## Nightmare

*Large fiend, neutral evil*

**Armor Class** 13 (natural armor)

**Hit Points** 68 (8d10+24)

**Speed** 60 ft., fly 90 ft.

| STR     | DEX     | CON     | INT     | WIS     | CHA     |
|---------|---------|---------|---------|---------|---------|
| 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |

**Damage Immunities** fire

**Senses** passive Perception 11

**Languages** understands Abyssal, Common, and Infernal but can't speak

**Challenge** 3 (700 XP)

***Confer Fire Resistance***. The nightmare can grant resistance to fire damage to anyone riding it.

***Illumination***. The nightmare sheds bright light in a 10- foot radius and dim light for an additional 10 feet.

###### Actions

***Hooves***. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 13 (2d8+4) bludgeoning damage plus 7 (2d6) fire damage.

***Ethereal Stride***. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.