## Centaur

*Large monstrosity, neutral good*

**Armor Class** 12

**Hit Points** 45 (6d10+12)

**Speed** 50 ft.

| STR     | DEX     | CON     | INT    | WIS     | CHA     |
|---------|---------|---------|--------|---------|---------|
| 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |

**Skills** Athletics +6, Perception +3, Survival +3

**Senses** passive Perception 13

**Languages** Elvish, Sylvan

**Challenge** 2 (450 XP)

***Charge***. If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

###### Actions

***Multiattack***. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

***Pike***. *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 9 (1d10+4) piercing damage.

***Hooves***. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 11 (2d6+4) bludgeoning damage.

***Longbow***. *Ranged Weapon Attack:* +4 to hit, range 150/600 ft., one target. *Hit:* 6 (1d8+2) piercing damage.