[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://dh42cdejchkr3"]

[ext_resource type="Shader" path="res://player/model/materials/face_mat.gdshader" id="1_u8nh3"]
[ext_resource type="Texture2D" uid="uid://dbag7f8i27ub1" path="res://player/model/faces/open.png" id="2_ymnw0"]

[resource]
render_priority = 0
shader = ExtResource("1_u8nh3")
shader_parameter/intensity = 4.0
shader_parameter/screen_color = Color(0.0784314, 0.556863, 1, 0.00784314)
shader_parameter/screen_red_offset = Vector2(0, 0)
shader_parameter/screen_green_offset = Vector2(0, 0)
shader_parameter/screen_blue_offset = Vector2(0, 0)
shader_parameter/pixel_size = 44.0
shader_parameter/face_texture = ExtResource("2_ymnw0")
