#class_name CustomCommands extends PopochiuCommands enum Commands { #X_RAY, POWERFUL_HAND, HYPER_SCREAM } func _init() -> void: super() #E.register_command(Commands.X_RAY, "x ray", x_ray) #E.register_command(Commands.POWERFUL_HAND, "powerful hand", powerful_hand) #E.register_command(Commands.HYPER_SCREAM, "hyper scream", hyper_scream) static func get_script_name() -> String: return "CustomCommands" func fallback() -> void: super() #func x_ray()-> void: #pass # # #func powerful_hand()-> void: #pass # # #func hyper_scream()-> void: #pass