## Bugbear *Medium humanoid (goblinoid), chaotic evil* **Armor Class** 16 (hide armor, shield) **Hit Points** 27 (5d8+5) **Speed** 30 ft. | STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | **Skills** Stealth +6, Survival +2 **Senses** darkvision 60 ft., passive Perception 10 **Languages** Common, Goblin **Challenge** 1 (200 XP) ***Brute***. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack). ***Surprise Attack***. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack. ###### Actions ***Morningstar***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 11 (2d8+2) piercing damage. ***Javelin***. *Melee or Ranged Weapon Attack:* +4 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 9 (2d6+2) piercing damage in melee or 5 (1d6+2) piercing damage at range.