S2PKG, or Sims 2 Package Manager, aims to provide a simple cross-platform solution to package management.
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Tony Bark 0b265c7768 Roadmap
- Config file sample
2025-04-30 06:38:34 -04:00
.gitignore Roadmap 2025-04-30 06:38:34 -04:00
LICENSE 🎉 Initial source commit 2025-04-30 06:28:21 -04:00
PackageManger.cs 🎉 Initial source commit 2025-04-30 06:28:21 -04:00
Program.cs 🎉 Initial source commit 2025-04-30 06:28:21 -04:00
README.md Roadmap 2025-04-30 06:38:34 -04:00
S2PK.csproj Roadmap 2025-04-30 06:38:34 -04:00
s2pk.toml.sample Roadmap 2025-04-30 06:38:34 -04:00

📦 Sims 2 Package Manager

S2PK, or Sims 2 Package Manager, aims to provide a simple cross-platform solution to package management.

🛣️ Project Roadmap

Phase Goal Status
v0.1 Core package manager
v0.2 Config file with default destination 🔜
v1.0 Stable "Release" version with documentation 🔜

🧩 Tech Stack

  • .NET 8.0
  • C# (focused on clarity, safety, minimalism)
  • System.CommandLine for CLI parsing (no external libraries)
  • Pure backend logic (no UI planned)

🗓️ Update Cycle

Type Frequency Notes
Minor Update Every 36 months Small enhancements, non-breaking changes
Patch Update As needed Bug fixes, security updates
Major Update As needed Framework upgrades, major refactors
  • Reserve months: June (Mid-Year Chill) & December (End-Year Freeze)

🛡️ Status

  • Active Support
  • Limited Support (Security patches only)
  • Maintenance Mode (Dependency-only updates)
  • Archived (No active work planned)

🎮 Relaxation Practices

  • 20% creative/recovery space built into development
  • Mandatory cooldowns after major launches (minimum 1 week)
  • Crisis Mode Activates if:
    • Critical vulnerabilities
    • Framework-breaking issues

🗒️ License

I license this project under the GPL v3 license - see LICENSE for details.