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- Upgraded to Godot 4 - Just remembered the basic principles are based on a tile editor, and dramatically simplified from there. Derp. - New state machine and license display add-ons. - Re-licensed under the GPL because Micropolis' assets aren't under a separate one.
13 lines
420 B
Text
13 lines
420 B
Text
[gd_scene load_steps=2 format=3 uid="uid://bbputgwi8xsfd"]
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[ext_resource type="PackedScene" uid="uid://bslfk5as420f7" path="res://scenes/item_select.tscn" id="1_rtv6q"]
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[node name="Game" type="Node"]
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[node name="Level" type="Node2D" parent="."]
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[node name="Editor" type="Node2D" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="Editor"]
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[node name="ItemSelect" parent="." instance=ExtResource("1_rtv6q")]
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