First commit 🎉

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Tony Bark 2025-07-17 01:49:18 -04:00
commit 43ea213f9b
728 changed files with 37080 additions and 0 deletions

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@tool
extends "res://addons/popochiu/editor/popups/create_object/create_room_object.gd"
## Allows you to create a new Prop for a room.
##
## If it has interaction, it will be assigned a script that will be saved in the prop's folder.
var _new_prop_name := ""
var _factory: PopochiuPropFactory
@onready var interaction_checkbox: CheckBox = %InteractionCheckbox
#region Godot ######################################################################################
func _ready() -> void:
_group_folder = "props"
_info_files = _info_files.replace("&t", "prop")
super()
# Connect to children's signals
interaction_checkbox.toggled.connect(_interaction_toggled)
#endregion
#region Virtual ####################################################################################
func _create() -> Object:
if _new_prop_name.is_empty():
error_feedback.show()
return null
# Setup the prop helper and use it to create the prop ------------------------------------------
_factory = PopochiuPropFactory.new()
var param := PopochiuPropFactory.PopochiuPropFactoryParam.new()
param.obj_name = _new_prop_name
param.room = _room
param.is_interactive = interaction_checkbox.button_pressed
if _factory.create(param) != ResultCodes.SUCCESS:
# TODO: show a message in the popup!
return null
await get_tree().create_timer(0.1).timeout
return _factory.get_obj_scene()
func _set_info_text() -> void:
_new_prop_name = _name.to_snake_case()
_target_folder = _group_folder % _new_prop_name
_update_info()
#endregion
#region Private ####################################################################################
func _interaction_toggled(is_pressed: bool) -> void:
if is_pressed and not _name.is_empty():
_update_info()
else:
info.text = ""
_info_updated()
func _update_info() -> void:
info.text = _info_text.replace("&n", _new_prop_name)
#endregion

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uid://5wo0sonbxku7

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[gd_scene load_steps=3 format=3 uid="uid://cpqg77rjfaa0l"]
[ext_resource type="PackedScene" uid="uid://c1pfl2gwjjot5" path="res://addons/popochiu/editor/popups/create_object/create_object.tscn" id="1_l6xki"]
[ext_resource type="Script" path="res://addons/popochiu/editor/popups/create_object/create_prop/create_prop.gd" id="2_c5stu"]
[node name="CreatePropConfirmation" instance=ExtResource("1_l6xki")]
size_flags_horizontal = 3
size_flags_vertical = 3
script = ExtResource("2_c5stu")
title = "Create PopochiuProp"
[node name="Label" parent="PanelContainer/VBoxContainer/InputContainer" index="0"]
text = "Prop name:"
[node name="InteractionContainer" type="HBoxContainer" parent="PanelContainer/VBoxContainer" index="1"]
layout_mode = 2
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/InteractionContainer" index="0"]
layout_mode = 2
text = "Will this prop have interaction?"
[node name="InteractionCheckbox" type="CheckBox" parent="PanelContainer/VBoxContainer/InteractionContainer" index="1"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ErrorFeedback" parent="PanelContainer/VBoxContainer" index="2"]
text = "Prop name is mandatory!"
[node name="Guide" parent="PanelContainer/VBoxContainer" index="4"]
text = "Use a descriptive name in PascalCase (e.g. Bucket or WineBottle)."