## Azer

*Medium elemental, lawful neutral*

**Armor Class** 17 (natural armor, shield)

**Hit Points** 39 (6d8+12)

**Speed** 30 ft.

| STR     | DEX     | CON     | INT     | WIS     | CHA     |
|---------|---------|---------|---------|---------|---------|
| 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |

**Saving Throws** Con +4

**Damage Immunities** fire, poison

**Condition Immunities** poisoned

**Senses** passive Perception 11

**Languages** Ignan

**Challenge** 2 (450 XP)

***Heated Body***. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

***Heated Weapons***. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

***Illumination***. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

###### Actions

***Warhammer***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (1d8+3) bludgeoning damage, or 8 (1d10+3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.