### Giant Wolf Spider

*Medium beast, unaligned*

**Armor Class** 13

**Hit Points** 11 (2d8+2)

**Speed** 40 ft., climb 40 ft.

| STR     | DEX     | CON     | INT    | WIS     | CHA    |
|---------|---------|---------|--------|---------|--------|
| 12 (+1) | 16 (+3) | 13 (+1) | 3 (-4) | 12 (+1) | 4 (-3) |

**Skills** Perception +3, Stealth +7

**Senses** blindsight 10 ft., darkvision 60 ft., passive Perception 13

**Languages** -

**Challenge** 1/4 (50 XP)

***Spider Climb***. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

***Web Sense***. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

***Web Walker***. The spider ignores movement restrictions caused by webbing.

###### Actions

***Bite***. *Melee Weapon Attack:* +3 to hit, reach 5 ft., one creature. *Hit:* 4 (1d6+1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Smaller than a giant spider, a **giant wolf spider** hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris.