mirror of
https://github.com/tonytins/godotstarter.git
synced 2025-03-15 06:01:26 +00:00
New 3.1 variant
This commit is contained in:
parent
f801b82abe
commit
77c1164504
30 changed files with 463 additions and 2 deletions
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 3.4 KiB |
|
@ -3,7 +3,7 @@
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|||
[ext_resource path="res://src/TitleScn.gd" type="Script" id=1]
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||||
[ext_resource path="res://scn/WinDialogs.tscn" type="PackedScene" id=2]
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||||
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||||
[node name="TitleScn" type="Node" index="0"]
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[node name="TitleScn" type="Node"]
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script = ExtResource( 1 )
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||||
|
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@ -2,7 +2,7 @@
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|||
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[ext_resource path="res://src/WinDialogs.gd" type="Script" id=1]
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[node name="WinDialogs" type="Control"]
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[node name="WinDialogs" type="Control" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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||||
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@ -19,6 +19,8 @@ script = ExtResource( 1 )
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[node name="PauseWin" type="PopupDialog" parent="." index="0"]
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pause_mode = 2
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editor/display_folded = true
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visible = false
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||||
anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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||||
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@ -149,6 +151,7 @@ align = 1
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[node name="CreditsWin" type="AcceptDialog" parent="." index="1"]
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editor/display_folded = true
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visible = false
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anchor_left = 0.0
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anchor_top = 0.0
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||||
|
@ -207,6 +210,7 @@ _sections_unfolded = [ "BBCode" ]
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[node name="SettingsWin" type="AcceptDialog" parent="." index="2"]
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||||
pause_mode = 2
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||||
editor/display_folded = true
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||||
visible = false
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||||
anchor_left = 0.0
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anchor_top = 0.0
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||||
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@ -248,6 +252,7 @@ columns = 3
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[node name="LicenseWin" type="AcceptDialog" parent="." index="3"]
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||||
editor/display_folded = true
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||||
visible = false
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||||
anchor_left = 0.0
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anchor_top = 0.0
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101
3.1/default_env.tres
Normal file
101
3.1/default_env.tres
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@ -0,0 +1,101 @@
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[gd_resource type="Environment" load_steps=2 format=2]
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||||
[sub_resource type="ProceduralSky" id=1]
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radiance_size = 4
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sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
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sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
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sky_curve = 0.25
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sky_energy = 1.0
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ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
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ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
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ground_curve = 0.01
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ground_energy = 1.0
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sun_color = Color( 1, 1, 1, 1 )
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sun_latitude = 35.0
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sun_longitude = 0.0
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sun_angle_min = 1.0
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sun_angle_max = 100.0
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sun_curve = 0.05
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sun_energy = 16.0
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texture_size = 2
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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background_sky_custom_fov = 0.0
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background_color = Color( 0, 0, 0, 1 )
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background_energy = 1.0
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background_canvas_max_layer = 0
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ambient_light_color = Color( 0, 0, 0, 1 )
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ambient_light_energy = 1.0
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ambient_light_sky_contribution = 1.0
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fog_enabled = false
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fog_color = Color( 0.5, 0.6, 0.7, 1 )
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fog_sun_color = Color( 1, 0.9, 0.7, 1 )
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fog_sun_amount = 0.0
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fog_depth_enabled = true
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fog_depth_begin = 10.0
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fog_depth_curve = 1.0
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fog_transmit_enabled = false
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fog_transmit_curve = 1.0
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fog_height_enabled = false
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fog_height_min = 0.0
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fog_height_max = 100.0
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fog_height_curve = 1.0
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tonemap_mode = 0
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tonemap_exposure = 1.0
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tonemap_white = 1.0
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auto_exposure_enabled = false
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auto_exposure_scale = 0.4
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auto_exposure_min_luma = 0.05
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auto_exposure_max_luma = 8.0
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auto_exposure_speed = 0.5
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ss_reflections_enabled = false
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ss_reflections_max_steps = 64
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ss_reflections_fade_in = 0.15
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ss_reflections_fade_out = 2.0
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ss_reflections_depth_tolerance = 0.2
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ss_reflections_roughness = true
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ssao_enabled = false
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ssao_radius = 1.0
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ssao_intensity = 1.0
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ssao_radius2 = 0.0
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ssao_intensity2 = 1.0
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ssao_bias = 0.01
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ssao_light_affect = 0.0
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ssao_color = Color( 0, 0, 0, 1 )
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ssao_quality = 0
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ssao_blur = 3
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ssao_edge_sharpness = 4.0
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dof_blur_far_enabled = false
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dof_blur_far_distance = 10.0
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dof_blur_far_transition = 5.0
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dof_blur_far_amount = 0.1
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dof_blur_far_quality = 1
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dof_blur_near_enabled = false
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dof_blur_near_distance = 2.0
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dof_blur_near_transition = 1.0
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dof_blur_near_amount = 0.1
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dof_blur_near_quality = 1
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glow_enabled = false
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glow_levels/1 = false
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glow_levels/2 = false
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glow_levels/3 = true
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glow_levels/4 = false
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glow_levels/5 = true
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glow_levels/6 = false
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glow_levels/7 = false
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glow_intensity = 0.8
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glow_strength = 1.0
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glow_bloom = 0.0
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glow_blend_mode = 2
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glow_hdr_threshold = 1.0
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glow_hdr_scale = 2.0
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glow_bicubic_upscale = false
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adjustment_enabled = false
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adjustment_brightness = 1.0
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adjustment_contrast = 1.0
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adjustment_saturation = 1.0
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BIN
3.1/icon.png
Normal file
BIN
3.1/icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.4 KiB |
29
3.1/icon.png.import
Normal file
29
3.1/icon.png.import
Normal file
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@ -0,0 +1,29 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
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[deps]
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||||
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source_file="res://icon.png"
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dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/normal_map=0
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flags/repeat=0
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||||
flags/filter=true
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||||
flags/mipmaps=false
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||||
flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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14
3.1/lang/local.csv
Normal file
14
3.1/lang/local.csv
Normal file
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@ -0,0 +1,14 @@
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,en,sv
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KENG,English,Engelsk
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KSWD,Swedish,Svenska
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KRUS,Resume,Återuppta
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KPUS,Paused,Pausad
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KPLY,Play,Spela
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KCRE,Credits,Eftertexter
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KABO,About,Handla om
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KLIC,License,Licens
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KSOO,Coming Soon,Kommer snart
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KEXT,Exit,Utgång
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KHELP,Help,Hjälp
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KSET,Settings,Inställningar
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KLANG,Languages,Språk
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16
3.1/lang/local.csv.import
Normal file
16
3.1/lang/local.csv.import
Normal file
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@ -0,0 +1,16 @@
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[remap]
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importer="csv_translation"
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type="Translation"
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[deps]
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files=[ "res://lang/local.en.translation", "res://lang/local.sv.translation" ]
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source_file="res://lang/local.csv"
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dest_files=[ "res://lang/local.en.translation", "res://lang/local.sv.translation" ]
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[params]
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compress=true
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delimiter=0
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BIN
3.1/lang/local.en.translation
Normal file
BIN
3.1/lang/local.en.translation
Normal file
Binary file not shown.
BIN
3.1/lang/local.sv.translation
Normal file
BIN
3.1/lang/local.sv.translation
Normal file
Binary file not shown.
41
3.1/project.godot
Normal file
41
3.1/project.godot
Normal file
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@ -0,0 +1,41 @@
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="Anthony's Godot Template"
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run/main_scene="res://scn/TitleScn.tscn"
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[autoload]
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GameKit="*res://src/GameKit.gd"
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WinDialogs="*res://scn/WinDialogs.tscn"
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[display]
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window/size/resizable=false
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[input]
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ui_pause={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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[locale]
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translations=PoolStringArray( "res://lang/local.en.translation", "res://lang/local.sv.translation" )
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10
3.1/scn/GameScn.tscn
Normal file
10
3.1/scn/GameScn.tscn
Normal file
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@ -0,0 +1,10 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://src/GameScn.gd" type="Script" id=1]
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[ext_resource path="res://scn/WinDialogs.tscn" type="PackedScene" id=2]
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[node name="GameScn" type="Node"]
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script = ExtResource( 1 )
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[node name="WinDialogs" parent="." instance=ExtResource( 2 )]
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|
37
3.1/scn/TitleScn.tscn
Normal file
37
3.1/scn/TitleScn.tscn
Normal file
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@ -0,0 +1,37 @@
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[gd_scene load_steps=3 format=2]
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|
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[ext_resource path="res://src/TitleScn.gd" type="Script" id=1]
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[ext_resource path="res://scn/WinDialogs.tscn" type="PackedScene" id=2]
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[node name="TitleScn" type="Node"]
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script = ExtResource( 1 )
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[node name="TitleVBox" type="VBoxContainer" parent="."]
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editor/display_folded = true
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margin_left = 428.0
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margin_top = 244.0
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margin_right = 575.0
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margin_bottom = 380.0
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[node name="PlayBtn" type="Button" parent="TitleVBox"]
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margin_right = 147.0
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margin_bottom = 20.0
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text = "KPLY"
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[node name="CreditsBtn" type="Button" parent="TitleVBox"]
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margin_top = 24.0
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margin_right = 147.0
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margin_bottom = 44.0
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text = "KCRE"
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[node name="LicenseBtn" type="Button" parent="TitleVBox"]
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margin_top = 48.0
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margin_right = 147.0
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margin_bottom = 68.0
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text = "KLIC"
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[node name="WinDialogs" parent="." instance=ExtResource( 2 )]
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[connection signal="pressed" from="TitleVBox/PlayBtn" to="." method="_on_PlayBtn_pressed"]
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[connection signal="pressed" from="TitleVBox/CreditsBtn" to="." method="_on_CreditsBtn_pressed"]
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[connection signal="pressed" from="TitleVBox/LicenseBtn" to="." method="_on_LicenseBtn_pressed"]
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156
3.1/scn/WinDialogs.tscn
Normal file
156
3.1/scn/WinDialogs.tscn
Normal file
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@ -0,0 +1,156 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://src/WinDialogs.gd" type="Script" id=1]
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[node name="WinDialogs" type="Control"]
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script = ExtResource( 1 )
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[node name="PauseWin" type="PopupDialog" parent="."]
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pause_mode = 2
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editor/display_folded = true
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margin_left = 430.0
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margin_top = 200.0
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margin_right = 606.0
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margin_bottom = 314.0
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[node name="PauseVbox" type="VBoxContainer" parent="PauseWin"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = 10.0
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margin_top = 10.0
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margin_right = -10.0
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margin_bottom = -10.0
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[node name="PauseLbl" type="Label" parent="PauseWin/PauseVbox"]
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margin_right = 156.0
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margin_bottom = 14.0
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text = "KPUS"
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align = 1
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[node name="SettingsBtn" type="Button" parent="PauseWin/PauseVbox"]
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margin_top = 18.0
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margin_right = 156.0
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margin_bottom = 38.0
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text = "KSET"
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[node name="ResumeBtn" type="Button" parent="PauseWin/PauseVbox"]
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margin_top = 42.0
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margin_right = 156.0
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||||
margin_bottom = 62.0
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||||
text = "KRUS"
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||||
|
||||
[node name="ExitBtn" type="Button" parent="PauseWin/PauseVbox"]
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||||
margin_top = 66.0
|
||||
margin_right = 156.0
|
||||
margin_bottom = 86.0
|
||||
text = "KEXT"
|
||||
|
||||
[node name="CreditsWin" type="AcceptDialog" parent="."]
|
||||
editor/display_folded = true
|
||||
margin_left = 404.0
|
||||
margin_top = 158.0
|
||||
margin_right = 752.0
|
||||
margin_bottom = 425.0
|
||||
window_title = "KCRE"
|
||||
|
||||
[node name="CreditsTxt" type="RichTextLabel" parent="CreditsWin"]
|
||||
margin_left = 8.0
|
||||
margin_top = 8.0
|
||||
margin_right = 340.0
|
||||
margin_bottom = 231.0
|
||||
focus_mode = 2
|
||||
bbcode_enabled = true
|
||||
bbcode_text = "[center]Created by
|
||||
Anthony Wilcox
|
||||
[/center]"
|
||||
text = "Created by
|
||||
Anthony Wilcox
|
||||
"
|
||||
selection_enabled = true
|
||||
|
||||
[node name="SettingsWin" type="AcceptDialog" parent="."]
|
||||
pause_mode = 2
|
||||
editor/display_folded = true
|
||||
margin_left = 504.0
|
||||
margin_top = 264.0
|
||||
margin_right = 656.0
|
||||
margin_bottom = 332.0
|
||||
window_title = "KSET"
|
||||
|
||||
[node name="Grid" type="GridContainer" parent="SettingsWin"]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -68.0
|
||||
margin_top = -26.0
|
||||
margin_right = 68.0
|
||||
margin_bottom = -2.0
|
||||
columns = 3
|
||||
|
||||
[node name="LicenseWin" type="AcceptDialog" parent="."]
|
||||
editor/display_folded = true
|
||||
margin_left = 278.0
|
||||
margin_top = 159.0
|
||||
margin_right = 745.0
|
||||
margin_bottom = 431.0
|
||||
window_title = "KLIC"
|
||||
|
||||
[node name="LicenseTxt" type="RichTextLabel" parent="LicenseWin"]
|
||||
margin_left = 8.0
|
||||
margin_top = 8.0
|
||||
margin_right = 459.0
|
||||
margin_bottom = 236.0
|
||||
bbcode_enabled = true
|
||||
bbcode_text = "This is free and unencumbered software released into the public domain.
|
||||
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or
|
||||
distribute this software, either in source code form or as a compiled
|
||||
binary, for any purpose, commercial or non-commercial, and by any
|
||||
means.
|
||||
|
||||
In jurisdictions that recognize copyright laws, the author or authors
|
||||
of this software dedicate any and all copyright interest in the
|
||||
software to the public domain. We make this dedication for the benefit
|
||||
of the public at large and to the detriment of our heirs and
|
||||
successors. We intend this dedication to be an overt act of
|
||||
relinquishment in perpetuity of all present and future rights to this
|
||||
software under copyright law.
|
||||
|
||||
THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more information, please refer to <http://unlicense.org>"
|
||||
text = "This is free and unencumbered software released into the public domain.
|
||||
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or
|
||||
distribute this software, either in source code form or as a compiled
|
||||
binary, for any purpose, commercial or non-commercial, and by any
|
||||
means.
|
||||
|
||||
In jurisdictions that recognize copyright laws, the author or authors
|
||||
of this software dedicate any and all copyright interest in the
|
||||
software to the public domain. We make this dedication for the benefit
|
||||
of the public at large and to the detriment of our heirs and
|
||||
successors. We intend this dedication to be an overt act of
|
||||
relinquishment in perpetuity of all present and future rights to this
|
||||
software under copyright law.
|
||||
|
||||
THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more information, please refer to <http://unlicense.org>"
|
||||
|
||||
[connection signal="pressed" from="PauseWin/PauseVbox/SettingsBtn" to="." method="_on_SettingsBtn_pressed"]
|
||||
[connection signal="pressed" from="PauseWin/PauseVbox/ResumeBtn" to="." method="_on_ResumeBtn_pressed"]
|
||||
[connection signal="pressed" from="PauseWin/PauseVbox/ExitBtn" to="." method="_on_ExitBtn_pressed"]
|
15
3.1/src/GameKit.gd
Normal file
15
3.1/src/GameKit.gd
Normal file
|
@ -0,0 +1,15 @@
|
|||
extends Node
|
||||
|
||||
const NOT_IMPLEMENTED = "This feature is not implemented"
|
||||
|
||||
func is_game_paused(is_paused):
|
||||
if is_paused == true:
|
||||
get_tree().paused = true
|
||||
else:
|
||||
get_tree().paused = false
|
||||
|
||||
func switch_scenes(is_mode):
|
||||
if is_mode == "title":
|
||||
get_tree().change_scene("res://scn/TitleScn.tscn")
|
||||
elif is_mode == "game":
|
||||
get_tree().change_scene("res://scn/GameScn.tscn")
|
6
3.1/src/GameScn.gd
Normal file
6
3.1/src/GameScn.gd
Normal file
|
@ -0,0 +1,6 @@
|
|||
extends "res://src/GameKit.gd"
|
||||
|
||||
func _process(delta):
|
||||
if Input.is_action_pressed("ui_pause"):
|
||||
is_game_paused(true)
|
||||
$WinDialogs/PauseWin.show()
|
10
3.1/src/TitleScn.gd
Normal file
10
3.1/src/TitleScn.gd
Normal file
|
@ -0,0 +1,10 @@
|
|||
extends "res://src/GameKit.gd"
|
||||
|
||||
func _on_PlayBtn_pressed():
|
||||
switch_scenes("game")
|
||||
|
||||
func _on_LicenseBtn_pressed():
|
||||
$WinDialogs/LicenseWin.show()
|
||||
|
||||
func _on_CreditsBtn_pressed():
|
||||
$WinDialogs/CreditsWin.show()
|
21
3.1/src/WinDialogs.gd
Normal file
21
3.1/src/WinDialogs.gd
Normal file
|
@ -0,0 +1,21 @@
|
|||
extends "res://src/GameKit.gd"
|
||||
|
||||
func _on_ExitBtn_pressed():
|
||||
is_game_paused(false)
|
||||
switch_scenes("title")
|
||||
|
||||
func _on_SettingsBtn_pressed():
|
||||
$SettingsWin.show()
|
||||
|
||||
func _on_CreditsBtn_pressed():
|
||||
$CreditsWin.show()
|
||||
|
||||
func _on_LicenseBtn_pressed():
|
||||
$LicenseWin.show()
|
||||
|
||||
func _on_CloseAbtBtn_pressed():
|
||||
$AboutWin.hide()
|
||||
|
||||
func _on_ResumeBtn_pressed():
|
||||
$PauseWin.hide()
|
||||
is_game_paused(false)
|
Loading…
Add table
Reference in a new issue