citylimits/scripts/windows.gd
2023-01-21 05:53:41 -05:00

29 lines
866 B
GDScript

extends Control
onready var debug_console = $Console
onready var tax_window = $TaxWindow
onready var advsior_meet_window = $AdvisorMeet
onready var tools_window = $ToolsWindow
onready var verLabel = $VersionLbl
func _ready():
# To get version string
var version = ProjectSettings.get_setting("application/config/version")
# To get build number
var build = ProjectSettings.get_setting("application/config/build")
verLabel.text = version + " (Build " + str(build) + ")"
SimData.city_name = SimData.city_name.capitalize()
SimData.mayor_name = SimData.mayor_name.capitalize()
SimEvents.emit_signal("advisor_message", SimData.Advisors.CITY_PLANNER, 0)
SimEvents.connect("send_alert", self, "_start_alert")
SimEvents.connect("rotate_news", self, "_rotate_news")
func _process(delta):
if Input.is_action_pressed("ui_cheats"):
debug_console.show()