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@tool
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extends "res://addons/popochiu/editor/popups/create_object/create_object.gd"
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## Creates a new [PopochiuCharacter].
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##
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## It creates all the necessary files to make a [PopochiuCharacter] to work and to
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## store its state:
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## - character_xxx.tscn
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## - character_xxx.gd
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## - character_xxx.tres
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## - character_xxx_state.gd
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var _new_character_name := ""
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var _factory: PopochiuCharacterFactory
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var _show_set_as_pc := false : set = set_show_set_as_pc
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@onready var set_as_pc_panel: PanelContainer = %SetAsPCPanel
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@onready var rtl_is_pc: RichTextLabel = %RtlIsPC
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@onready var btn_is_pc: CheckBox = %BtnIsPC
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#region Godot ######################################################################################
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func _ready() -> void:
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_info_files = _info_files.replace("&t", "character")
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super()
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#endregion
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#region Virtual ####################################################################################
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func _create() -> Object:
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if _new_character_name.is_empty():
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error_feedback.show()
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return null
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# Setup the prop helper and use it to create the prop ------------------------------------------
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_factory = PopochiuCharacterFactory.new()
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if _factory.create(_new_character_name, btn_is_pc.button_pressed) != ResultCodes.SUCCESS:
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# TODO: show a message in the popup!
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return null
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await get_tree().create_timer(0.1).timeout
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return _factory.get_obj_scene()
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func _on_about_to_popup() -> void:
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PopochiuEditorHelper.override_font(rtl_is_pc, "normal_font", "main")
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PopochiuEditorHelper.override_font(rtl_is_pc, "bold_font", "bold")
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PopochiuEditorHelper.override_font(rtl_is_pc, "italics_font", "doc_italic")
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_check_if_has_pc()
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info.hide()
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func _set_info_text() -> void:
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_new_character_name = _name.to_snake_case()
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_target_folder = PopochiuResources.CHARACTERS_PATH.path_join(_new_character_name)
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info.text = (_info_text % _target_folder).replace("&n", _new_character_name)
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#endregion
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#region SetGet #####################################################################################
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func set_show_set_as_pc(value: bool) -> void:
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_show_set_as_pc = value
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if is_instance_valid(set_as_pc_panel):
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set_as_pc_panel.visible = _show_set_as_pc
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#endregion
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#region Private ####################################################################################
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func _check_if_has_pc() -> void:
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# Display the checkbox if the game's PC has not been defined yet
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_show_set_as_pc = PopochiuResources.get_data_value("setup", "pc", "").is_empty()
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#endregion
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uid://dgy4in4sknc82
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[gd_scene load_steps=3 format=3 uid="uid://q0mx8fu63d03"]
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[ext_resource type="PackedScene" uid="uid://c1pfl2gwjjot5" path="res://addons/popochiu/editor/popups/create_object/create_object.tscn" id="1_dtng2"]
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[ext_resource type="Script" path="res://addons/popochiu/editor/popups/create_object/create_character/create_character.gd" id="2_8yo43"]
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[node name="CreateCharacterConfirmation" instance=ExtResource("1_dtng2")]
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script = ExtResource("2_8yo43")
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[node name="Label" parent="PanelContainer/VBoxContainer/InputContainer" index="0"]
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text = "Character name:"
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[node name="Guide" parent="PanelContainer/VBoxContainer" index="3"]
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text = "Use a descriptive name in PascalCase (e.g. Glottis, MannyCalavera, HectorLeMans)."
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[node name="SetAsPCPanel" type="PanelContainer" parent="PanelContainer/VBoxContainer" index="4"]
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unique_name_in_owner = true
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visible = false
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layout_mode = 2
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[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/VBoxContainer/SetAsPCPanel" index="0"]
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layout_mode = 2
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[node name="RtlIsPC" type="RichTextLabel" parent="PanelContainer/VBoxContainer/SetAsPCPanel/HBoxContainer" index="0"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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bbcode_enabled = true
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text = "You don't have a Player-controlled Character ([b]PC[/b]) yet. Do you want this character to become the [b]PC[/b]?
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[i]You can change this later in the context menu for each character or by code during runtime.[/i]"
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fit_content = true
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scroll_active = false
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[node name="BtnIsPC" type="CheckBox" parent="PanelContainer/VBoxContainer/SetAsPCPanel/HBoxContainer" index="1"]
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unique_name_in_owner = true
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layout_mode = 2
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@tool
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extends "res://addons/popochiu/editor/popups/create_object/create_object.gd"
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## Creates a new [PopochiuDialog].
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##
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## It creates all the necessary files to make a [PopochiuDialog] to work:
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## - dialog_xxx.gd (The script where the behavior for each dialog option is defined)
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## - dialog_xxx.tres (The Resource file used to create the dialog options in the Inspector)
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var _new_dialog_name := ""
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var _factory: PopochiuDialogFactory
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#region Godot ######################################################################################
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func _ready() -> void:
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_info_files = "[code]- &t_&n.gd\n- &t_&n.tres[/code]"
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_info_files = _info_files.replace("&t", "dialog")
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super()
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#endregion
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#region Virtual ####################################################################################
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func _create() -> Object:
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if _new_dialog_name.is_empty():
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error_feedback.show()
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return null
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# Setup the prop helper and use it to create the prop ------------------------------------------
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_factory = PopochiuDialogFactory.new()
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if _factory.create(_new_dialog_name) != ResultCodes.SUCCESS:
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# TODO: show a message in the popup!
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return null
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await get_tree().create_timer(0.1).timeout
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return _factory.get_obj_resource()
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func _set_info_text() -> void:
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_new_dialog_name = _name.to_snake_case()
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_target_folder = PopochiuResources.DIALOGS_PATH.path_join(_new_dialog_name)
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info.text = (_info_text % _target_folder).replace("&n", _new_dialog_name)
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#endregion
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uid://dh6csjemfnk6a
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[gd_scene load_steps=3 format=3 uid="uid://dlhcgfucwffgr"]
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[ext_resource type="PackedScene" uid="uid://c1pfl2gwjjot5" path="res://addons/popochiu/editor/popups/create_object/create_object.tscn" id="1_i1dna"]
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[ext_resource type="Script" path="res://addons/popochiu/editor/popups/create_object/create_dialog/create_dialog.gd" id="2_ep8bb"]
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[node name="CreateDialogConfirmation" instance=ExtResource("1_i1dna")]
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script = ExtResource("2_ep8bb")
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[node name="Label" parent="PanelContainer/VBoxContainer/InputContainer" index="0"]
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text = "Dialog name:"
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[node name="Guide" parent="PanelContainer/VBoxContainer" index="3"]
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text = "Use a descriptive name in PascalCase (e.g. GarageGlottis, OfficeEvaDesk)."
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@tool
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extends "res://addons/popochiu/editor/popups/create_object/create_room_object.gd"
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## Creates a new hotspot in the room.
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var _new_hotspot_name := ""
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var _factory: PopochiuHotspotFactory
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#region Godot ######################################################################################
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func _ready() -> void:
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_group_folder = "hotspots"
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_info_files = _info_files.replace("&t", "hotspot")
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super()
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#endregion
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#region Virtual ####################################################################################
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func _create() -> Object:
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# Setup the region helper and use it to create the hotspot -------------------------------------
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_factory = PopochiuHotspotFactory.new()
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var param := PopochiuHotspotFactory.PopochiuHotspotFactoryParam.new()
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param.obj_name = _new_hotspot_name
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param.room = _room
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if _factory.create(param) != ResultCodes.SUCCESS:
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# TODO: show a message in the popup!
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return null
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await get_tree().create_timer(0.1).timeout
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return _factory.get_obj_scene()
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func _set_info_text() -> void:
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_new_hotspot_name = _name.to_snake_case()
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_target_folder = _group_folder % _new_hotspot_name
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info.text = _info_text.replace("&n", _new_hotspot_name)
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#endregion
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uid://xvpu80vgsfsb
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[gd_scene load_steps=3 format=3 uid="uid://b7nvdcut38577"]
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[ext_resource type="PackedScene" uid="uid://c1pfl2gwjjot5" path="res://addons/popochiu/editor/popups/create_object/create_object.tscn" id="1_feyc5"]
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[ext_resource type="Script" path="res://addons/popochiu/editor/popups/create_object/create_hotspot/create_hotspot.gd" id="2_hf5i2"]
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[node name="CreateHotspotConfirmation" instance=ExtResource("1_feyc5")]
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script = ExtResource("2_hf5i2")
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title = "Create PopochiuHotspot"
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[node name="Label" parent="PanelContainer/VBoxContainer/InputContainer" index="0"]
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text = "Hotspot name:"
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[node name="Guide" parent="PanelContainer/VBoxContainer" index="3"]
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text = "Use a descriptive name in PascalCase (e.g. Sky, CaveEntrance)."
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@tool
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extends "res://addons/popochiu/editor/popups/create_object/create_object.gd"
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## Creates a [PopochiuInventoryItem].
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##
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## It creates all the necessary files to make a [PopochiuInventoryItem] to work and
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## to store its state:
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## - inventory_item_xxx.tscn
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## - inventory_item_xxx.gd
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||||
## - inventory_item_xxx.tres
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||||
## - inventory_item_xxx_state.gd
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var _new_item_name := ""
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var _factory: PopochiuInventoryItemFactory
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|
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#region Godot ######################################################################################
|
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func _ready() -> void:
|
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_info_files = _info_files.replace("&t", "inventory_item")
|
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|
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super()
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#endregion
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#region Virtual ####################################################################################
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func _create() -> Object:
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if _new_item_name.is_empty():
|
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error_feedback.show()
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return null
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# Setup the prop helper and use it to create the prop ------------------------------------------
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_factory = PopochiuInventoryItemFactory.new()
|
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if _factory.create(_new_item_name) != ResultCodes.SUCCESS:
|
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# TODO: show a message in the popup!
|
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return null
|
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await get_tree().create_timer(0.1).timeout
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|
||||
return _factory.get_obj_scene()
|
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|
||||
|
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func _set_info_text() -> void:
|
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_new_item_name = _name.to_snake_case()
|
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_target_folder = PopochiuResources.INVENTORY_ITEMS_PATH.path_join(_new_item_name)
|
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|
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info.text = (_info_text % _target_folder).replace("&n", _new_item_name)
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#endregion
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@ -0,0 +1 @@
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uid://do48fujcr8rf1
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[gd_scene load_steps=3 format=3 uid="uid://dl6pj0tylid8w"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c1pfl2gwjjot5" path="res://addons/popochiu/editor/popups/create_object/create_object.tscn" id="1_rtecw"]
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||||
[ext_resource type="Script" path="res://addons/popochiu/editor/popups/create_object/create_inventory_item/create_inventory_item.gd" id="2_3sytb"]
|
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|
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[node name="CreateInventoryItemConfirmation" instance=ExtResource("1_rtecw")]
|
||||
script = ExtResource("2_3sytb")
|
||||
title = "Create PopochiuInventoryItem"
|
||||
|
||||
[node name="Label" parent="PanelContainer/VBoxContainer/InputContainer" index="0"]
|
||||
text = "Item name:"
|
||||
|
||||
[node name="Guide" parent="PanelContainer/VBoxContainer" index="3"]
|
||||
text = "Use a descriptive name in PascalCase (e.g. Scythe, WorkOrder, DeckOfCards)."
|
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@ -0,0 +1,41 @@
|
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@tool
|
||||
extends "res://addons/popochiu/editor/popups/create_object/create_room_object.gd"
|
||||
# Creates a new marker in the room.
|
||||
|
||||
var _new_marker_name := ""
|
||||
var _factory: PopochiuMarkerFactory
|
||||
|
||||
|
||||
#region Godot ######################################################################################
|
||||
func _ready() -> void:
|
||||
_group_folder = "markers"
|
||||
_info_files = "[code]- marker_&n.tscn[/code]"
|
||||
|
||||
super()
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Virtual ####################################################################################
|
||||
func _create() -> Object:
|
||||
# Setup the region helper and use it to create the marker
|
||||
_factory = PopochiuMarkerFactory.new()
|
||||
var param := PopochiuMarkerFactory.PopochiuRoomObjFactoryParam.new()
|
||||
param.obj_name = _new_marker_name
|
||||
param.room = _room
|
||||
|
||||
if _factory.create(param) != ResultCodes.SUCCESS:
|
||||
# TODO: show a message in the popup!
|
||||
return null
|
||||
await get_tree().create_timer(0.1).timeout
|
||||
|
||||
return _factory.get_obj_scene()
|
||||
|
||||
|
||||
func _set_info_text() -> void:
|
||||
_new_marker_name = _name.to_snake_case()
|
||||
_target_folder = _group_folder % _new_marker_name
|
||||
info.text = _info_text.replace("&n", _new_marker_name)
|
||||
|
||||
|
||||
#endregion
|
|
@ -0,0 +1 @@
|
|||
uid://i8up0xibpyic
|
|
@ -0,0 +1,13 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://cju64rmwue0hb"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c1pfl2gwjjot5" path="res://addons/popochiu/editor/popups/create_object/create_object.tscn" id="1_vwqi7"]
|
||||
[ext_resource type="Script" path="res://addons/popochiu/editor/popups/create_object/create_marker/create_marker.gd" id="2_0x1s8"]
|
||||
|
||||
[node name="CreateMarkerConfirmation" instance=ExtResource("1_vwqi7")]
|
||||
script = ExtResource("2_0x1s8")
|
||||
|
||||
[node name="Label" parent="PanelContainer/VBoxContainer/InputContainer" index="0"]
|
||||
text = "Marker name:"
|
||||
|
||||
[node name="Guide" parent="PanelContainer/VBoxContainer" index="3"]
|
||||
text = "Use a descriptive name in PascalCase (e.g. Left, SouthEast)."
|
111
addons/popochiu/editor/popups/create_object/create_object.gd
Normal file
111
addons/popochiu/editor/popups/create_object/create_object.gd
Normal file
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@ -0,0 +1,111 @@
|
|||
@tool
|
||||
extends Control
|
||||
|
||||
signal content_changed
|
||||
|
||||
@export var title := ""
|
||||
|
||||
var _info_folder := "In [b]%s[/b] the following files will be created:\n\n"
|
||||
var _info_files := "[code]- &t_&n.tscn\n- &t_&n.gd\n- &t_&n.tres\n- &t_&n_state.gd[/code]"
|
||||
var _info_text := ""
|
||||
var _name := ""
|
||||
var _target_folder := ""
|
||||
var _dflt_size := Vector2.ZERO
|
||||
|
||||
@onready var input: LineEdit = %Input
|
||||
@onready var error_container: HBoxContainer = %ErrorContainer
|
||||
@onready var error_icon: TextureRect = %ErrorIcon
|
||||
@onready var error_feedback: Label = %ErrorFeedback
|
||||
@onready var info: RichTextLabel = %Info
|
||||
|
||||
|
||||
#region Godot ######################################################################################
|
||||
func _ready() -> void:
|
||||
_info_text = _info_folder + _info_files
|
||||
|
||||
# Connect to children's signals
|
||||
input.text_changed.connect(_update_name)
|
||||
|
||||
error_container.hide()
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Virtual ####################################################################################
|
||||
func _create() -> Object:
|
||||
return null
|
||||
|
||||
|
||||
func _on_about_to_popup() -> void:
|
||||
pass
|
||||
|
||||
|
||||
func _set_info_text() -> void:
|
||||
pass
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public #####################################################################################
|
||||
func on_about_to_popup() -> void:
|
||||
PopochiuEditorHelper.override_font(info, "normal_font", "main")
|
||||
PopochiuEditorHelper.override_font(info, "bold_font", "bold")
|
||||
PopochiuEditorHelper.override_font(info, "mono_font", "source")
|
||||
|
||||
error_icon.texture = get_theme_icon("StatusError", "EditorIcons")
|
||||
error_feedback.add_theme_color_override("font_color", get_theme_color("error_color", "Editor"))
|
||||
|
||||
_on_about_to_popup()
|
||||
await get_tree().process_frame
|
||||
|
||||
_dflt_size = get_child(0).size
|
||||
content_changed.emit()
|
||||
|
||||
|
||||
func create() -> void:
|
||||
var created_object := await _create()
|
||||
if not created_object or not is_instance_valid(created_object):
|
||||
return
|
||||
await PopochiuEditorHelper.filesystem_scanned()
|
||||
|
||||
# Open the scene in the editor and select the file in the FileSystem dock ----------------------
|
||||
if created_object is Node:
|
||||
EditorInterface.select_file(created_object.scene_file_path)
|
||||
EditorInterface.open_scene_from_path(created_object.scene_file_path)
|
||||
else:
|
||||
EditorInterface.select_file(created_object.resource_path)
|
||||
EditorInterface.edit_resource(load(created_object.resource_path))
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private ####################################################################################
|
||||
func _update_name(new_text: String) -> void:
|
||||
if error_container.visible:
|
||||
error_container.hide()
|
||||
|
||||
_name = new_text.to_pascal_case()
|
||||
if _name.is_empty():
|
||||
info.text = ""
|
||||
info.hide()
|
||||
else:
|
||||
_set_info_text()
|
||||
info.show()
|
||||
|
||||
# Check if another object with the same name is already created
|
||||
if DirAccess.dir_exists_absolute(_target_folder):
|
||||
error_feedback.text = "Another object with that name already exists!"
|
||||
error_container.show()
|
||||
|
||||
_info_updated()
|
||||
(get_parent() as ConfirmationDialog).get_ok_button().disabled = error_container.visible
|
||||
|
||||
|
||||
func _info_updated() -> void:
|
||||
await get_tree().process_frame
|
||||
|
||||
get_child(0).size.y = _dflt_size.y
|
||||
content_changed.emit()
|
||||
|
||||
|
||||
#endregion
|
|
@ -0,0 +1 @@
|
|||
uid://drk6eqdx2gum0
|
|
@ -0,0 +1,76 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://c1pfl2gwjjot5"]
|
||||
|
||||
[ext_resource type="Script" path="res://addons/popochiu/editor/popups/create_object/create_object.gd" id="1_ksc3t"]
|
||||
|
||||
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_kdu1t"]
|
||||
|
||||
[node name="CreateObjectConfirmation" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_ksc3t")
|
||||
|
||||
[node name="PanelContainer" type="PanelContainer" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 10
|
||||
anchor_right = 1.0
|
||||
offset_bottom = 66.0
|
||||
grow_horizontal = 2
|
||||
theme_override_styles/panel = SubResource("StyleBoxEmpty_kdu1t")
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="InputContainer" type="HBoxContainer" parent="PanelContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/InputContainer"]
|
||||
layout_mode = 2
|
||||
text = "Name:"
|
||||
|
||||
[node name="Input" type="LineEdit" parent="PanelContainer/VBoxContainer/InputContainer"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
draw_control_chars = true
|
||||
|
||||
[node name="ErrorContainer" type="HBoxContainer" parent="PanelContainer/VBoxContainer"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
|
||||
[node name="ErrorIcon" type="TextureRect" parent="PanelContainer/VBoxContainer/ErrorContainer"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
expand_mode = 2
|
||||
stretch_mode = 5
|
||||
|
||||
[node name="ErrorFeedback" type="Label" parent="PanelContainer/VBoxContainer/ErrorContainer"]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(320, 0)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
text = "Error!"
|
||||
autowrap_mode = 2
|
||||
|
||||
[node name="HSeparator" type="HSeparator" parent="PanelContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="Guide" type="Label" parent="PanelContainer/VBoxContainer"]
|
||||
modulate = Color(1, 1, 1, 0.698039)
|
||||
custom_minimum_size = Vector2(320, 0)
|
||||
layout_mode = 2
|
||||
text = "Use a descriptive name in PascalCase (e.g. xxx)."
|
||||
autowrap_mode = 2
|
||||
|
||||
[node name="Info" type="RichTextLabel" parent="PanelContainer/VBoxContainer"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
bbcode_enabled = true
|
||||
text = "Additional info..."
|
||||
fit_content = true
|
||||
scroll_active = false
|
|
@ -0,0 +1,70 @@
|
|||
@tool
|
||||
extends "res://addons/popochiu/editor/popups/create_object/create_room_object.gd"
|
||||
## Allows you to create a new Prop for a room.
|
||||
##
|
||||
## If it has interaction, it will be assigned a script that will be saved in the prop's folder.
|
||||
|
||||
var _new_prop_name := ""
|
||||
var _factory: PopochiuPropFactory
|
||||
|
||||
@onready var interaction_checkbox: CheckBox = %InteractionCheckbox
|
||||
|
||||
|
||||
#region Godot ######################################################################################
|
||||
func _ready() -> void:
|
||||
_group_folder = "props"
|
||||
_info_files = _info_files.replace("&t", "prop")
|
||||
|
||||
super()
|
||||
|
||||
# Connect to children's signals
|
||||
interaction_checkbox.toggled.connect(_interaction_toggled)
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Virtual ####################################################################################
|
||||
func _create() -> Object:
|
||||
if _new_prop_name.is_empty():
|
||||
error_feedback.show()
|
||||
return null
|
||||
|
||||
# Setup the prop helper and use it to create the prop ------------------------------------------
|
||||
_factory = PopochiuPropFactory.new()
|
||||
var param := PopochiuPropFactory.PopochiuPropFactoryParam.new()
|
||||
param.obj_name = _new_prop_name
|
||||
param.room = _room
|
||||
param.is_interactive = interaction_checkbox.button_pressed
|
||||
|
||||
if _factory.create(param) != ResultCodes.SUCCESS:
|
||||
# TODO: show a message in the popup!
|
||||
return null
|
||||
await get_tree().create_timer(0.1).timeout
|
||||
|
||||
return _factory.get_obj_scene()
|
||||
|
||||
|
||||
func _set_info_text() -> void:
|
||||
_new_prop_name = _name.to_snake_case()
|
||||
_target_folder = _group_folder % _new_prop_name
|
||||
|
||||
_update_info()
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private ####################################################################################
|
||||
func _interaction_toggled(is_pressed: bool) -> void:
|
||||
if is_pressed and not _name.is_empty():
|
||||
_update_info()
|
||||
else:
|
||||
info.text = ""
|
||||
|
||||
_info_updated()
|
||||
|
||||
|
||||
func _update_info() -> void:
|
||||
info.text = _info_text.replace("&n", _new_prop_name)
|
||||
|
||||
|
||||
#endregion
|
|
@ -0,0 +1 @@
|
|||
uid://5wo0sonbxku7
|
|
@ -0,0 +1,32 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://cpqg77rjfaa0l"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c1pfl2gwjjot5" path="res://addons/popochiu/editor/popups/create_object/create_object.tscn" id="1_l6xki"]
|
||||
[ext_resource type="Script" path="res://addons/popochiu/editor/popups/create_object/create_prop/create_prop.gd" id="2_c5stu"]
|
||||
|
||||
[node name="CreatePropConfirmation" instance=ExtResource("1_l6xki")]
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
script = ExtResource("2_c5stu")
|
||||
title = "Create PopochiuProp"
|
||||
|
||||
[node name="Label" parent="PanelContainer/VBoxContainer/InputContainer" index="0"]
|
||||
text = "Prop name:"
|
||||
|
||||
[node name="InteractionContainer" type="HBoxContainer" parent="PanelContainer/VBoxContainer" index="1"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/InteractionContainer" index="0"]
|
||||
layout_mode = 2
|
||||
text = "Will this prop have interaction?"
|
||||
|
||||
[node name="InteractionCheckbox" type="CheckBox" parent="PanelContainer/VBoxContainer/InteractionContainer" index="1"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="ErrorFeedback" parent="PanelContainer/VBoxContainer" index="2"]
|
||||
text = "Prop name is mandatory!"
|
||||
|
||||
[node name="Guide" parent="PanelContainer/VBoxContainer" index="4"]
|
||||
text = "Use a descriptive name in PascalCase (e.g. Bucket or WineBottle)."
|
|
@ -0,0 +1,45 @@
|
|||
@tool
|
||||
extends "res://addons/popochiu/editor/popups/create_object/create_room_object.gd"
|
||||
## Allows you to create a new Region for a room.
|
||||
|
||||
var _new_region_name := ""
|
||||
var _factory: PopochiuRegionFactory
|
||||
|
||||
|
||||
#region Godot ######################################################################################
|
||||
func _ready() -> void:
|
||||
_group_folder = "regions"
|
||||
_info_files = _info_files.replace("&t", "region")
|
||||
|
||||
super()
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Virtual ####################################################################################
|
||||
func _create() -> Object:
|
||||
if _new_region_name.is_empty():
|
||||
error_feedback.show()
|
||||
return null
|
||||
|
||||
# Setup the region helper and use it to create the region --------------------------------------
|
||||
_factory = PopochiuRegionFactory.new()
|
||||
var param := PopochiuRegionFactory.PopochiuRegionFactoryParam.new()
|
||||
param.obj_name = _new_region_name
|
||||
param.room = _room
|
||||
|
||||
if _factory.create(param) != ResultCodes.SUCCESS:
|
||||
# TODO: show a message in the popup!
|
||||
return null
|
||||
await get_tree().create_timer(0.1).timeout
|
||||
|
||||
return _factory.get_obj_scene()
|
||||
|
||||
|
||||
func _set_info_text() -> void:
|
||||
_new_region_name = _name.to_snake_case()
|
||||
_target_folder = _group_folder % _new_region_name
|
||||
info.text = _info_text.replace("&n", _new_region_name)
|
||||
|
||||
|
||||
#endregion
|
|
@ -0,0 +1 @@
|
|||
uid://dwjd4cv7i2mh
|
|
@ -0,0 +1,13 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://crtkojrvhklpp"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c1pfl2gwjjot5" path="res://addons/popochiu/editor/popups/create_object/create_object.tscn" id="1_haco6"]
|
||||
[ext_resource type="Script" path="res://addons/popochiu/editor/popups/create_object/create_region/create_region.gd" id="2_ft6um"]
|
||||
|
||||
[node name="CreateRegionConfirmation" instance=ExtResource("1_haco6")]
|
||||
script = ExtResource("2_ft6um")
|
||||
|
||||
[node name="Label" parent="PanelContainer/VBoxContainer/InputContainer" index="0"]
|
||||
text = "Region name:"
|
||||
|
||||
[node name="Guide" parent="PanelContainer/VBoxContainer" index="3"]
|
||||
text = "Use a descriptive name in PascalCase (e.g. Sand, StickyFloor)."
|
|
@ -0,0 +1,80 @@
|
|||
@tool
|
||||
extends "res://addons/popochiu/editor/popups/create_object/create_object.gd"
|
||||
## Creates a [PopochiuRoom].
|
||||
##
|
||||
## It creates all the necessary files to make a [PopochiuRoom] to work and
|
||||
## to store its state:
|
||||
## - room_xxx.tscn
|
||||
## - room_xxx.gd
|
||||
## - room_xxx.tres
|
||||
## - room_xxx_state.gd
|
||||
|
||||
var _new_room_name := ""
|
||||
var _factory: PopochiuRoomFactory
|
||||
var _show_set_as_main := false : set = set_show_set_as_main
|
||||
|
||||
@onready var set_as_main_panel: PanelContainer = %SetAsMainPanel
|
||||
@onready var rtl_is_main = %RtlIsMain
|
||||
@onready var btn_is_main: CheckBox = %BtnIsMain
|
||||
|
||||
|
||||
#region Godot ######################################################################################
|
||||
func _ready() -> void:
|
||||
_info_files = _info_files.replace("&t", "room")
|
||||
|
||||
super()
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Virtual ####################################################################################
|
||||
func _create() -> Object:
|
||||
if _new_room_name.is_empty():
|
||||
error_feedback.show()
|
||||
return null
|
||||
|
||||
# Setup the prop helper and use it to create the prop ------------------------------------------
|
||||
_factory = PopochiuRoomFactory.new()
|
||||
if _factory.create(_new_room_name, btn_is_main.button_pressed) != ResultCodes.SUCCESS:
|
||||
# TODO: show a message in the popup!
|
||||
return null
|
||||
await get_tree().create_timer(0.1).timeout
|
||||
|
||||
return _factory.get_obj_scene()
|
||||
|
||||
|
||||
func _on_about_to_popup() -> void:
|
||||
PopochiuEditorHelper.override_font(rtl_is_main, "normal_font", "main")
|
||||
PopochiuEditorHelper.override_font(rtl_is_main, "bold_font", "bold")
|
||||
PopochiuEditorHelper.override_font(rtl_is_main, "mono_font", "source")
|
||||
|
||||
_check_if_first_room()
|
||||
info.hide()
|
||||
|
||||
|
||||
func _set_info_text() -> void:
|
||||
_new_room_name = _name.to_snake_case()
|
||||
_target_folder = PopochiuResources.ROOMS_PATH.path_join(_new_room_name)
|
||||
|
||||
info.text = (_info_text % _target_folder).replace("&n", _new_room_name)
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region SetGet #####################################################################################
|
||||
func set_show_set_as_main(value: bool) -> void:
|
||||
_show_set_as_main = value
|
||||
|
||||
if is_instance_valid(set_as_main_panel):
|
||||
set_as_main_panel.visible = _show_set_as_main
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private ####################################################################################
|
||||
func _check_if_first_room() -> void:
|
||||
# Display a checkbox if no main scene has been defined for the project yet
|
||||
_show_set_as_main = ProjectSettings.get_setting(PopochiuResources.MAIN_SCENE, "").is_empty()
|
||||
|
||||
|
||||
#endregion
|
|
@ -0,0 +1 @@
|
|||
uid://bb4d8aaeb33b2
|
|
@ -0,0 +1,38 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://bsl3blhb8sw5"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c1pfl2gwjjot5" path="res://addons/popochiu/editor/popups/create_object/create_object.tscn" id="1_t4kty"]
|
||||
[ext_resource type="Script" path="res://addons/popochiu/editor/popups/create_object/create_room/create_room.gd" id="2_s1x3y"]
|
||||
|
||||
[node name="CreateRoomConfirmation" instance=ExtResource("1_t4kty")]
|
||||
script = ExtResource("2_s1x3y")
|
||||
title = "Create PopochiuRoom"
|
||||
|
||||
[node name="Label" parent="PanelContainer/VBoxContainer/InputContainer" index="0"]
|
||||
text = "Room name:"
|
||||
|
||||
[node name="ErrorFeedback" parent="PanelContainer/VBoxContainer" index="1"]
|
||||
text = "A room name is mandatory!"
|
||||
|
||||
[node name="Guide" parent="PanelContainer/VBoxContainer" index="3"]
|
||||
text = "Use a descriptive name in PascalCase (e.g. Garage or CasinoInterior)."
|
||||
|
||||
[node name="SetAsMainPanel" type="PanelContainer" parent="PanelContainer/VBoxContainer" index="4"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/VBoxContainer/SetAsMainPanel" index="0"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="RtlIsMain" type="RichTextLabel" parent="PanelContainer/VBoxContainer/SetAsMainPanel/HBoxContainer" index="0"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
bbcode_enabled = true
|
||||
text = "You don't have a main scene. Do you want this room to become the main scene of the project? This will modify [code]ProjectSettings.application/run/main_scene[/code]."
|
||||
fit_content = true
|
||||
scroll_active = false
|
||||
|
||||
[node name="BtnIsMain" type="CheckBox" parent="PanelContainer/VBoxContainer/SetAsMainPanel/HBoxContainer" index="1"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
|
@ -0,0 +1,37 @@
|
|||
@tool
|
||||
extends "res://addons/popochiu/editor/popups/create_object/create_object.gd"
|
||||
|
||||
var _room: Node2D = null
|
||||
var _group_folder := ""
|
||||
|
||||
|
||||
#region Godot ######################################################################################
|
||||
func _init() -> void:
|
||||
_info_folder = "In [b]%s[/b] the following files will be created:\n\n"
|
||||
_info_files = "[code]- &t_&n.tscn\n- &t_&n.gd[/code]"
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
if PopochiuEditorHelper.is_room(EditorInterface.get_edited_scene_root()):
|
||||
_room = EditorInterface.get_edited_scene_root()
|
||||
_group_folder = _room.scene_file_path.get_base_dir().path_join(_group_folder + "/%s")
|
||||
_info_folder = _info_folder % _group_folder.replace("/%s", "/&n")
|
||||
|
||||
super()
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public #####################################################################################
|
||||
func create() -> void:
|
||||
var created_node: Node = await _create()
|
||||
if not created_node or not is_instance_valid(created_node):
|
||||
return
|
||||
await PopochiuEditorHelper.filesystem_scanned()
|
||||
|
||||
# Select the node in the Scene tree and its file in the FileSystem dock ------------------------
|
||||
EditorInterface.edit_node(created_node)
|
||||
EditorInterface.select_file(created_node.scene_file_path)
|
||||
|
||||
|
||||
#endregion
|
|
@ -0,0 +1 @@
|
|||
uid://drdiado6cgnqr
|
|
@ -0,0 +1,41 @@
|
|||
@tool
|
||||
extends "res://addons/popochiu/editor/popups/create_object/create_room_object.gd"
|
||||
## Creates a new walkable area in a room.
|
||||
|
||||
var _new_walkable_area_name := ""
|
||||
var _factory: PopochiuWalkableAreaFactory
|
||||
|
||||
|
||||
#region Godot ######################################################################################
|
||||
func _ready() -> void:
|
||||
_group_folder = "walkable_areas"
|
||||
_info_files = _info_files.replace("&t", "walkable_area")
|
||||
|
||||
super()
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Virtual ####################################################################################
|
||||
func _create() -> Object:
|
||||
# Setup the region helper and use it to create the region --------------------------------------
|
||||
_factory = PopochiuWalkableAreaFactory.new()
|
||||
var param := PopochiuWalkableAreaFactory.PopochiuWalkableAreaFactoryParam.new()
|
||||
param.obj_name = _new_walkable_area_name
|
||||
param.room = _room
|
||||
|
||||
if _factory.create(param) != ResultCodes.SUCCESS:
|
||||
# TODO: show a message in the popup!
|
||||
return null
|
||||
await get_tree().create_timer(0.1).timeout
|
||||
|
||||
return _factory.get_obj_scene()
|
||||
|
||||
|
||||
func _set_info_text() -> void:
|
||||
_new_walkable_area_name = _name.to_snake_case()
|
||||
_target_folder = _group_folder % _new_walkable_area_name
|
||||
info.text = _info_text.replace("&n", _new_walkable_area_name)
|
||||
|
||||
|
||||
#endregion
|
|
@ -0,0 +1 @@
|
|||
uid://bwyw1jtniru2c
|
|
@ -0,0 +1,14 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://ya4nebuu2575"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c1pfl2gwjjot5" path="res://addons/popochiu/editor/popups/create_object/create_object.tscn" id="1_4gtmy"]
|
||||
[ext_resource type="Script" path="res://addons/popochiu/editor/popups/create_object/create_walkable_area/create_walkable_area.gd" id="2_ey5rs"]
|
||||
|
||||
[node name="CreateWalkableAreaConfirmation" instance=ExtResource("1_4gtmy")]
|
||||
script = ExtResource("2_ey5rs")
|
||||
title = "Create PopochiuWalkableArea"
|
||||
|
||||
[node name="Label" parent="PanelContainer/VBoxContainer/InputContainer" index="0"]
|
||||
text = "Walkable area name:"
|
||||
|
||||
[node name="Guide" parent="PanelContainer/VBoxContainer" index="3"]
|
||||
text = "Use a descriptive name in PascalCase (e.g. Floor, SuspendedBridge)."
|
Loading…
Add table
Add a link
Reference in a new issue