extends SimpleClickCommands # Called when `E.command_fallback()` is triggered. # By default evaluates if the clicked object was a `PopochiuClickable` or a # `PopochiuInventoryItem` and calls the corresponding method depending on the # object type and the clicked mouse button. func fallback() -> void: super() # Called when players click (LMB) a `PopochiuClickable`. func click_clickable() -> void: super() # Called when players right click (RMB) a `PopochiuClickable`. func right_click_clickable() -> void: super() # Called when players click (LMB) a `PopochiuInventoryItem`. func click_inventory_item() -> void: super() # Called when players right click (RMB) a `PopochiuInventoryItem`. func right_click_inventory_item() -> void: super()