mirror of
https://github.com/tonytins/mirabelian.git
synced 2025-04-29 19:51:40 -04:00
64 lines
1.9 KiB
C#
64 lines
1.9 KiB
C#
// I hereby waive this project under the public domain - see UNLICENSE for details.
|
|
namespace Mirabelian;
|
|
|
|
/// <summary>
|
|
/// Provides debug-only console output methods.
|
|
/// These methods are only executed when the application is compiled in DEBUG mode.
|
|
/// </summary>
|
|
internal static class Tracer
|
|
{
|
|
/// <summary>
|
|
/// Writes a line of text to the console, but only when in DEBUG mode.
|
|
/// </summary>
|
|
/// <param name="content">The text to write to the console.</param>
|
|
[Conditional("DEBUG")]
|
|
internal static void LogLine(string content) => Console.WriteLine(content);
|
|
|
|
/// <summary>
|
|
/// Writes text to the console without a newline, but only when in DEBUG mode.
|
|
/// </summary>
|
|
/// <param name="content">The text to write to the console.</param>
|
|
[Conditional("DEBUG")]
|
|
internal static void Log(string content) => Console.Write(content);
|
|
|
|
/// <summary>
|
|
/// Writes multiple lines of text to the console, but only when in DEBUG mode.
|
|
/// </summary>
|
|
/// <param name="contents">A collection of text lines to write to the console.</param>
|
|
[Conditional("DEBUG")]
|
|
internal static void LogLine(IEnumerable<string> contents)
|
|
{
|
|
foreach (var content in contents)
|
|
{
|
|
Console.WriteLine(content);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes multiple text entries to the console without newlines, but only when in DEBUG mode.
|
|
/// </summary>
|
|
/// <param name="contents">A collection of text entries to write to the console.</param>
|
|
[Conditional("DEBUG")]
|
|
internal static void Log(IEnumerable<string> contents)
|
|
{
|
|
foreach (var content in contents)
|
|
{
|
|
Console.Write(content);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the current working directory in DEBUG mode or the application's base directory in release mode.
|
|
/// </summary>
|
|
internal static string AppDirectory
|
|
{
|
|
get
|
|
{
|
|
#if DEBUG
|
|
return Directory.GetCurrentDirectory();
|
|
#else
|
|
return AppDomain.CurrentDomain.BaseDirectory;
|
|
#endif
|
|
}
|
|
}
|
|
}
|