# Young Brass Dragon (Metallic)

*Large dragon, chaotic good*

**Armor Class** 17 (natural armor)

**Hit Points** 110 (13d10+39)

**Speed** 40 ft., burrow 20 ft., fly 80 ft.

| STR     | DEX     | CON     | INT     | WIS     | CHA     |
|---------|---------|---------|---------|---------|---------|
| 19 (+4) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |

**Saving Throws** Dex +3, Con +6, Wis +3, Cha +5

**Skills** Perception +6, Persuasion +5, Stealth +3

**Damage Immunities** fire

**Senses** blindsight 30 ft., darkvision 120 ft., passive Perception 16

**Languages** Common, Draconic

**Challenge** 6 (2,300 XP)

###### Actions

***Multiattack***. The dragon makes three attacks: one with its bite and two with its claws.

***Bite***. *Melee Weapon Attack:* +7 to hit, reach 10 ft., one target. *Hit:* 15 (2d10+4) piercing damage.

***Claw***. *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 11 (2d6+4) slashing damage.

***Breath Weapons (Recharge 5-6)***. The dragon uses one of the following breath weapons.

**Fire Breath**. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.

**Sleep Breath**. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.