citylimits/scripts/autoload/sim_data.gd
Tony Bark 49a1186115 Reduced starting budget
- Redid money cheat code
- Reduced starting budget to 20k now that the money cheat codes can handle any additional income
2021-05-21 00:25:37 -04:00

35 lines
587 B
GDScript

extends Node
# Hard-coded for now
var city_name: String = "Furtropolis"
var year: int = 1980
var prev_quarter: int
var quarter: int = 1
var population: int = 0
var news_ticker: String
var budget: int = 20000
var prev_budget: int
var power_grid: int
var has_power: bool
var res_tax: int
var comm_tax: int
var indust_tax: int
var fire_tax: int
var police_tax: int
var power_tax: int
enum GameSpeed {SLOW, MEDIUM, FAST}
func starting_budget(lev: int):
if lev == 1 or lev == 0:
budget = 20000
elif lev == 2:
budget = 10000
elif lev == 3:
budget = 5000
else:
budget = NAN