mirror of
https://github.com/tonytins/citylimits.git
synced 2025-03-21 15:11:21 +00:00
- Renamed CityData to SimData and added SimEvents for signals = Set starting screen to game screen for now
50 lines
1.2 KiB
Text
50 lines
1.2 KiB
Text
[gd_scene load_steps=2 format=2]
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[ext_resource path="res://scripts/newgame.gd" type="Script" id=1]
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[node name="SartMenu" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Label" type="Label" parent="."]
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margin_left = 312.0
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margin_top = 235.0
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margin_right = 601.0
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margin_bottom = 249.0
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text = "Welcome to City Limits!"
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align = 1
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[node name="CityNameEdit" type="LineEdit" parent="."]
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margin_left = 312.0
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margin_top = 261.0
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margin_right = 601.0
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margin_bottom = 285.0
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text = "City Name"
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="BudgetMenu" type="MenuButton" parent="."]
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margin_left = 312.0
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margin_top = 294.0
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margin_right = 601.0
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margin_bottom = 314.0
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text = "Starting Budget"
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items = [ "20000", null, 0, false, false, 0, 0, null, "", false, "10000", null, 0, false, false, 1, 0, null, "", false, "500", null, 0, false, false, 2, 0, null, "", false ]
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="CreateBtn" type="Button" parent="."]
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margin_left = 312.0
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margin_top = 319.0
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margin_right = 601.0
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margin_bottom = 339.0
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text = "Create"
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[connection signal="pressed" from="CreateBtn" to="." method="_on_CreateBtn_pressed"]
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