citylimits/scripts/StartGame.gd
2021-05-18 04:10:16 -04:00

8 lines
183 B
GDScript

extends Panel
onready var city_name = $Container/CityNameEdit.text
func _on_CreateBtn_pressed():
SimData.city_name = city_name
get_tree().change_scene("res://scenes/Game.tscn")