### Reef Shark *Medium beast, unaligned* **Armor Class** 12 (natural armor) **Hit Points** 22 (4d8+4) **Speed** 0 ft., swim 40 ft. | STR | DEX | CON | INT | WIS | CHA | |:--------:|:--------:|:--------:|:--------:|:--------:|:--------:| | 14 (+2) | 13 (+1) | 13 (+1) | 1 (-5) | 10 (+0) | 4 (-3) | **Skills** Perception +2 **Senses** blindsight 30 ft., passive Perception 12 **Languages** - **Challenge** 1/2 (100 XP) ***Pack Tactics***. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated. ***Water Breathing***. The shark can breathe only underwater. ###### Actions ***Bite***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (1d8+2) piercing damage. Smaller than giant sharks and hunter sharks, **reef sharks** inhabit shallow waters and coral reefs, gathering in small packs to hunt. A full-grown specimen measures 6 to 10 feet long.