## Orc *Medium humanoid (orc), chaotic evil* **Armor Class** 13 (hide armor) **Hit Points** 15 (2d8+6) **Speed** 30 ft. | STR | DEX | CON | INT | WIS | CHA | |:--------:|:--------:|:--------:|:--------:|:--------:|:--------:| | 16 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 10 (+0) | **Skills** Intimidation +2 **Senses** darkvision 60 ft., passive Perception 10 **Languages** Common, Orc **Challenge** 1/2 (100 XP) ***Aggressive***. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see. ###### Actions ***Greataxe***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 9 (1d12+3) slashing damage. ***Javelin***. *Melee or Ranged Weapon Attack:* +5 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 6 (1d6+3) piercing damage.