generated from tonytins/godotstarter
Minecraft-based player meshes
This commit is contained in:
parent
99c122a138
commit
9774f6de7f
15 changed files with 432 additions and 20 deletions
74
.gitignore
vendored
74
.gitignore
vendored
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@ -1,5 +1,16 @@
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|||
# Created by https://www.toptal.com/developers/gitignore/api/godot,visualstudiocode,macos,linux,windows,zig
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||||
# Edit at https://www.toptal.com/developers/gitignore?templates=godot,visualstudiocode,macos,linux,windows,zig
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||||
# Created by https://www.toptal.com/developers/gitignore/api/blender,visualstudiocode,backup,visualbasic,godot,macos,linux,windows,zig
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||||
# Edit at https://www.toptal.com/developers/gitignore?templates=blender,visualstudiocode,backup,visualbasic,godot,macos,linux,windows,zig
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||||
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||||
### Backup ###
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||||
*.bak
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||||
*.gho
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||||
*.ori
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||||
*.orig
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||||
*.tmp
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||||
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||||
### Blender ###
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# Ignore temporary Blender files.
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*.blend[0-9]*
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||||
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||||
### Godot ###
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# Godot 4+ specific ignores
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@ -66,6 +77,55 @@ Temporary Items
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# iCloud generated files
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*.icloud
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### VisualBasic ###
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## Ignore Visual Studio temporary files, build results, and
|
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## files generated by popular Visual Studio add-ons.
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*.vbw
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||||
*.csi
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*.exp
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*.lib
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*.lvw
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*.dca
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*.scc
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*.exe
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*.bat
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*.zip
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*.old
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*.enc
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*.key
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# Windows image file caches
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Thumbs.db
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ehthumbs.db
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# Folder config file
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Desktop.ini
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# Recycle Bin used on file shares
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$RECYCLE.BIN/
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||||
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||||
# Windows Installer files
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*.cab
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||||
*.msi
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||||
*.msm
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||||
*.msp
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||||
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||||
# Windows shortcuts
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*.lnk
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# =========================
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||||
# Operating System Files
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# =========================
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||||
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# OSX
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# =========================
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||||
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||||
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# Thumbnails
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||||
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# Files that might appear in the root of a volume
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||||
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||||
# Directories potentially created on remote AFP share
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||||
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### VisualStudioCode ###
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||||
.vscode/*
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!.vscode/settings.json
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@ -87,9 +147,7 @@ Temporary Items
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|||
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### Windows ###
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# Windows thumbnail cache files
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Thumbs.db
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Thumbs.db:encryptable
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ehthumbs.db
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ehthumbs_vista.db
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# Dump file
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@ -99,17 +157,11 @@ ehthumbs_vista.db
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[Dd]esktop.ini
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# Recycle Bin used on file shares
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||||
$RECYCLE.BIN/
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||||
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||||
# Windows Installer files
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||||
*.cab
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||||
*.msi
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||||
*.msix
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*.msm
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*.msp
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# Windows shortcuts
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*.lnk
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||||
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### zig ###
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# Zig programming language
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@ -120,4 +172,4 @@ build/
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build-*/
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docgen_tmp/
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# End of https://www.toptal.com/developers/gitignore/api/godot,visualstudiocode,macos,linux,windows,zig
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# End of https://www.toptal.com/developers/gitignore/api/blender,visualstudiocode,backup,visualbasic,godot,macos,linux,windows,zig
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1
client/.gdignore
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1
client/.gdignore
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*.blend
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BIN
client/assets/aidan.png
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BIN
client/assets/aidan.png
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Binary file not shown.
After Width: | Height: | Size: 343 B |
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client/assets/aidan.png.import
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client/assets/aidan.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bx4r78bteh5ir"
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path="res://.godot/imported/aidan.png-1c40479ad7899f55d511eb33d01d6a0d.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/aidan.png"
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dest_files=["res://.godot/imported/aidan.png-1c40479ad7899f55d511eb33d01d6a0d.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
client/assets/minecraft-base.blend
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BIN
client/assets/minecraft-base.blend
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Binary file not shown.
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client/assets/zack.mtl
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client/assets/zack.mtl
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# Blender 4.3.2 MTL File: 'minecraft-base.blend'
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# www.blender.org
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newmtl Material
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Ni 1.000000
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d 1.000000
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illum 2
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231
client/assets/zack.obj
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231
client/assets/zack.obj
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# Blender 4.3.2
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# www.blender.org
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mtllib zack.mtl
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22
client/assets/zack.obj.import
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[remap]
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importer="wavefront_obj"
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[deps]
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source_file="res://assets/zack.obj"
|
||||
dest_files=["res://.godot/imported/zack.obj-e5cc42e06a40e9f17f429b94b6be7c0d.mesh", "res://.godot/imported/zack.obj-e5cc42e06a40e9f17f429b94b6be7c0d.mesh"]
|
||||
|
||||
[params]
|
||||
|
||||
generate_tangents=true
|
||||
scale_mesh=Vector3(1, 1, 1)
|
||||
offset_mesh=Vector3(0, 0, 0)
|
||||
optimize_mesh=true
|
||||
force_disable_mesh_compression=false
|
BIN
client/assets/zack.png
Normal file
BIN
client/assets/zack.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.1 KiB |
35
client/assets/zack.png.import
Normal file
35
client/assets/zack.png.import
Normal file
|
@ -0,0 +1,35 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c6ji7dkamlh7c"
|
||||
path.s3tc="res://.godot/imported/zack.png-74318faf97fac49ca9782014f761fb29.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/zack.png"
|
||||
dest_files=["res://.godot/imported/zack.png-74318faf97fac49ca9782014f761fb29.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
|
@ -10,7 +10,7 @@ config_version=5
|
|||
|
||||
[application]
|
||||
|
||||
config/name="Godot 4.3 Starter"
|
||||
config/name="Legends Online"
|
||||
run/main_scene="res://scenes/TitleScn.tscn"
|
||||
config/features=PackedStringArray("4.3")
|
||||
|
||||
|
@ -22,6 +22,10 @@ GameKit="*res://source/GameKit.gd"
|
|||
|
||||
window/size/resizable=false
|
||||
|
||||
[filesystem]
|
||||
|
||||
import/blender/enabled=false
|
||||
|
||||
[input]
|
||||
|
||||
ui_pause={
|
||||
|
|
|
@ -1,20 +1,35 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://b0fl2hf2lbd0s"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://b0fl2hf2lbd0s"]
|
||||
|
||||
[ext_resource type="Script" path="res://source/GameScn.gd" id="1"]
|
||||
[ext_resource type="Texture2D" uid="uid://cltqljwt37ib5" path="res://icon.png" id="2_24hj0"]
|
||||
[ext_resource type="PackedScene" uid="uid://baomgr7v1oi8q" path="res://scenes/PauseScn.tscn" id="3_gdh7b"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://bjpoyqf436huc" path="res://assets/zack.obj" id="3_itwju"]
|
||||
[ext_resource type="Texture2D" uid="uid://c6ji7dkamlh7c" path="res://assets/zack.png" id="4_o6j42"]
|
||||
|
||||
[node name="GameScn" type="Node"]
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vqte0"]
|
||||
albedo_texture = ExtResource("4_o6j42")
|
||||
|
||||
[node name="GameScn" type="Node3D"]
|
||||
script = ExtResource("1")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(466, 192)
|
||||
texture = ExtResource("2_24hj0")
|
||||
|
||||
[node name="PauseScn" parent="." instance=ExtResource("3_gdh7b")]
|
||||
|
||||
[node name="Timer" type="Timer" parent="."]
|
||||
wait_time = 3.0
|
||||
autostart = true
|
||||
|
||||
[node name="Skeleton3D" type="Skeleton3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2.62414)
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Skeleton3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.62414)
|
||||
mesh = ExtResource("3_itwju")
|
||||
skeleton = NodePath("../..")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_vqte0")
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.999964, 0.00853461, 0, -0.00853461, 0.999964, -2.05695, 2.32707, 2.94945)
|
||||
|
||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
||||
transform = Transform3D(0.998299, 0.0566293, 0.0138393, 0, 0.237398, -0.971413, -0.0582958, 0.969761, 0.236994, -27.2069, 8.89115, -21.9681)
|
||||
|
||||
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
|
||||
|
|
3
client/scenes/Player.tscn
Normal file
3
client/scenes/Player.tscn
Normal file
|
@ -0,0 +1,3 @@
|
|||
[gd_scene format=3 uid="uid://dlred617a071v"]
|
||||
|
||||
[node name="Player" type="Node3D"]
|
|
@ -1,4 +1,4 @@
|
|||
extends Node
|
||||
extends Node3D
|
||||
|
||||
var client: StreamPeerTCP
|
||||
|
||||
|
|
|
@ -5,9 +5,12 @@ pub fn main() !void {
|
|||
const address = net.Address.resolveIp("0.0.0.0", 1337) catch {
|
||||
@panic("Failed to bind to address.");
|
||||
};
|
||||
|
||||
var server = address.listen(net.Address.ListenOptions{}) catch unreachable;
|
||||
|
||||
std.debug.print("Listening to clients.\n", .{});
|
||||
defer server.deinit();
|
||||
|
||||
while (true) {
|
||||
const conn = server.accept() catch {
|
||||
std.debug.print("Connection attempt failed.", .{});
|
||||
|
|
Loading…
Add table
Reference in a new issue