citylimits/scripts/power_station.gd
Tony Bark e5505a3244 Tax system
- New tax system
- Advisor window modeled after SC3k's
- Advisor start_dialogue() function is now connected to a SimEvent "advisor_message" signal
- Advisor windows are now autoloaded and no longer part of the core interface node
- Added 3D buildings from Micropolis repo
2021-05-22 04:12:18 -04:00

16 lines
309 B
GDScript

extends "res://scripts/zone.gd"
func _ready():
SimEvents.connect("has_power", self, "_power_zones")
func _power_zones():
SimData.power_grid += 1
if SimData.power_grid <= 1:
SimData.has_power = true
func _input(event):
_drag_drop(event)
if can_grab == false:
SimEvents.emit_signal("has_power")