Renamed to QR Script

- Split into three projects: Library, Console, and Tests
- Library compiles as QRScript.Interpreter to avoid conflicts
This commit is contained in:
Tony Bark 2025-05-07 15:22:16 -04:00
parent e681e6144c
commit 6501b72973
16 changed files with 82 additions and 20 deletions

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global using QRScript;
global using QRScript.Extensions;

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
<IsTestProject>true</IsTestProject>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="coverlet.collector" Version="6.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
<PackageReference Include="NUnit" Version="3.14.0" />
<PackageReference Include="NUnit.Analyzers" Version="3.9.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
</ItemGroup>
<ItemGroup>
<Using Include="NUnit.Framework" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\QRScript\QRScript.csproj" />
</ItemGroup>
</Project>

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namespace QRScript.Test;
public class Tests
{
[SetUp]
public void Setup()
{
}
[Test]
public void Test1()
{
Assert.Pass();
}
}