From 237be11fe526849e2a11becba62aad28ea045220 Mon Sep 17 00:00:00 2001 From: sigillumrasa Date: Sat, 28 Apr 2018 00:29:00 -0500 Subject: [PATCH] (Grav GitSync) Automatic Commit from sigillumrasa --- pages/09.combat/default.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/pages/09.combat/default.md b/pages/09.combat/default.md index 91c0151..6bd0210 100755 --- a/pages/09.combat/default.md +++ b/pages/09.combat/default.md @@ -2,6 +2,8 @@ title: 'The Order of Combat' --- +[TOC] + A typical combat encounter is a clash between two sides, a flurry of weapon swings, feints, parries, footwork, and spellcasting. The game organizes the chaos of combat into a cycle of rounds and turns. A **round** represents about 6 seconds in the game world. During a round, each participant in a battle takes a **turn**. The order of turns is determined at the beginning of a combat encounter, when everyone rolls initiative. Once everyone has taken a turn, the fight continues to the next round if neither side has defeated the other.