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Rewrote normalizing algorithm
The mormalizing algorithm was rewritten to be more efficient and hopefully more reliable. See changelog.md for more info.
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16 changed files with 313 additions and 183 deletions
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@ -1,35 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.1" />
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<PackageReference Include="xunit" Version="2.4.1" />
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<PackageReference Include="xunit.runner.visualstudio" Version="2.4.3">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="coverlet.collector" Version="1.3.0">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\CSTNet\CSTNet.csproj" />
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</ItemGroup>
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<ItemGroup>
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<None Update="v1.cst">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Update="v2.cst">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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</Project>
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