mirror of
https://github.com/tonytins/godotstarter.git
synced 2025-03-15 06:01:26 +00:00
Working title and game screen
- Added local translations - Added functionality to the title and game screens - Fixed a few overlooked things
This commit is contained in:
parent
8d3ac754f3
commit
f801b82abe
12 changed files with 189 additions and 28 deletions
|
@ -1,3 +1,3 @@
|
|||
# Anthony's Godot Template
|
||||
|
||||
This is my own basic Godot template. It features a empty title screen with a few pre-made window dialogs.
|
||||
This is my own general purpose Godot template based on Nathan's Dress Up. It features a empty title screen with a few pre-made window dialogs.
|
14
project/lang/local.csv
Normal file
14
project/lang/local.csv
Normal file
|
@ -0,0 +1,14 @@
|
|||
,en,sv
|
||||
KENG,English,Engelsk
|
||||
KSWD,Swedish,Svenska
|
||||
KRUS,Resume,Återuppta
|
||||
KPUS,Paused,Pausad
|
||||
KPLY,Play,Spela
|
||||
KCRE,Credits,Eftertexter
|
||||
KABO,About,Handla om
|
||||
KLIC,License,Licens
|
||||
KSOO,Coming Soon,Kommer snart
|
||||
KEXT,Exit,Utgång
|
||||
KHELP,Help,Hjälp
|
||||
KSET,Settings,Inställningar
|
||||
KLANG,Languages,Språk
|
|
16
project/lang/local.csv.import
Normal file
16
project/lang/local.csv.import
Normal file
|
@ -0,0 +1,16 @@
|
|||
[remap]
|
||||
|
||||
importer="csv_translation"
|
||||
type="Translation"
|
||||
|
||||
[deps]
|
||||
|
||||
files=[ "res://lang/local.en.translation", "res://lang/local.sv.translation" ]
|
||||
|
||||
source_file="res://lang/local.csv"
|
||||
dest_files=[ "res://lang/local.en.translation", "res://lang/local.sv.translation" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress=true
|
||||
delimiter=0
|
BIN
project/lang/local.en.translation
Normal file
BIN
project/lang/local.en.translation
Normal file
Binary file not shown.
BIN
project/lang/local.sv.translation
Normal file
BIN
project/lang/local.sv.translation
Normal file
Binary file not shown.
|
@ -11,12 +11,12 @@ config_version=3
|
|||
[application]
|
||||
|
||||
config/name="Anthony's Godot Template"
|
||||
run/main_scene="res://scenes/TitleScn.tscn"
|
||||
run/main_scene="res://scn/TitleScn.tscn"
|
||||
|
||||
[autoload]
|
||||
|
||||
WinDialogs="*res://scenes/WinDialogs.tscn"
|
||||
GameKit="*res://src/GameKit.gd"
|
||||
WinDialogs="*res://scn/WinDialogs.tscn"
|
||||
|
||||
[display]
|
||||
|
||||
|
@ -27,3 +27,7 @@ window/size/resizable=false
|
|||
ui_pause=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
|
||||
]
|
||||
|
||||
[locale]
|
||||
|
||||
translations=PoolStringArray( "res://lang/local.en.translation", "res://lang/local.sv.translation" )
|
||||
|
|
12
project/scn/GameScn.tscn
Normal file
12
project/scn/GameScn.tscn
Normal file
|
@ -0,0 +1,12 @@
|
|||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://src/GameScn.gd" type="Script" id=1]
|
||||
[ext_resource path="res://scn/WinDialogs.tscn" type="PackedScene" id=2]
|
||||
|
||||
[node name="GameScn" type="Node"]
|
||||
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="WinDialogs" parent="." index="0" instance=ExtResource( 2 )]
|
||||
|
||||
|
|
@ -1,9 +1,108 @@
|
|||
[gd_scene load_steps=2 format=2]
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://scn/WinDialogs.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://src/TitleScn.gd" type="Script" id=1]
|
||||
[ext_resource path="res://scn/WinDialogs.tscn" type="PackedScene" id=2]
|
||||
|
||||
[node name="TitleScn" type="Node" index="0"]
|
||||
|
||||
[node name="WinDialogs" parent="." index="0" instance=ExtResource( 1 )]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="TitleVBox" type="VBoxContainer" parent="." index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_left = 428.0
|
||||
margin_top = 244.0
|
||||
margin_right = 575.0
|
||||
margin_bottom = 380.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
alignment = 0
|
||||
|
||||
[node name="PlayBtn" type="Button" parent="TitleVBox" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_right = 147.0
|
||||
margin_bottom = 20.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
toggle_mode = false
|
||||
enabled_focus_mode = 2
|
||||
shortcut = null
|
||||
group = null
|
||||
text = "KPLY"
|
||||
flat = false
|
||||
align = 1
|
||||
_sections_unfolded = [ "Rect" ]
|
||||
|
||||
[node name="CreditsBtn" type="Button" parent="TitleVBox" index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_top = 24.0
|
||||
margin_right = 147.0
|
||||
margin_bottom = 44.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
toggle_mode = false
|
||||
enabled_focus_mode = 2
|
||||
shortcut = null
|
||||
group = null
|
||||
text = "KCRE"
|
||||
flat = false
|
||||
align = 1
|
||||
|
||||
[node name="LicenseBtn" type="Button" parent="TitleVBox" index="2"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_top = 48.0
|
||||
margin_right = 147.0
|
||||
margin_bottom = 68.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
toggle_mode = false
|
||||
enabled_focus_mode = 2
|
||||
shortcut = null
|
||||
group = null
|
||||
text = "KLIC"
|
||||
flat = false
|
||||
align = 1
|
||||
|
||||
[node name="WinDialogs" parent="." index="1" instance=ExtResource( 2 )]
|
||||
|
||||
[connection signal="pressed" from="TitleVBox/PlayBtn" to="." method="_on_PlayBtn_pressed"]
|
||||
|
||||
[connection signal="pressed" from="TitleVBox/CreditsBtn" to="." method="_on_CreditsBtn_pressed"]
|
||||
|
||||
[connection signal="pressed" from="TitleVBox/LicenseBtn" to="." method="_on_LicenseBtn_pressed"]
|
||||
|
||||
|
||||
|
|
|
@ -19,16 +19,14 @@ script = ExtResource( 1 )
|
|||
[node name="PauseWin" type="PopupDialog" parent="." index="0"]
|
||||
|
||||
pause_mode = 2
|
||||
editor/display_folded = true
|
||||
visible = false
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_left = 318.0
|
||||
margin_top = 227.0
|
||||
margin_right = 494.0
|
||||
margin_bottom = 341.0
|
||||
margin_left = 430.0
|
||||
margin_top = 200.0
|
||||
margin_right = 606.0
|
||||
margin_bottom = 314.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
|
@ -36,7 +34,7 @@ mouse_default_cursor_shape = 0
|
|||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
popup_exclusive = false
|
||||
_sections_unfolded = [ "Pause" ]
|
||||
_sections_unfolded = [ "Pause", "Rect" ]
|
||||
|
||||
[node name="PauseVbox" type="VBoxContainer" parent="PauseWin" index="0"]
|
||||
|
||||
|
@ -156,10 +154,10 @@ anchor_left = 0.0
|
|||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_left = 260.0
|
||||
margin_top = 132.0
|
||||
margin_right = 608.0
|
||||
margin_bottom = 399.0
|
||||
margin_left = 404.0
|
||||
margin_top = 158.0
|
||||
margin_right = 752.0
|
||||
margin_bottom = 425.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
|
@ -214,10 +212,10 @@ anchor_left = 0.0
|
|||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_left = 320.0
|
||||
margin_top = 211.0
|
||||
margin_right = 472.0
|
||||
margin_bottom = 279.0
|
||||
margin_left = 504.0
|
||||
margin_top = 264.0
|
||||
margin_right = 656.0
|
||||
margin_bottom = 332.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
|
@ -255,10 +253,10 @@ anchor_left = 0.0
|
|||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_left = 209.0
|
||||
margin_top = 129.0
|
||||
margin_right = 613.0
|
||||
margin_bottom = 404.0
|
||||
margin_left = 278.0
|
||||
margin_top = 159.0
|
||||
margin_right = 745.0
|
||||
margin_bottom = 431.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
|
@ -279,8 +277,8 @@ anchor_right = 0.0
|
|||
anchor_bottom = 0.0
|
||||
margin_left = 8.0
|
||||
margin_top = 8.0
|
||||
margin_right = 396.0
|
||||
margin_bottom = 239.0
|
||||
margin_right = 459.0
|
||||
margin_bottom = 236.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = true
|
||||
mouse_filter = 0
|
||||
|
|
|
@ -10,4 +10,6 @@ func is_game_paused(is_paused):
|
|||
|
||||
func switch_scenes(is_mode):
|
||||
if is_mode == "title":
|
||||
get_tree().change_scene("res://scn/TitleScn.tscn")
|
||||
get_tree().change_scene("res://scn/TitleScn.tscn")
|
||||
elif is_mode == "game":
|
||||
get_tree().change_scene("res://scn/GameScn.tscn")
|
6
project/src/GameScn.gd
Normal file
6
project/src/GameScn.gd
Normal file
|
@ -0,0 +1,6 @@
|
|||
extends "res://src/GameKit.gd"
|
||||
|
||||
func _process(delta):
|
||||
if Input.is_action_pressed("ui_pause"):
|
||||
is_game_paused(true)
|
||||
$WinDialogs/PauseWin.show()
|
10
project/src/TitleScn.gd
Normal file
10
project/src/TitleScn.gd
Normal file
|
@ -0,0 +1,10 @@
|
|||
extends "res://src/GameKit.gd"
|
||||
|
||||
func _on_PlayBtn_pressed():
|
||||
switch_scenes("game")
|
||||
|
||||
func _on_LicenseBtn_pressed():
|
||||
$WinDialogs/LicenseWin.show()
|
||||
|
||||
func _on_CreditsBtn_pressed():
|
||||
$WinDialogs/CreditsWin.show()
|
Loading…
Add table
Reference in a new issue