## Goblin *Small humanoid (goblinoid), neutral evil* **Armor Class** 15 (leather armor, shield) **Hit Points** 7 (2d6) **Speed** 30 ft. | STR | DEX | CON | INT | WIS | CHA | |:--------:|:--------:|:--------:|:--------:|:--------:|:--------:| | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 8 (-1) | **Skills** Stealth +6 **Senses** darkvision 60 ft., passive Perception 9 **Languages** Common, Goblin **Challenge** 1/4 (50 XP) ***Nimble Escape***. The goblin can take the Disengage or Hide action as a bonus action on each of its turns. ###### Actions ***Scimitar***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6+2) slashing damage. ***Shortbow***. *Ranged Weapon Attack:* +4 to hit, range 80/320 ft., one target. *Hit:* 5 (1d6+2) piercing damage.