Renamed to QR Script
- Split into three projects: Library, Console, and Tests - Library compiles as QRScript.Interpreter to avoid conflicts
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16 changed files with 82 additions and 20 deletions
2
QRScript.Test/GlobalUsing.cs
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2
QRScript.Test/GlobalUsing.cs
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global using QRScript;
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global using QRScript.Extensions;
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28
QRScript.Test/QRScript.Test.csproj
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QRScript.Test/QRScript.Test.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<IsPackable>false</IsPackable>
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<IsTestProject>true</IsTestProject>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="coverlet.collector" Version="6.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
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<PackageReference Include="NUnit" Version="3.14.0" />
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<PackageReference Include="NUnit.Analyzers" Version="3.9.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
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</ItemGroup>
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<ItemGroup>
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<Using Include="NUnit.Framework" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\QRScript\QRScript.csproj" />
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</ItemGroup>
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</Project>
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15
QRScript.Test/UnitTest1.cs
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15
QRScript.Test/UnitTest1.cs
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namespace QRScript.Test;
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public class Tests
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{
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[SetUp]
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public void Setup()
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{
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}
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[Test]
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public void Test1()
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{
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Assert.Pass();
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}
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}
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