# Brass Dragon Wyrmling (Metallic)

*Medium dragon, chaotic good*

**Armor Class** 16 (natural armor)

**Hit Points** 16 (3d8+3)

**Speed** 30 ft., burrow 15 ft., fly 60 ft.

| STR     | DEX     | CON     | INT     | WIS     | CHA     |
|---------|---------|---------|---------|---------|---------|
| 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |

**Saving Throws** Dex +2, Con +3, Wis +2, Cha +3

**Skills** Perception +4, Stealth +2

**Damage Immunities** fire

**Senses** blindsight 10 ft., darkvision 60 ft., passive Perception 14

**Languages** Draconic

**Challenge** 1 (200 XP)

###### Actions

***Bite***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 7 (1d10+2) piercing damage.

***Breath Weapons (Recharge 5-6)***. The dragon uses one of the following breath weapons.

**Fire Breath**. The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.

**Sleep Breath**. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

### Bronze Dragon