From 0cfb67ffeea34a1a5253a6dc0ead5475b62bd8e4 Mon Sep 17 00:00:00 2001 From: Felipe Dias Date: Fri, 19 Oct 2018 22:29:23 -0500 Subject: [PATCH] Line break in Celestials Removed unnecessary line break in Celestials --- pages/17.monsters/default.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/pages/17.monsters/default.md b/pages/17.monsters/default.md index debaf51..6d515f5 100755 --- a/pages/17.monsters/default.md +++ b/pages/17.monsters/default.md @@ -35,9 +35,7 @@ The game includes the following monster types, which have no rules of their own. **Beasts** are nonhumanoid creatures that are a natural part of the fantasy ecology. Some of them have magical powers, but most are unintelligent and lack any society or language. Beasts include all varieties of ordinary animals, dinosaurs, and giant versions of animals. -**Celestials** are creatures native to the Upper - -Planes. Many of them are the servants of deities, employed as messengers or agents in the mortal realm and throughout the planes. Celestials are good by nature, so the exceptional celestial who strays from a good alignment is a horrifying rarity. Celestials include angels, couatls, and pegasi. +**Celestials** are creatures native to the Upper Planes. Many of them are the servants of deities, employed as messengers or agents in the mortal realm and throughout the planes. Celestials are good by nature, so the exceptional celestial who strays from a good alignment is a horrifying rarity. Celestials include angels, couatls, and pegasi. **Constructs** are made, not born. Some are programmed by their creators to follow a simple set of instructions, while others are imbued with sentience and capable of independent thought. Golems are the iconic constructs. Many creatures native to the outer plane of Mechanus, such as modrons, are constructs shaped from the raw material of the plane by the will of more powerful creatures.