### Giant Centipede

*Small beast, unaligned*

**Armor Class** 13 (natural armor)

**Hit Points** 4 (1d6+1)

**Speed** 30 ft., climb 30 ft.

| STR    | DEX     | CON     | INT    | WIS    | CHA    |
|--------|---------|---------|--------|--------|--------|
| 5 (-3) | 14 (+2) | 12 (+1) | 1 (-5) | 7 (-2) | 3 (-4) |

**Senses** blindsight 30 ft., passive Perception 8

**Languages** -

**Challenge** 1/4 (50 XP)

###### Actions

***Bite***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 4 (1d4+2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.