### Enhance Ability

*2nd-level transmutation*

**Casting Time:** 1 action

**Range:** Touch

**Components:** V, S, M (fur or a feather from a beast)

**Duration:** Concentration, up to 1 hour.

You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.

***Bear's Endurance***. The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.

***Bull's Strength***. The target has advantage on Strength checks, and his or her carrying capacity doubles.

***Cat's Grace***. The target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.

***Eagle's Splendor***. The target has advantage on Charisma checks.

***Fox's Cunning***. The target has advantage on Intelligence checks.

***Owl's Wisdom***. The target has advantage on Wisdom checks.

***At Higher Levels***. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.