diff --git a/CompileCommand.cs b/CompileCommand.cs index 241deca..5952197 100644 --- a/CompileCommand.cs +++ b/CompileCommand.cs @@ -27,6 +27,6 @@ public class CompileCommand : ICommand } var binary = ScriptHelper.EncodeTo64(source); - File.WriteAllText(Path.Combine(Path.GetDirectoryName(FilePath), "output.glb"), binary); + File.WriteAllText(Path.Combine(Path.GetDirectoryName(FilePath), "output.glyb"), binary); } } diff --git a/Glyph.csproj b/Glyph.csproj index 319880a..7881031 100644 --- a/Glyph.csproj +++ b/Glyph.csproj @@ -6,7 +6,7 @@ enable glyph enable - 0.1.105 + 0.1.106 diff --git a/Program.cs b/Program.cs index 1c4ae69..140f4c6 100644 --- a/Program.cs +++ b/Program.cs @@ -1,5 +1,6 @@ await new CliApplicationBuilder() .AddCommand() .AddCommand() + .SetExecutableName("Glyph") .Build() .RunAsync(); diff --git a/ScriptHelper.cs b/ScriptHelper.cs index aac1678..1991583 100644 --- a/ScriptHelper.cs +++ b/ScriptHelper.cs @@ -1,5 +1,7 @@ namespace Glyph; +using System.Text; + public static class ScriptHelper { /// @@ -10,7 +12,7 @@ public static class ScriptHelper // https://arcanecode.com/2007/03/21/encoding-strings-to-base64-in-c/ static public string EncodeTo64(string toEncode) { - byte[] toEncodeAsBytes = System.Text.ASCIIEncoding.ASCII.GetBytes(toEncode); + byte[] toEncodeAsBytes = System.Text.UnicodeEncoding.Default.GetBytes(toEncode); string returnValue = System.Convert.ToBase64String(toEncodeAsBytes); return returnValue; diff --git a/install.sh b/install.sh old mode 100644 new mode 100755