||
|
||
<string id="notice_55_title">DETROIT, MI. 1972</string>
|
||
|
||
<string id="notice_55_description">By 1970, competition from overseas and other economic factors
|
||
pushed the once "automobile capital of the world" into recession. Plummeting land
|
||
values and unemployment then increased crime in the inner-city to chronic
|
||
levels.<br/>You have 10 years to reduce crime and rebuild the industrial base of the
|
||
city.</string>
|
||
|
||
<string id="notice_55_url"></string>
|
||
|
||
<string id="notice_56_title">BOSTON, MA. 2010</string>
|
||
|
||
<string id="notice_56_description">A major meltdown is about to occur at one of the new downtown
|
||
nuclear reactors. The area in the vicinity of the reactor will be severly contaminated by
|
||
radiation, forcing you to restructure the city around it.<br/>You have 5 years to get
|
||
the situation under control.</string>
|
||
|
||
<string id="notice_56_url"></string>
|
||
|
||
<string id="notice_57_title">RIO DE JANEIRO, BRAZIL 2047</string>
|
||
|
||
<string id="notice_57_description">In the mid-21st century, the greenhouse effect raised global
|
||
temperatures 6 degrees F. Polar icecaps melted and raised sea levels worldwide. Coastal
|
||
areas were devastated by flood and erosion.<br/>You have 10 years to turn this swamp
|
||
back into a city again.</string>
|
||
|
||
<string id="notice_57_url"></string>
|
||
|
||
<!-- overlays.xml -->
|
||
|
||
<string id="overlay_all_title">All Zones</string>
|
||
|
||
<string id="overlay_residential_title">Residential Zones</string>
|
||
|
||
<string id="overlay_commercial_title">Commercial Zones</string>
|
||
|
||
<string id="overlay_industrial_title">Industrial Zones</string>
|
||
|
||
<string id="overlay_powergrid_title">Power Connectivity</string>
|
||
|
||
<string id="overlay_transportation_title">Transportation Network</string>
|
||
|
||
<string id="overlay_populationdensity_title">Population Density</string>
|
||
|
||
<string id="overlay_rateofgrowth_title">Rate of Growth</string>
|
||
|
||
<string id="overlay_trafficdensity_title">Traffic Density</string>
|
||
|
||
<string id="overlay_pollutiondensity_title">Pollution Density</string>
|
||
|
||
<string id="overlay_crimerate_title">Crime Rate</string>
|
||
|
||
<string id="overlay_landvalue_title">Land Value</string>
|
||
|
||
<string id="overlay_firecoverage_title">Fire Station Coverage</string>
|
||
|
||
<string id="overlay_policecoverage_title">Police Station Coverage</string>
|
||
|
||
|
||
<!-- scenarios.xml -->
|
||
|
||
<string id="scenario_1_title">Dullsville</string>
|
||
|
||
<string id="scenario_1_tagline">Boredom</string>
|
||
|
||
<string id="scenario_2_title">San Francsico</string>
|
||
|
||
<string id="scenario_2_tagline">Earthquake</string>
|
||
|
||
<string id="scenario_3_title">Hamburg</string>
|
||
|
||
<string id="scenario_3_tagline">Bombing</string>
|
||
|
||
<string id="scenario_4_title">Bern</string>
|
||
|
||
<string id="scenario_4_tagline">Traffic</string>
|
||
|
||
<string id="scenario_5_title">Tokyo</string>
|
||
|
||
<string id="scenario_5_tagline">Monster Attack</string>
|
||
|
||
<string id="scenario_6_title">Detroit</string>
|
||
|
||
<string id="scenario_6_tagline">Crime</string>
|
||
|
||
<string id="scenario_7_title">Boston</string>
|
||
|
||
<string id="scenario_7_tagline">Nuclear Meltdown</string>
|
||
|
||
<string id="scenario_8_title">Rio de Janeiro</string>
|
||
|
||
<string id="scenario_8_tagline">Coastal Flooding</string>
|
||
|
||
|
||
<!-- micropolisturbogearsengine.py -->
|
||
|
||
<string id="You are logged in.*">You are logged in. Welcome back to Micropolis Online!</string>
|
||
|
||
<string id="Incorrect user name or password.">Incorrect user name or password.</string>
|
||
|
||
<string id="You are already logged out,*">You are already logged out, and you may log in or
|
||
create an account.</string>
|
||
|
||
<string id="You are logged out.*">You are logged out. Come back soon!</string>
|
||
|
||
<string id="Please enter a user name.">Please enter a user name.</string>
|
||
|
||
<string id="The user name contains invalid characters.*">The user name contains invalid
|
||
characters. Please use only letters, numbers, underscores or dashes.</string>
|
||
|
||
<string id="Please enter a password.">Please enter a password.</string>
|
||
|
||
<string id="A user of that name already exists.*">A user of that name already exists.</string>
|
||
|
||
<string id="Please repeat the same password in the next field.">Please repeat the same password
|
||
in the next field.</string>
|
||
|
||
<string id="An account with that email address already exists.">An account with that email
|
||
address already exists.</string>
|
||
|
||
<string id="A new account has been created*">A new account has been created for you, and you are
|
||
logged in. Welcome to Micropolis Online!</string>
|
||
|
||
<string id="Incorrect old password.">Incorrect old password.</string>
|
||
|
||
<string id="The new passwords do not match.">The new passwords do not match.</string>
|
||
|
||
<string id="You must enter your new password twice.">You must enter your new password twice.</string>
|
||
|
||
<string id="Your password has been changed.">Your password has been changed.</string>
|
||
|
||
|
||
<!-- Robots -->
|
||
|
||
<string id="Autonomous">Autonomous</string>
|
||
|
||
<string id="Reset">Reset</string>
|
||
|
||
<string id="Manual">Manual</string>
|
||
|
||
<string id="Delete">Delete</string>
|
||
|
||
<string comment="Do not translate the proper name Xenu." id="Xenu">Xenu</string>
|
||
|
||
|
||
<!-- Zones -->
|
||
|
||
<string id="zone-christian-title">Christian Church</string>
|
||
|
||
<string id="zone-christian-description">This is a Christian church.</string>
|
||
|
||
<string id="zone-pacmania-title">Pacmania Church</string>
|
||
|
||
<string id="zone-pacmania-description">This is a Pacmania church.</string>
|
||
|
||
<string id="zone-pacmania-message-0-url">http://en.wikipedia.org/wiki/PacMan</string>
|
||
|
||
<string id="zone-pacmania-message-0-title">The Church of Pacmania</string>
|
||
|
||
<string id="zone-pacmania-message-0-text">Pacmania is a religion dedicated to the PacBot.</string>
|
||
|
||
<string id="zone-pacmania-message-1-url">http://en.wikipedia.org/wiki/PacMan</string>
|
||
|
||
<string id="zone-pacmania-message-1-title">The Church of Pacmania</string>
|
||
|
||
<string id="zone-pacmania-message-1-text">Pacmania is polytheistic: each Pacmania church can
|
||
spawn up to four PacBots.</string>
|
||
|
||
<string id="zone-pacmania-message-2-url">http://en.wikipedia.org/wiki/PacMan</string>
|
||
|
||
<string id="zone-pacmania-message-2-title">The Church of Pacmania</string>
|
||
|
||
<string id="zone-pacmania-message-2-text">The PacBot follows roads around, eating traffic.</string>
|
||
|
||
<string id="zone-pacmania-message-3-url">http://en.wikipedia.org/wiki/PacMan</string>
|
||
|
||
<string id="zone-pacmania-message-3-title">The Church of Pacmania</string>
|
||
|
||
<string id="zone-pacmania-message-3-text">The PacBot is attracted to heavy traffic, which it
|
||
loves to consume.</string>
|
||
|
||
<string id="zone-pacmania-message-4-url">http://en.wikipedia.org/wiki/PacMan</string>
|
||
|
||
<string id="zone-pacmania-message-4-title">The Church of Pacmania</string>
|
||
|
||
<string id="zone-pacmania-message-4-text">Pacmania churches generate lots of traffic, to attract
|
||
the PacBot.</string>
|
||
|
||
<string id="zone-scientology-title">Church of Scientology</string>
|
||
|
||
<string id="zone-scientology-description">This is a Church of Scientology.</string>
|
||
|
||
<string id="zone-scientology-message-0-url">http://en.wikipedia.org/wiki/Scientology</string>
|
||
|
||
<string id="zone-scientology-message-0-title">The Church of Scientology</string>
|
||
|
||
<string id="zone-scientology-message-0-text">Scientology is a body of beliefs and related
|
||
practices created by L. Ron Hubbard (1911–1986), starting in 1952, as a successor to his
|
||
earlier self-help system, Dianetics. Hubbard characterized Scientology as a religion, and in
|
||
1953 incorporated the Church of Scientology in New Jersey.</string>
|
||
|
||
<string id="zone-scientology-message-1-url">http://en.wikipedia.org/wiki/Scientology</string>
|
||
|
||
<string id="zone-scientology-message-1-title">The Church of Scientology</string>
|
||
|
||
<string id="zone-scientology-message-1-text">Scientology teaches that people are immortal
|
||
spiritual beings who have forgotten their true nature. Its method of spiritual
|
||
rehabilitation is a type of counseling known as auditing, in which practitioners aim to
|
||
consciously re-experience painful or traumatic events in their past, in order to free
|
||
themselves of their limiting effects. Study materials and auditing courses are made
|
||
available to members in return for specified donations. Scientology is legally recognized as
|
||
a tax-exempt religion in the United States and some other countries, and the Church of
|
||
Scientology emphasizes this as proof that it is a bona fide religion. Other countries such
|
||
as Germany and France continue to deny Scientology religious status.</string>
|
||
|
||
<string id="zone-scientology-message-2-url">http://en.wikipedia.org/wiki/Scientology</string>
|
||
|
||
<string id="zone-scientology-message-2-title">The Church of Scientology</string>
|
||
|
||
<string id="zone-scientology-message-2-text">A large number of organizations overseeing the
|
||
application of Scientology have been established, the most notable of these being the Church
|
||
of Scientology. Scientology sponsors a variety of social service programs. These include a
|
||
set of moral guidelines expressed in a brochure called The Way to Happiness, the Narconon
|
||
anti-drug program, the Criminon prison rehabilitation program, the Study Tech education
|
||
methodology, a volunteer organization, and a business management method.</string>
|
||
|
||
<string id="zone-scientology-message-3-url">http://en.wikipedia.org/wiki/Scientology</string>
|
||
|
||
<string id="zone-scientology-message-3-title">The Church of Scientology</string>
|
||
|
||
<string id="zone-scientology-message-3-text">Scientology has been surrounded by controversies
|
||
since its inception. It has often been described as a cult that financially defrauds and
|
||
abuses its members, charging exorbitant fees for its spiritual services. The Church of
|
||
Scientology has consistently used litigation against such critics, and its aggressiveness in
|
||
pursuing its foes has been condemned as harassment. Further controversy has focused on
|
||
Scientology's belief that souls ("thetans") reincarnate and have lived on other
|
||
planets before living on Earth. Former members say that some of Hubbard's writings on this
|
||
remote extraterrestrial past, included in confidential Upper Levels, are not revealed to
|
||
practitioners until they have paid thousands of dollars to the Church of Scientology.
|
||
Another controversial belief held by Scientologists is that the practice of psychiatry is
|
||
destructive and abusive and must be abolished.</string>
|
||
|
||
<string id="zone-scientology-message-4-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Beliefs_and_practices</string>
|
||
|
||
<string id="zone-scientology-message-4-title">Scientology beliefs and practices</string>
|
||
|
||
<string id="zone-scientology-message-4-text">Scientology has been surrounded by controversies
|
||
since its inception. It has often been described as a cult that financially defrauds and
|
||
abuses its members, charging exorbitant fees for its spiritual services. The Church of
|
||
Scientology has consistently used litigation against such critics, and its aggressiveness in
|
||
pursuing its foes has been condemned as harassment. Further controversy has focused on
|
||
Scientology's belief that souls ("thetans") reincarnate and have lived on other
|
||
planets before living on Earth. Former members say that some of Hubbard's writings on this
|
||
remote extraterrestrial past, included in confidential Upper Levels, are not revealed to
|
||
practitioners until they have paid thousands of dollars to the Church of Scientology.
|
||
Another controversial belief held by Scientologists is that the practice of psychiatry is
|
||
destructive and abusive and must be abolished.</string>
|
||
|
||
<string id="zone-scientology-message-5-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Body_and_spirit</string>
|
||
|
||
<string id="zone-scientology-message-5-title">Scientology beliefs and practices: Body and spirit</string>
|
||
|
||
<string id="zone-scientology-message-5-text">Scientology has an associated mythology that its
|
||
adherents hold to reflect religious truth. In Scientology, this mythology revolves around
|
||
the thetan, believed to be the individualized expression of the cosmic source, or life
|
||
force, named after the Greek letter theta (θ). The thetan is thought to be the true identity
|
||
of a person – an intrinsically good, omniscient, non-material core capable of unlimited
|
||
creativity.</string>
|
||
|
||
<string id="zone-scientology-message-6-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Body_and_spirit</string>
|
||
|
||
<string id="zone-scientology-message-6-title">Scientology beliefs and practices: Body and spirit</string>
|
||
|
||
<string id="zone-scientology-message-6-text">In the primordial past, according to Scientologist
|
||
teachings, thetans brought the material universe into being largely for their own pleasure.
|
||
The universe is thought to have no independent reality, but to derive its apparent reality
|
||
from the fact that most thetans agree it exists. Scientologists believe that thetans fell
|
||
from grace when they began to identify with their creation, rather than their original state
|
||
of spiritual purity. Eventually, they lost their memory of their true nature, along with the
|
||
associated spiritual and creative powers. As a result, thetans came to think of themselves
|
||
as nothing but embodied beings.</string>
|
||
|
||
<string id="zone-scientology-message-7-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Body_and_spirit</string>
|
||
|
||
<string id="zone-scientology-message-7-title">Scientology beliefs and practices: Body and spirit</string>
|
||
|
||
<string id="zone-scientology-message-7-text">Thetans are believed to be reborn time and time
|
||
again in new bodies through a process called "assumption" which is analogous to
|
||
reincarnation. Like Hinduism, Scientology posits a causal relationship between the
|
||
experiences of earlier incarnations and one's present life, and with each rebirth, the
|
||
effects of the MEST universe (MEST here stands for matter, energy, space, and time) on the
|
||
thetan are believed to become stronger.</string>
|
||
|
||
<string id="zone-scientology-message-8-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Emotions_and_the_mind</string>
|
||
|
||
<string id="zone-scientology-message-8-title">Scientology beliefs and practices: Emotions and
|
||
the mind</string>
|
||
|
||
<string id="zone-scientology-message-8-text">Scientology presents two major divisions of the
|
||
mind. The reactive mind is thought to absorb all pain and emotional trauma, while the
|
||
analytical mind is a rational mechanism which is responsible for consciousness. The reactive
|
||
mind stores mental images which are not readily available to the analytical (conscious)
|
||
mind; these are referred to as engrams. Engrams are believed to be painful and debilitating;
|
||
as they accumulate, people move further away from their true identity. To avoid this fate is
|
||
the Scientologist's basic goal. Dianetic training is the tool through which the
|
||
Scientologist progresses towards the Clear state, winning gradual freedom from the reactive
|
||
mind's engrams, and acquiring certainty of his or her reality as a thetan.</string>
|
||
|
||
<string id="zone-scientology-message-9-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Emotions_and_the_mind</string>
|
||
|
||
<string id="zone-scientology-message-9-title">Scientology beliefs and practices: Emotions and
|
||
the mind</string>
|
||
|
||
<string id="zone-scientology-message-9-text">Scientology uses an emotional classification system
|
||
called the tone scale. The tone scale is a tool used in counseling; Scientologists maintain
|
||
that knowing a person's place on the scale makes it easier to predict their actions and to
|
||
assist them in bettering their condition.</string>
|
||
|
||
<string id="zone-scientology-message-10-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Survival_and_ethics</string>
|
||
|
||
<string id="zone-scientology-message-10-title">Scientology beliefs and practices: Survival and
|
||
ethics</string>
|
||
|
||
<string id="zone-scientology-message-10-text">Scientology emphasizes the importance of survival,
|
||
which it subdivides into eight classifications that are referred to as dynamics. An
|
||
individual's desire to survive is considered to be the first dynamic, while the second
|
||
dynamic relates to procreation and family. The remaining dynamics encompass wider fields of
|
||
action, involving groups, mankind, all life, the physical universe, the spirit, and the
|
||
Supreme Being. The optimum solution to any problem is held to be the one that brings the
|
||
greatest benefit to the greatest number of dynamics.</string>
|
||
|
||
<string id="zone-scientology-message-11-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Survival_and_ethics</string>
|
||
|
||
<string id="zone-scientology-message-11-title">Scientology beliefs and practices: Survival and
|
||
ethics</string>
|
||
|
||
<string id="zone-scientology-message-11-text">Scientology teaches that spiritual progress
|
||
requires and enables the attainment of high ethical standards. In Scientology, rationality
|
||
is stressed over morality. Actions are considered ethical if they promote survival across
|
||
all eight dynamics, thus benefiting the greatest number of people possible while harming the
|
||
fewest.</string>
|
||
|
||
<string id="zone-scientology-message-12-url">
|
||
http://en.wikipedia.org/wiki/Scientology#ARC_and_KRC_triangles</string>
|
||
|
||
<string id="zone-scientology-message-12-title">Scientology beliefs and practices: ARC and KRC
|
||
triangles</string>
|
||
|
||
<string id="zone-scientology-message-12-text">The ARC and KRC triangles are concept maps which
|
||
show a relationship between three concepts to form another concept. These two triangles are
|
||
present in the Scientology logo. The lower triangle, the ARC triangle, is a summary
|
||
representation of the knowledge the Scientologist strives for. It encompasses Affinity
|
||
(affection, love or liking), Reality (consensual reality) and Communication (the exchange of
|
||
ideas). Scientologists believe that improving one of the three aspects of the triangle
|
||
"increases the level" of the other two, but Communication is held to be the most
|
||
important. The upper triangle is the KRC triangle, the letters KRC positing a similar
|
||
relationship between Knowledge, Responsibility and Control.</string>
|
||
|
||
<string id="zone-scientology-message-13-url">
|
||
http://en.wikipedia.org/wiki/Scientology#ARC_and_KRC_triangles</string>
|
||
|
||
<string id="zone-scientology-message-13-title">Scientology beliefs and practices: ARC and KRC
|
||
triangles</string>
|
||
|
||
<string id="zone-scientology-message-13-text">In Scientology, social problems are ascribed to
|
||
breakdowns in ARC – in other words, a lack of agreement on reality, a failure to communicate
|
||
effectively, or a failure to develop affinity. These can take the form of overts – harmful
|
||
acts against another, either intentionally or by omission – which are usually followed by
|
||
withholds – efforts to conceal the wrongdoing, which further increase the level of tension
|
||
in the relationship.</string>
|
||
|
||
<string id="zone-scientology-message-14-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Social_and_antisocial_personalities</string>
|
||
|
||
<string id="zone-scientology-message-14-title">Scientology beliefs and practices: Social and
|
||
antisocial personalities</string>
|
||
|
||
<string id="zone-scientology-message-14-text">While Scientology believes that many social
|
||
problems are the unintentional results of people's imperfections, it states that there are
|
||
also truly malevolent individuals. Hubbard believed that approximately 80 percent of all
|
||
people are what he called social personalities – people who welcome and contribute to the
|
||
welfare of others. The remaining 20 percent of the population, Hubbard thought, were
|
||
suppressive persons. According to Hubbard, only about 2.5 percent of this 20 percent are
|
||
hopelessly antisocial personalities; these make up the small proportion of truly dangerous
|
||
individuals in humanity: "the Adolf Hitlers and the Genghis Khans, the unrepentant
|
||
murderers and the drug lords." Scientologists believe that any contact with suppressive
|
||
or antisocial individuals has an adverse effect on one's spiritual condition, necessitating
|
||
disconnection.</string>
|
||
|
||
<string id="zone-scientology-message-15-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Social_and_antisocial_personalities</string>
|
||
|
||
<string id="zone-scientology-message-15-title">Scientology beliefs and practices: Social and
|
||
antisocial personalities</string>
|
||
|
||
<string id="zone-scientology-message-15-text">In Scientology, defectors who turn into critics of
|
||
the movement are declared suppressive persons, and the Church of Scientology has a
|
||
reputation for moving aggressively against such detractors. A Scientologist who is actively
|
||
in communication with a suppressive person and as a result shows signs of antisocial
|
||
behaviour is referred to as a Potential Trouble Source.</string>
|
||
|
||
<string id="zone-scientology-message-16-url">http://en.wikipedia.org/wiki/Scientology#Auditing</string>
|
||
|
||
<string id="zone-scientology-message-16-title">Scientology beliefs and practices: Auditing</string>
|
||
|
||
<string id="zone-scientology-message-16-text">Scientology asserts that people have hidden
|
||
abilities which have not yet been fully realized. It is believed that increased spiritual
|
||
awareness and physical benefits are accomplished through counseling sessions referred to as
|
||
auditing. Through auditing, it is said that people can solve their problems and free
|
||
themselves of engrams. This restores them to their natural condition as thetans and enables
|
||
them to be at cause in their daily lives, responding rationally and creatively to life
|
||
events rather than reacting to them under the direction of stored engrams. Accordingly,
|
||
those who study Scientology materials and receive auditing sessions advance from a status of
|
||
Preclear to Clear and Operating Thetan. Scientology's utopian aim is to "clear the
|
||
planet", a world in which everyone has cleared themselves of their engrams.</string>
|
||
|
||
<string id="zone-scientology-message-17-url">http://en.wikipedia.org/wiki/Scientology#Auditing</string>
|
||
|
||
<string id="zone-scientology-message-17-title">Scientology beliefs and practices: Auditing</string>
|
||
|
||
<string id="zone-scientology-message-17-text">Auditing is a one-on-one session with a
|
||
Scientology counselor or auditor. It bears a superficial similarity to confession or
|
||
pastoral counseling, but the auditor does not dispense forgiveness or advice the way a
|
||
pastor or priest might do. Instead, the auditor's task is to help the person discover and
|
||
understand engrams, and their limiting effects, for themselves. Most auditing requires an
|
||
E-meter, a device that measures minute changes in electrical resistance through the body
|
||
when a person holds electrodes (metal "cans"), and a small current is passed
|
||
through them. Scientology asserts that watching for changes in the E-meter's display helps
|
||
locate engrams. Once an area of concern has been identified, the auditor asks the individual
|
||
specific questions about it, in order to help them eliminate the engram, and uses the
|
||
E-meter to confirm that the engram's "charge" has been dissipated and the engram
|
||
has in fact been cleared. As the individual progresses, the focus of auditing moves from
|
||
simple engrams to engrams of increasing complexity. At the more advanced OT auditing levels,
|
||
Scientologists perform solo auditing sessions, acting as their own auditors.</string>
|
||
|
||
<string id="zone-scientology-message-18-url">
|
||
http://en.wikipedia.org/wiki/Scientology#The_Bridge_to_Total_Freedom</string>
|
||
|
||
<string id="zone-scientology-message-18-title">Scientology beliefs and practices: The Bridge to
|
||
Total Freedom</string>
|
||
|
||
<string id="zone-scientology-message-18-text">Spiritual development within Scientology is
|
||
accomplished by studying Scientology materials. Scientology materials (called Technology or
|
||
Tech in Scientology jargon) are structured in sequential levels (or gradients), so that
|
||
easier steps are taken first and greater complexities are handled at the appropriate time.
|
||
This process is sometimes referred to as moving along the Bridge to Total Freedom, or simply
|
||
the Bridge. It has two sides: training and processing. Training means education in the
|
||
principles and practices of auditing. Processing is personal development through
|
||
participation in auditing sessions.</string>
|
||
|
||
<string id="zone-scientology-message-19-url">
|
||
http://en.wikipedia.org/wiki/Scientology#The_Bridge_to_Total_Freedom</string>
|
||
|
||
<string id="zone-scientology-message-19-title">Scientology beliefs and practices: The Bridge to
|
||
Total Freedom</string>
|
||
|
||
<string id="zone-scientology-message-19-text">The Church of Scientology believes in the
|
||
principle of reciprocity, involving give-and-take in every human transaction. Accordingly,
|
||
members are required to make donations for study courses and auditing as they move up the
|
||
Bridge, the amounts increasing as higher levels are reached. Participation in higher-level
|
||
courses on the Bridge may cost several thousand dollars, and Scientologists usually move up
|
||
the Bridge at a rate governed by their income.</string>
|
||
|
||
<string id="zone-scientology-message-20-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Space_opera_and_confidential_materials</string>
|
||
|
||
<string id="zone-scientology-message-20-title">Scientology beliefs and practices: Space opera
|
||
and confidential materials</string>
|
||
|
||
<string id="zone-scientology-message-20-text">The Church of Scientology holds that at the higher
|
||
levels of initiation (OT levels) mystical teachings are imparted that may be harmful to
|
||
unprepared readers. These teachings are kept secret from members who have not reached these
|
||
levels. The Church states that the secrecy is warranted to keep its materials' use in
|
||
context, and to protect its members from being exposed to materials they are not yet
|
||
prepared for.</string>
|
||
|
||
<string id="zone-scientology-message-21-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Space_opera_and_confidential_materials</string>
|
||
|
||
<string id="zone-scientology-message-21-title">Scientology beliefs and practices: Space opera
|
||
and confidential materials</string>
|
||
|
||
<string id="zone-scientology-message-21-text">These are the OT levels, the levels above Clear,
|
||
whose contents are guarded within Scientology. The OT level teachings include accounts of
|
||
various cosmic catastrophes that befell the thetans. Hubbard described these early events
|
||
collectively as space opera.</string>
|
||
|
||
<string id="zone-scientology-message-22-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Space_opera_and_confidential_materials</string>
|
||
|
||
<string id="zone-scientology-message-22-title">Scientology beliefs and practices: Space opera
|
||
and confidential materials</string>
|
||
|
||
<string id="zone-scientology-message-22-text">In the OT levels, Hubbard explains how to reverse
|
||
the effects of past-life trauma patterns that supposedly extend millions of years into the
|
||
past. Among these advanced teachings is the story of Xenu (sometimes Xemu), introduced as an
|
||
alien ruler of the "Galactic Confederacy." According to this story, 75 million
|
||
years ago Xenu brought billions of people to Earth in spacecraft resembling Douglas DC-8
|
||
airliners, stacked them around volcanoes and detonated hydrogen bombs in the volcanoes. The
|
||
thetans then clustered together, stuck to the bodies of the living, and continue to do this
|
||
today. Scientologists at advanced levels place considerable emphasis on isolating body
|
||
thetans and neutralizing their ill effects.</string>
|
||
|
||
<string id="zone-scientology-message-23-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Space_opera_and_confidential_materials</string>
|
||
|
||
<string id="zone-scientology-message-23-title">Scientology beliefs and practices: Space opera
|
||
and confidential materials</string>
|
||
|
||
<string id="zone-scientology-message-23-text">The material contained in the OT levels has been
|
||
characterized as bad science fiction by critics, while others claim it bears structural
|
||
similarities to gnostic thought and ancient Hindu myths of creation and cosmic struggle. J.
|
||
Gordon Melton suggests that these elements of the OT levels may never have been intended as
|
||
descriptions of historical events, and that, like other religious mythology, they may have
|
||
their truth in the realities of the body and mind which they symbolize. He adds that on
|
||
whatever level Scientologists might have received this mythology, they seem to have found it
|
||
useful in their spiritual quest.</string>
|
||
|
||
<string id="zone-scientology-message-24-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Space_opera_and_confidential_materials</string>
|
||
|
||
<string id="zone-scientology-message-24-title">Scientology beliefs and practices: Space opera
|
||
and confidential materials</string>
|
||
|
||
<string id="zone-scientology-message-24-text">The high-ranking OT levels are made available to
|
||
Scientologists only by invitation, after a review of the candidate's character and
|
||
contribution to the aims of Scientology. Individuals who have read these materials may not
|
||
disclose what they contain without jeopardizing their standing in the Church. Excerpts and
|
||
descriptions of OT materials were published online by a former member in 1995 and then
|
||
circulated in mainstream media. This occurred after the teachings were submitted as evidence
|
||
in court cases involving Scientology, thus becoming a matter of public record. There are
|
||
eight publicly-known OT levels, OT I to VIII. The highest level, OT VIII, is only disclosed
|
||
at sea, on the Scientology cruise ship Freewinds. It was released in the late 1980s. It has
|
||
been rumored that additional OT levels, said to be based on material written by Hubbard long
|
||
ago, will be released at some appropriate point in the future.</string>
|
||
|
||
<string id="zone-scientology-message-25-url">
|
||
http://en.wikipedia.org/wiki/Scientology#Space_opera_and_confidential_materials</string>
|
||
|
||
<string id="zone-scientology-message-25-title">Scientology beliefs and practices: Space opera
|
||
and confidential materials</string>
|
||
|
||
<string id="zone-scientology-message-25-text">There is a large Church of Spiritual Technology
|
||
symbol carved into the ground at Scientology's Trementina Base that is visible from the air.
|
||
Washington Post reporter Richard Leiby wrote, "Former Scientologists familiar with
|
||
Hubbard’s teachings on reincarnation say the symbol marks a 'return point' so loyal staff
|
||
members know where they can find the founder’s works when they travel here in the future
|
||
from other places in the universe."</string>
|
||
|
||
<string id="zone-scientology-message-26-url">http://en.wikipedia.org/wiki/Scientology#Ceremonies</string>
|
||
|
||
<string id="zone-scientology-message-26-title">Scientology beliefs and practices: Ceremonies</string>
|
||
|
||
<string id="zone-scientology-message-26-text">In Scientology, ceremonies for events such as
|
||
weddings, child naming, and funerals are observed. Friday services are held to commemorate
|
||
the completion of a person's religious services during the prior week. Ordained Scientology
|
||
ministers may perform such rites. However, these services and the clergy who perform them
|
||
play only a minor role in Scientologists' religious lives.</string>
|
||
|
||
<string id="zone-scientology-message-27-url">http://en.wikipedia.org/wiki/Scientology#Influences</string>
|
||
|
||
<string id="zone-scientology-message-27-title">Scientology beliefs and practices: Influences</string>
|
||
|
||
<string id="zone-scientology-message-27-text">In Dianetics, Hubbard gives credit to Francis
|
||
Bacon and Herbert Spencer. Hubbard recalled meeting Cmdr. Joseph Cheesman Thompson, a U.S.
|
||
Navy officer who studied with Sigmund Freud, when he was 12 years old, and when Hubbard
|
||
wrote to the American Psychological Association in 1949, he stated that he was conducting
|
||
research based on the "early work of Freud". Scientology's view of the mind has
|
||
some similarities to the Freudian one.</string>
|
||
|
||
<string id="zone-scientology-message-28-url">http://en.wikipedia.org/wiki/Scientology#Influences</string>
|
||
|
||
<string id="zone-scientology-message-28-title">Scientology beliefs and practices: Influences</string>
|
||
|
||
<string id="zone-scientology-message-28-text">In the 1940s, Hubbard was in contact with Jack
|
||
Parsons, a rocket scientist and member of the Ordo Templi Orientis then led by Aleister
|
||
Crowley, and there have been suggestions that this connection influenced some of the ideas
|
||
and symbols of Scientology. Religious scholars like Gerald Willms and J. Gordon Melton have
|
||
pointed out that the teachings of Crowley's "satanism" bear little if any
|
||
resemblance to Scientology doctrine.</string>
|
||
|
||
<string id="zone-scientology-message-29-url">http://en.wikipedia.org/wiki/Scientology#Influences</string>
|
||
|
||
<string id="zone-scientology-message-29-title">Scientology beliefs and practices: Influences</string>
|
||
|
||
<string id="zone-scientology-message-29-text">As noted, there are elements of Eastern religions
|
||
evident in Scientology, in particular the concepts of karma, as present in Hinduism and in
|
||
Jainism, and dharma. In addition to the links to Hindu texts, Hubbard tried to connect
|
||
Scientology with Taoism and Buddhism. Scientology has been said to share features with
|
||
Gnosticism as well.</string>
|
||
|
||
|
||
</strings> |