Add missing em on some spells' level/school

This commit is contained in:
John Mettraux 2020-08-04 19:45:58 +09:00
parent 1c5dd29160
commit 1396855166

View file

@ -2202,7 +2202,7 @@ Make a check with the hand's Strength contested by the Strength (Athletics) chec
#### Arcane Lock
2nd-level abjuration
*2nd-level abjuration*
**Casting Time:** 1 action
@ -2462,7 +2462,7 @@ You bless up to three creatures of your choice within range. Whenever a target m
#### Blight
4th-level necromancy
*4th-level necromancy*
**Casting Time:** 1 action
@ -2758,7 +2758,7 @@ A flying creature stays aloft, provided that it is able to do so. If it must mov
#### Commune
5th-level divination (ritual)
*5th-level divination (ritual)*
**Casting Time:** 1 minute
@ -2804,7 +2804,7 @@ For example, you could determine the location of powerful undead in the area, th
#### Comprehend Languages
1st-level divination (ritual)
*1st-level divination (ritual)*
**Casting Time:** 1 action
@ -2820,7 +2820,7 @@ This spell doesn't decode secret messages in a text or a glyph, such as an arcan
#### Cone of Cold
5th-level evocation
*5th-level evocation*
**Casting Time:** 1 action
@ -3182,7 +3182,7 @@ When you change the weather conditions, find a current condition on the followin
#### Create Food and Water
3rd-level conjuration
*3rd-level conjuration*
**Casting Time:** 1 action
@ -3236,7 +3236,7 @@ The creature is under your control for 24 hours, after which it stops obeying an
#### Creation
5th-level illusion
*5th-level illusion*
**Casting Time:** 1 minute
@ -3301,7 +3301,7 @@ As a bonus action on your turn, you can move the lights up to 60 feet to a new s
#### Darkness
2nd-level evocation
*2nd-level evocation*
**Casting Time:** 1 action
@ -3333,7 +3333,7 @@ You touch a willing creature to grant it the ability to see in the dark. For the
#### Daylight
3rd-level evocation
*3rd-level evocation*
**Casting Time:** 1 action
@ -3439,7 +3439,7 @@ The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 i
#### Detect Poison and Disease
1st-level divination (ritual)
*1st-level divination (ritual)*
**Casting Time:** 1 action
@ -3455,7 +3455,7 @@ The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 i
#### Detect Thoughts
2nd-level divination
*2nd-level divination*
**Casting Time:** 1 action
@ -3571,7 +3571,7 @@ Choose one creature, object, or magical effect within range. Any spell of 3rd le
#### Divination
4th-level divination (ritual)
*4th-level divination (ritual)*
**Casting Time:** 1 action
@ -3807,7 +3807,7 @@ When the spell ends, the conjured plants wilt away.
#### Enthrall
2nd-level enchantment
*2nd-level enchantment*
**Casting Time:** 1 action
@ -3915,7 +3915,7 @@ Any attack roll against an affected creature or object has advantage if the atta
#### Faithful Hound
4th-level conjuration
*4th-level conjuration*
**Casting Time:** 1 action
@ -4021,7 +4021,7 @@ You can't have more than one steed bonded by this spell at a time. As an action,
#### Find the Path
6th-level divination
*6th-level divination*
**Casting Time:** 1 minute
@ -4123,7 +4123,7 @@ The fire damages objects in the area and ignites flammable objects that aren't b
#### Flame Blade
2nd-level evocation
*2nd-level evocation*
**Casting Time:** 1 bonus action
@ -4199,7 +4199,7 @@ If you maintain your concentration on this spell for the entire possible duratio
#### Floating Disk
1st-level conjuration (ritual)
*1st-level conjuration (ritual)*
**Casting Time:** 1 action
@ -4233,7 +4233,7 @@ You touch a willing creature. The target gains a flying speed of 60 feet for the
#### Fog Cloud
1st-level conjuration
*1st-level conjuration*
**Casting Time:** 1 action
@ -4269,7 +4269,7 @@ The spell's area can't overlap with the area of another *forbiddance* spell. If
#### Forcecage
7th-level evocation
*7th-level evocation*
**Casting Time:** 1 action
@ -4645,7 +4645,7 @@ As a bonus action on each of your turns before the spell ends, you can change th
#### Hallow
5th-level evocation
*5th-level evocation*
**Casting Time:** 24 hours
@ -4683,7 +4683,7 @@ Second, you can bind an extra effect to the area. Choose the effect from the fol
#### Hallucinatory Terrain
4th-level illusion
*4th-level illusion*
**Casting Time:** 10 minutes
@ -4699,7 +4699,7 @@ The tactile characteristics of the terrain are unchanged, so creatures entering
#### Harm
6th-level necromancy
*6th-level necromancy*
**Casting Time:** 1 action
@ -4713,7 +4713,7 @@ You unleash a virulent disease on a creature that you can see within range. The
#### Haste
3rd-level transmutation
*3rd-level transmutation*
**Casting Time:** 1 action
@ -4729,7 +4729,7 @@ When the spell ends, the target can't move or take actions until after its next
#### Heal
6th-level evocation
*6th-level evocation*
**Casting Time:** 1 action
@ -4745,7 +4745,7 @@ Choose a creature that you can see within range. A surge of positive energy wash
#### Healing Word
1st-level evocation
*1st-level evocation*
**Casting Time:** 1 bonus action
@ -4761,7 +4761,7 @@ A creature of your choice that you can see within range regains hit points equal
#### Heat Metal
2nd-level transmutation
*2nd-level transmutation*
**Casting Time:** 1 action
@ -4779,7 +4779,7 @@ If a creature is holding or wearing the object and takes the damage from it, the
#### Heroes' Feast
6th-level conjuration
*6th-level conjuration*
**Casting Time:** 10 minutes
@ -4795,7 +4795,7 @@ A creature that partakes of the feast gains several benefits. The creature is cu
#### Heroism
1st-level enchantment
*1st-level enchantment*
**Casting Time:** 1 action
@ -4811,7 +4811,7 @@ A willing creature you touch is imbued with bravery. Until the spell ends, the c
#### Hideous Laughter
1st-level enchantment
*1st-level enchantment*
**Casting Time:** 1 action
@ -4827,7 +4827,7 @@ At the end of each of its turns, and each time it takes damage, the target can m
#### Hold Monster
5th-level enchantment
*5th-level enchantment*
**Casting Time:** 1 action
@ -4843,7 +4843,7 @@ Choose a creature that you can see within range. The target must succeed on a Wi
#### Hold Person
2nd-level enchantment
*2nd-level enchantment*
**Casting Time:** 1 action
@ -4859,7 +4859,7 @@ Choose a humanoid that you can see within range. The target must succeed on a Wi
#### Holy Aura
8th-level abjuration
*8th-level abjuration*
**Casting Time:** 1 action
@ -4873,7 +4873,7 @@ Divine light washes out from you and coalesces in a soft radiance in a 30-foot r
#### Hypnotic Pattern
3rd-level illusion
*3rd-level illusion*
**Casting Time:** 1 action
@ -4891,7 +4891,7 @@ The spell ends for an affected creature if it takes any damage or if someone els
#### Ice Storm
4th-level evocation
*4th-level evocation*
**Casting Time:** 1 action
@ -4909,7 +4909,7 @@ Hailstones turn the storm's area of effect into difficult terrain until the end
#### Identify
1st-level divination (ritual)
*1st-level divination (ritual)*
**Casting Time:** 1 minute
@ -4925,7 +4925,7 @@ If you instead touch a creature throughout the casting, you learn what spells, i
#### Illusory Script
1st-level illusion (ritual)
*1st-level illusion (ritual)*
**Casting Time:** 1 minute
@ -4945,7 +4945,7 @@ A creature with truesight can read the hidden message.
#### Imprisonment
9th-level abjuration
*9th-level abjuration*
**Casting Time:** 1 minute
@ -4985,7 +4985,7 @@ You can use a particular special component to create only one prison at a time.
#### Incendiary Cloud
8th-level conjuration
*8th-level conjuration*
**Casting Time:** 1 action
@ -5003,7 +5003,7 @@ The cloud moves 10 feet directly away from you in a direction that you choose at
#### Inflict Wounds
1st-level necromancy
*1st-level necromancy*
**Casting Time:** 1 action
@ -5019,7 +5019,7 @@ Make a melee spell attack against a creature you can reach. On a hit, the target
#### Insect Plague
5th-level conjuration
*5th-level conjuration*
**Casting Time:** 1 action
@ -5037,7 +5037,7 @@ When the area appears, each creature in it must make a Constitution saving throw
#### Instant Summons
6th-level conjuration (ritual)
*6th-level conjuration (ritual)*
**Casting Time:** 1 minute
@ -5057,7 +5057,7 @@ If another creature is holding or carrying the item, crushing the sapphire doesn
#### Invisibility
2nd-level illusion
*2nd-level illusion*
**Casting Time:** 1 action
@ -5073,7 +5073,7 @@ A creature you touch becomes invisible until the spell ends. Anything the target
#### Irresistible Dance
6th-level enchantment
*6th-level enchantment*
**Casting Time:** 1 action