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Tony Bark 2025-07-17 01:49:18 -04:00
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class_name PopochiuCommands
extends RefCounted
## Defines the commands that can be used by players to interact with the objects in the game.
#region Godot ######################################################################################
func _init() -> void:
PopochiuUtils.e.register_command(-1, "", fallback)
#endregion
#region Public #####################################################################################
## Should return the name of this class, or the identifier you want to use in scripts to know the
## type of the current GUI commands.
static func get_script_name() -> String:
return "PopochiuCommands"
## Called by [Popochiu] when a command doesn't have an associated [Callable].
func fallback() -> void:
PopochiuUtils.print_normal("[rainbow]The default Popochiu command fallback[/rainbow]")
#endregion