citylimits/scenes/deparments/Zone.tscn
Tony Bark e5505a3244 Tax system
- New tax system
- Advisor window modeled after SC3k's
- Advisor start_dialogue() function is now connected to a SimEvent "advisor_message" signal
- Advisor windows are now autoloaded and no longer part of the core interface node
- Added 3D buildings from Micropolis repo
2021-05-22 04:12:18 -04:00

45 lines
1.2 KiB
Text

[gd_scene load_steps=5 format=2]
[ext_resource path="res://scripts/zone.gd" type="Script" id=1]
[ext_resource path="res://sprites/res_zones.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 24.1295, 23.9406 )
[sub_resource type="Animation" id=2]
resource_name = "Animante"
length = 5.0
step = 1.0
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1, 2, 3, 4 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ 1, 2, 3, 4, 6 ]
}
[node name="Zone" type="KinematicBody2D"]
input_pickable = true
script = ExtResource( 1 )
cost = 0
income = 500
[node name="Quarters" type="Timer" parent="."]
wait_time = 10.0
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
vframes = 19
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Animante = SubResource( 2 )
[connection signal="timeout" from="Quarters" to="." method="_on_Quarters_timeout"]