Add missing em on some spells' level/school
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1 changed files with 43 additions and 43 deletions
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@ -2202,7 +2202,7 @@ Make a check with the hand's Strength contested by the Strength (Athletics) chec
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#### Arcane Lock
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2nd-level abjuration
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*2nd-level abjuration*
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**Casting Time:** 1 action
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@ -2462,7 +2462,7 @@ You bless up to three creatures of your choice within range. Whenever a target m
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#### Blight
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4th-level necromancy
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*4th-level necromancy*
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**Casting Time:** 1 action
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@ -2758,7 +2758,7 @@ A flying creature stays aloft, provided that it is able to do so. If it must mov
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#### Commune
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5th-level divination (ritual)
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*5th-level divination (ritual)*
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**Casting Time:** 1 minute
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@ -2804,7 +2804,7 @@ For example, you could determine the location of powerful undead in the area, th
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#### Comprehend Languages
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1st-level divination (ritual)
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*1st-level divination (ritual)*
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**Casting Time:** 1 action
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@ -2820,7 +2820,7 @@ This spell doesn't decode secret messages in a text or a glyph, such as an arcan
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#### Cone of Cold
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5th-level evocation
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*5th-level evocation*
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**Casting Time:** 1 action
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@ -3182,7 +3182,7 @@ When you change the weather conditions, find a current condition on the followin
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#### Create Food and Water
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3rd-level conjuration
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*3rd-level conjuration*
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**Casting Time:** 1 action
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@ -3236,7 +3236,7 @@ The creature is under your control for 24 hours, after which it stops obeying an
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#### Creation
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5th-level illusion
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*5th-level illusion*
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**Casting Time:** 1 minute
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@ -3301,7 +3301,7 @@ As a bonus action on your turn, you can move the lights up to 60 feet to a new s
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#### Darkness
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2nd-level evocation
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*2nd-level evocation*
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**Casting Time:** 1 action
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@ -3333,7 +3333,7 @@ You touch a willing creature to grant it the ability to see in the dark. For the
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#### Daylight
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3rd-level evocation
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*3rd-level evocation*
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**Casting Time:** 1 action
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@ -3439,7 +3439,7 @@ The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 i
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#### Detect Poison and Disease
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1st-level divination (ritual)
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*1st-level divination (ritual)*
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**Casting Time:** 1 action
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@ -3455,7 +3455,7 @@ The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 i
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#### Detect Thoughts
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2nd-level divination
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*2nd-level divination*
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**Casting Time:** 1 action
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@ -3571,7 +3571,7 @@ Choose one creature, object, or magical effect within range. Any spell of 3rd le
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#### Divination
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4th-level divination (ritual)
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*4th-level divination (ritual)*
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**Casting Time:** 1 action
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@ -3807,7 +3807,7 @@ When the spell ends, the conjured plants wilt away.
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#### Enthrall
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2nd-level enchantment
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*2nd-level enchantment*
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**Casting Time:** 1 action
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@ -3915,7 +3915,7 @@ Any attack roll against an affected creature or object has advantage if the atta
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#### Faithful Hound
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4th-level conjuration
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*4th-level conjuration*
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**Casting Time:** 1 action
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@ -4021,7 +4021,7 @@ You can't have more than one steed bonded by this spell at a time. As an action,
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#### Find the Path
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6th-level divination
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*6th-level divination*
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**Casting Time:** 1 minute
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@ -4123,7 +4123,7 @@ The fire damages objects in the area and ignites flammable objects that aren't b
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#### Flame Blade
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2nd-level evocation
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*2nd-level evocation*
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**Casting Time:** 1 bonus action
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@ -4199,7 +4199,7 @@ If you maintain your concentration on this spell for the entire possible duratio
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#### Floating Disk
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1st-level conjuration (ritual)
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*1st-level conjuration (ritual)*
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**Casting Time:** 1 action
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@ -4233,7 +4233,7 @@ You touch a willing creature. The target gains a flying speed of 60 feet for the
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#### Fog Cloud
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1st-level conjuration
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*1st-level conjuration*
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**Casting Time:** 1 action
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@ -4269,7 +4269,7 @@ The spell's area can't overlap with the area of another *forbiddance* spell. If
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#### Forcecage
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7th-level evocation
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*7th-level evocation*
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**Casting Time:** 1 action
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@ -4645,7 +4645,7 @@ As a bonus action on each of your turns before the spell ends, you can change th
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#### Hallow
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5th-level evocation
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*5th-level evocation*
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**Casting Time:** 24 hours
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@ -4683,7 +4683,7 @@ Second, you can bind an extra effect to the area. Choose the effect from the fol
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#### Hallucinatory Terrain
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4th-level illusion
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*4th-level illusion*
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**Casting Time:** 10 minutes
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@ -4699,7 +4699,7 @@ The tactile characteristics of the terrain are unchanged, so creatures entering
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#### Harm
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6th-level necromancy
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*6th-level necromancy*
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**Casting Time:** 1 action
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@ -4713,7 +4713,7 @@ You unleash a virulent disease on a creature that you can see within range. The
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#### Haste
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3rd-level transmutation
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*3rd-level transmutation*
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**Casting Time:** 1 action
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@ -4729,7 +4729,7 @@ When the spell ends, the target can't move or take actions until after its next
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#### Heal
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6th-level evocation
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*6th-level evocation*
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**Casting Time:** 1 action
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@ -4745,7 +4745,7 @@ Choose a creature that you can see within range. A surge of positive energy wash
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#### Healing Word
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1st-level evocation
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*1st-level evocation*
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**Casting Time:** 1 bonus action
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@ -4761,7 +4761,7 @@ A creature of your choice that you can see within range regains hit points equal
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#### Heat Metal
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2nd-level transmutation
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*2nd-level transmutation*
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**Casting Time:** 1 action
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@ -4779,7 +4779,7 @@ If a creature is holding or wearing the object and takes the damage from it, the
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#### Heroes' Feast
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6th-level conjuration
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*6th-level conjuration*
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**Casting Time:** 10 minutes
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@ -4795,7 +4795,7 @@ A creature that partakes of the feast gains several benefits. The creature is cu
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#### Heroism
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1st-level enchantment
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*1st-level enchantment*
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**Casting Time:** 1 action
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@ -4811,7 +4811,7 @@ A willing creature you touch is imbued with bravery. Until the spell ends, the c
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#### Hideous Laughter
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1st-level enchantment
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*1st-level enchantment*
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**Casting Time:** 1 action
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@ -4827,7 +4827,7 @@ At the end of each of its turns, and each time it takes damage, the target can m
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#### Hold Monster
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5th-level enchantment
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*5th-level enchantment*
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**Casting Time:** 1 action
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@ -4843,7 +4843,7 @@ Choose a creature that you can see within range. The target must succeed on a Wi
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#### Hold Person
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2nd-level enchantment
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*2nd-level enchantment*
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**Casting Time:** 1 action
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@ -4859,7 +4859,7 @@ Choose a humanoid that you can see within range. The target must succeed on a Wi
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#### Holy Aura
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8th-level abjuration
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*8th-level abjuration*
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**Casting Time:** 1 action
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@ -4873,7 +4873,7 @@ Divine light washes out from you and coalesces in a soft radiance in a 30-foot r
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#### Hypnotic Pattern
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3rd-level illusion
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*3rd-level illusion*
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**Casting Time:** 1 action
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@ -4891,7 +4891,7 @@ The spell ends for an affected creature if it takes any damage or if someone els
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#### Ice Storm
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4th-level evocation
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*4th-level evocation*
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**Casting Time:** 1 action
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@ -4909,7 +4909,7 @@ Hailstones turn the storm's area of effect into difficult terrain until the end
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#### Identify
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1st-level divination (ritual)
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*1st-level divination (ritual)*
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**Casting Time:** 1 minute
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@ -4925,7 +4925,7 @@ If you instead touch a creature throughout the casting, you learn what spells, i
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#### Illusory Script
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1st-level illusion (ritual)
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*1st-level illusion (ritual)*
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**Casting Time:** 1 minute
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@ -4945,7 +4945,7 @@ A creature with truesight can read the hidden message.
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#### Imprisonment
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9th-level abjuration
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*9th-level abjuration*
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**Casting Time:** 1 minute
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@ -4985,7 +4985,7 @@ You can use a particular special component to create only one prison at a time.
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#### Incendiary Cloud
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8th-level conjuration
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*8th-level conjuration*
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**Casting Time:** 1 action
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@ -5003,7 +5003,7 @@ The cloud moves 10 feet directly away from you in a direction that you choose at
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#### Inflict Wounds
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1st-level necromancy
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*1st-level necromancy*
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**Casting Time:** 1 action
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@ -5019,7 +5019,7 @@ Make a melee spell attack against a creature you can reach. On a hit, the target
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#### Insect Plague
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5th-level conjuration
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*5th-level conjuration*
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**Casting Time:** 1 action
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@ -5037,7 +5037,7 @@ When the area appears, each creature in it must make a Constitution saving throw
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#### Instant Summons
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6th-level conjuration (ritual)
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*6th-level conjuration (ritual)*
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**Casting Time:** 1 minute
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@ -5057,7 +5057,7 @@ If another creature is holding or carrying the item, crushing the sapphire doesn
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#### Invisibility
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2nd-level illusion
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*2nd-level illusion*
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**Casting Time:** 1 action
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@ -5073,7 +5073,7 @@ A creature you touch becomes invisible until the spell ends. Anything the target
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#### Irresistible Dance
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6th-level enchantment
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*6th-level enchantment*
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**Casting Time:** 1 action
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