From b3f189aa94bef3bbbfe7bad19afd79df7a4e018b Mon Sep 17 00:00:00 2001 From: Tony Bark Date: Mon, 28 Apr 2025 12:12:35 -0400 Subject: [PATCH] Rewrote "Why This Exists" section --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 8892d9c..1dd58cf 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ It helps if you want to: ## 💡 Why This Exists -With Sims 3 and later, creating personalities is as simple as selecting a trait. Sims 2 doesn’t have traits in the same way later installments do. You had to figure out what kind of Sim you wanted based on certain qualities and points you had to spend. Even if you knew what you wanted, you didn’t know how to spend the rest. This was created to solve that. +Because The Sims 2 doesn’t have traits in the same way later installments do, you had to figure out what kind of Sim you wanted based on personality stats with a strict 25 point budget. Even if you knew what you wanted, you didn’t always know how to spend the rest. PersonaForge aimed to solve this problem. ## 🛣️ Project Roadmap