### Magma Mephit *Small elemental, neutral evil* **Armor Class** 11 **Hit Points** 22 (5d6+5) **Speed** 30 ft., fly 30 ft. | STR | DEX | CON | INT | WIS | CHA | |:--------:|:--------:|:--------:|:--------:|:--------:|:--------:| | 8 (-1) | 12 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 10 (+0) | **Skills** Stealth +3 **Damage Vulnerabilities** cold **Damage Immunities** fire, poison **Condition Immunities** poisoned **Senses** darkvision 60 ft., passive Perception 10 **Languages** Ignan, Terran **Challenge** 1/2 (100 XP) ***Death Burst***. When the mephit dies, it explodes in a burst of lava. Each creature within 5 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. ***False Appearance***. While the mephit remains motionless, it is indistinguishable from an ordinary mound of magma. ***Innate Spellcasting (1/Day)***. The mephit can innately cast *heat metal* (spell save DC 10), requiring no material components. Its innate spellcasting ability is Charisma. ###### Actions ***Claws.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one creature. *Hit:* 3 (1d4+1) slashing damage plus 2 (1d4) fire damage. ***Fire Breath (Recharge 6)***. The mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.