diff --git a/pages/14.monsters/default.10.md b/pages/14.monsters/default.10.md index 388e96c..3b04f53 100644 --- a/pages/14.monsters/default.10.md +++ b/pages/14.monsters/default.10.md @@ -328,7 +328,7 @@ You can equip monsters with additional gear and trinkets however you like, and y If a spellcasting monster needs material components to cast its spells, assume that it has the material components it needs to cast the spells in its stat block. -# Chapter ##: Legendary Creatures +# Legendary Creatures A legendary creature can do things that ordinary creatures can't. It can take special actions outside its turn, and it might exert magical influence for miles around. @@ -350,8 +350,6 @@ If a legendary creature has lair actions, it can use them to harness the ambient The mere presence of a legendary creature can have strange and wondrous effects on its environment, as noted in this section. Regional effects end abruptly or dissipate over time when the legendary creature dies. -# Chapter ##: Monster List - # Monsters (A) ## Aboleth