From 866764e1ab1fd5e3678cc8670dfb6fd3a6c6d06f Mon Sep 17 00:00:00 2001 From: Tony Bark Date: Mon, 28 Apr 2025 10:48:19 -0400 Subject: [PATCH] Updated example in README And there is your Max. xD --- README.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 71db207..c6598d2 100644 --- a/README.md +++ b/README.md @@ -43,12 +43,13 @@ With Sims 3 and later, creating personalities is as simple as selecting a trait. ```json { "Name": "Max Casey", + "Archetype": "Party Animal", "Qualities": { - "Outgoing": 6, - "Nice": 4, + "Outgoing": 7, + "Nice": 6, "Playful": 6, - "Neat": 5, - "Active": 4 + "Neat": 3, + "Active": 3 } } ```