### Quipper

*Tiny beast, unaligned*

**Armor Class** 13

**Hit Points** 1 (1d4-1)

**Speed** 0 ft., swim 40 ft.

| STR    | DEX     | CON    | INT    | WIS    | CHA    |
|--------|---------|--------|--------|--------|--------|
| 2 (-4) | 16 (+3) | 9 (-1) | 1 (-5) | 7 (-2) | 2 (-4) |

**Senses** darkvision 60 ft., passive Perception 8

**Languages** -

**Challenge** 0 (10 XP)

***Blood Frenzy***. The quipper has advantage on melee attack rolls against any creature that doesn't have all its hit points.

***Water Breathing***. The quipper can breathe only underwater.

###### Actions

***Bite***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 1 piercing damage.

A **quipper** is a carnivorous fish with sharp teeth. Quippers can adapt to any aquatic environment, including cold subterranean lakes. They frequently gather in swarms; the statistics for a swarm of quippers appear later in this appendix.