diff --git a/CompileCommand.cs b/CompileCommand.cs
index 241deca..5952197 100644
--- a/CompileCommand.cs
+++ b/CompileCommand.cs
@@ -27,6 +27,6 @@ public class CompileCommand : ICommand
}
var binary = ScriptHelper.EncodeTo64(source);
- File.WriteAllText(Path.Combine(Path.GetDirectoryName(FilePath), "output.glb"), binary);
+ File.WriteAllText(Path.Combine(Path.GetDirectoryName(FilePath), "output.glyb"), binary);
}
}
diff --git a/Glyph.csproj b/Glyph.csproj
index 319880a..7881031 100644
--- a/Glyph.csproj
+++ b/Glyph.csproj
@@ -6,7 +6,7 @@
enable
glyph
enable
- 0.1.105
+ 0.1.106
diff --git a/Program.cs b/Program.cs
index 1c4ae69..140f4c6 100644
--- a/Program.cs
+++ b/Program.cs
@@ -1,5 +1,6 @@
await new CliApplicationBuilder()
.AddCommand()
.AddCommand()
+ .SetExecutableName("Glyph")
.Build()
.RunAsync();
diff --git a/ScriptHelper.cs b/ScriptHelper.cs
index aac1678..1991583 100644
--- a/ScriptHelper.cs
+++ b/ScriptHelper.cs
@@ -1,5 +1,7 @@
namespace Glyph;
+using System.Text;
+
public static class ScriptHelper
{
///
@@ -10,7 +12,7 @@ public static class ScriptHelper
// https://arcanecode.com/2007/03/21/encoding-strings-to-base64-in-c/
static public string EncodeTo64(string toEncode)
{
- byte[] toEncodeAsBytes = System.Text.ASCIIEncoding.ASCII.GetBytes(toEncode);
+ byte[] toEncodeAsBytes = System.Text.UnicodeEncoding.Default.GetBytes(toEncode);
string returnValue = System.Convert.ToBase64String(toEncodeAsBytes);
return returnValue;
diff --git a/install.sh b/install.sh
old mode 100644
new mode 100755