extends Control func _on_ExitBtn_pressed(): GameKit.is_game_paused(false) GameKit.switch_scenes("title") func _on_SettingsBtn_pressed(): $SettingsWin.show() func _on_CreditsBtn_pressed(): $CreditsWin.show() func _on_LicenseBtn_pressed(): $LicenseWin.show() func _on_CloseAbtBtn_pressed(): $AboutWin.hide() func _on_ResumeBtn_pressed(): $PauseWin.hide() GameKit.is_game_paused(false)