citylimits/scripts/gameplay.gd
Tony Bark 0b60335591 Implemented basic buying functions
- Renamed more scripts
- Switched license to Artistic 2.0
2021-05-20 00:58:17 -04:00

8 lines
193 B
GDScript

extends Node
onready var gui = $Controls/GUI
onready var advisor = $Controls/GUI/AdvsiorNotice
# Called when the node enters the scene tree for the first time.
func _ready():
advisor.show()