# Monsters (X)

## Xorn

*Medium elemental, neutral*

**Armor Class** 19 (natural armor)

**Hit Points** 73 (7d8+42)

**Speed** 20 ft., burrow 20 ft.

| STR     | DEX     | CON     | INT     | WIS     | CHA     |
|---------|---------|---------|---------|---------|---------|
| 17 (+3) | 10 (+0) | 22 (+6) | 11 (+0) | 10 (+0) | 11 (+0) |

**Skills** Perception +6, Stealth +3

**Damage Resistances** piercing and slashing from nonmagical attacks that aren't adamantine

**Senses** darkvision 60 ft., tremorsense 60 ft., passive Perception 16

**Languages** Terran

**Challenge** 5 (1,800 XP)

***Earth Glide***. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

***Stone Camouflage***. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

***Treasure Sense***. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.

###### Actions

***Multiattack***. The xorn makes three claw attacks and one bite attack.

***Claw***. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 6 (1d6+3) slashing damage.

***Bite***. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 13 (3d6+3) piercing damage.