citylimits/scripts/autoload/SimData.gd
2021-05-18 04:10:16 -04:00

32 lines
499 B
GDScript

extends Node
var city_name: String
var year: int = 1
var prev_quarter: int
var quarter: int = 1
var population: int = 0
var news_ticker: String
var budget: int
var prev_budget: int
var res_tax: int
var comm_tax: int
var indust_tax: int
var fire_tax: int
var police_tax: int
var power_tax: int
enum GameSpeed {SLOW, MEDIUM, FAST}
func starting_budget(lev: int):
if lev == 1 or lev == 0:
budget = 20000
elif lev == 2:
budget = 10000
elif lev == 3:
budget = 5000
else:
budget = NAN