### Cloud Giant

*Huge giant, neutral good (50%) or neutral evil (50%)*

**Armor Class** 14 (natural armor)

**Hit Points** 200 (16d12+96)

**Speed** 40 ft.

| STR     | DEX     | CON     | INT     | WIS     | CHA     |
|---------|---------|---------|---------|---------|---------|
| 27 (+8) | 10 (+0) | 22 (+6) | 12 (+1) | 16 (+3) | 16 (+3) |

**Saving Throws** Con +10, Wis +7, Cha +7

**Skills** Insight +7, Perception +7

**Senses** passive Perception 17

**Languages** Common, Giant

**Challenge** 9 (5,000 XP)

***Keen Smell***. The giant has advantage on Wisdom (Perception) checks that rely on smell.

***Innate Spellcasting***. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material Components

At will: *detect magic*, *fog cloud*, *light*

3/day each: *feather fall*, *fly*, *misty step*, *telekinesis*

1/day each: *control weather*, *gaseous form*

###### Actions

***Multiattack***. The giant makes two morningstar attacks.

***Morningstar***. *Melee Weapon Attack:* +12 to hit, reach 10 ft., one target. *Hit:* 21 (3d8+8) piercing damage.

***Rock***. *Ranged Weapon Attack:* +12 to hit, range 60/240 ft., one target. *Hit:* 30 (4d10+8) bludgeoning damage.