## Satyr

*Medium fey, chaotic neutral*

**Armor Class** 14 (leather armor)

**Hit Points** 31 (7d8)

**Speed** 40 ft.

| STR     | DEX     | CON     | INT     | WIS     | CHA     |
|---------|---------|---------|---------|---------|---------|
| 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |

**Skills** Perception +2, Performance +6, Stealth +5

**Sense**s passive Perception 12

**Languages** Common, Elvish, Sylvan

**Challenge** 1/2 (100 XP)

***Magic Resistance***. The satyr has advantage on saving throws against spells and other magical effects.

###### Actions

***Ram***. *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 6 (2d4+1) bludgeoning damage.

***Shortsword***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (1d6+3) piercing damage.

***Shortbow***. *Ranged Weapon Attack:* +5 to hit, range 80/320 ft., one target. *Hit:* 6 (1d6+3) piercing damage.