diff --git a/Archetypes.json b/Archetypes.json new file mode 100644 index 0000000..b029ad2 --- /dev/null +++ b/Archetypes.json @@ -0,0 +1,72 @@ +[ + { + "Name": "Social Butterfly", + "TraitBiases": { + "Outgoing": 0.9, + "Playful": 0.8, + "Active": 0.6, + "Nice": 0.7, + "Neat": 0.5 + } + }, + { + "Name": "Party Animal", + "TraitBiases": { + "Outgoing": 0.9, + "Playful": 0.8, + "Active": 0.7, + "Nice": 0.5, + "Neat": 0.3 + } + }, + { + "Name": "Laidback", + "TraitBiases": { + "Outgoing": 0.4, + "Playful": 0.3, + "Active": 0.4, + "Nice": 0.8, + "Neat": 0.4 + } + }, + { + "Name": "Grumpy", + "TraitBiases": { + "Nice": 0.2, + "Playful": 0.4, + "Outgoing": 0.6, + "Neat": 0.7, + "Active": 0.5 + } + }, + { + "Name": "Artistic", + "TraitBiases": { + "Outgoing": 0.3, + "Playful": 0.7, + "Active": 0.5, + "Nice": 0.9, + "Neat": 0.6 + } + }, + { + "Name": "Ambitious", + "TraitBiases": { + "Outgoing": 0.6, + "Playful": 0.4, + "Active": 0.8, + "Nice": 0.5, + "Neat": 0.7 + } + }, + { + "Name": "Adventurous", + "TraitBiases": { + "Outgoing": 0.8, + "Playful": 0.8, + "Active": 0.9, + "Nice": 0.6, + "Neat": 0.4 + } + } +] diff --git a/README.md b/README.md index 5e642e1..a2407d7 100644 --- a/README.md +++ b/README.md @@ -1,12 +1,12 @@ -# PersonaForge +# 👥 PersonaForge PersonaForge is intended to help you generate a personality for The Sims 2. It is intended to be clean, simple, portable and safe. Basically, if NASA wrote game tools. ## 🛠 Features * [ ] User Input -* [ ] JSON Export -* [ ] Archetypes +* [x] JSON Export +* [x] Archetypes * [ ] CLI Arguments (long term) ## 🗓️ Update Cycle @@ -27,7 +27,7 @@ PersonaForge is intended to help you generate a personality for The Sims 2. It i * Critical vulnerabilities * Framework-breaking issues -## 🛡️ Support +## 🛡️ Status * [x] Active Support * [ ] Limited Support (Security patches only)