diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4709183 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Godot 4+ specific ignores +.godot/ diff --git a/addons/kenney_platformer_kit/License.txt b/addons/kenney_platformer_kit/License.txt new file mode 100644 index 0000000..61cb914 --- /dev/null +++ b/addons/kenney_platformer_kit/License.txt @@ -0,0 +1,25 @@ + + + Platformer Kit (2.2) + + Created/distributed by Kenney (www.kenney.nl) + Creation date: 05-12-2022 12:11 + + ------------------------------ + + License: Creative Commons Zero, CC0 + http://creativecommons.org/publicdomain/zero/1.0/ + + The content in this package is free to use in personal, educational and commercial projects. + Support the creation of these game assets by crediting 'Kenney' or 'www.kenney.nl' (this is not mandatory) + + ------------------------------ + + • Donate: donate.kenney.nl + • Patreon: patreon.com/kenney + + Follow on social media for updates: + + • Twitter: twitter.com/KenneyNL + • Instagram: instagram.com/kenney_nl + • Mastodon: mastodon.gamedev.place/@kenney \ No newline at end of file diff --git a/addons/kenney_platformer_kit/arrow.glb b/addons/kenney_platformer_kit/arrow.glb new file mode 100644 index 0000000..6297afd Binary files /dev/null and b/addons/kenney_platformer_kit/arrow.glb differ diff --git a/addons/kenney_platformer_kit/arrow.glb.import b/addons/kenney_platformer_kit/arrow.glb.import new file mode 100644 index 0000000..8074126 --- /dev/null +++ b/addons/kenney_platformer_kit/arrow.glb.import @@ -0,0 +1,41 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://d381vwu4p8ost" +path="res://.godot/imported/arrow.glb-2187652e5acaafb76bb309b9a8bf9b16.scn" + +[deps] + +source_file="res://addons/kenney_platformer_kit/arrow.glb" +dest_files=["res://.godot/imported/arrow.glb-2187652e5acaafb76bb309b9a8bf9b16.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/apply_root_scale=true 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+animation/trimming=false +animation/remove_immutable_tracks=true +import_script/path="" +_subresources={} +gltf/naming_version=1 +gltf/embedded_image_handling=1 diff --git a/addons/kenney_platformer_kit/blockDirtRampHalf.png b/addons/kenney_platformer_kit/blockDirtRampHalf.png new file mode 100644 index 0000000..0c94e3d Binary files /dev/null and b/addons/kenney_platformer_kit/blockDirtRampHalf.png differ diff --git a/addons/kenney_platformer_kit/blockDirtRampHalf.png.import b/addons/kenney_platformer_kit/blockDirtRampHalf.png.import new file mode 100644 index 0000000..2130410 --- /dev/null +++ b/addons/kenney_platformer_kit/blockDirtRampHalf.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cnqkwsylb2wiy" +path="res://.godot/imported/blockDirtRampHalf.png-201038afc582ee2a4197833d020a30a4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://addons/kenney_platformer_kit/blockDirtRampHalf.png" 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+process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/addons/kenney_platformer_kit/blockSnowHexagonLow.glb b/addons/kenney_platformer_kit/blockSnowHexagonLow.glb new file mode 100644 index 0000000..22860e2 Binary files /dev/null and b/addons/kenney_platformer_kit/blockSnowHexagonLow.glb differ diff --git a/addons/kenney_platformer_kit/blockSnowHexagonLow.glb.import b/addons/kenney_platformer_kit/blockSnowHexagonLow.glb.import new file mode 100644 index 0000000..3477adb --- /dev/null +++ b/addons/kenney_platformer_kit/blockSnowHexagonLow.glb.import @@ -0,0 +1,34 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://cu673viktgkc" +path="res://.godot/imported/blockSnowHexagonLow.glb-2b2f26051caa2cbb4c3fac6b07b40a20.scn" + +[deps] + +source_file="res://addons/kenney_platformer_kit/blockSnowHexagonLow.glb" 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+uid="uid://bu6xvg035ecji" +path="res://.godot/imported/treePineSmallSnow.png-6a520a404a8a2b28f4939ee37dc1067f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://addons/kenney_platformer_kit/treePineSmallSnow.png" +dest_files=["res://.godot/imported/treePineSmallSnow.png-6a520a404a8a2b28f4939ee37dc1067f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/addons/kenney_platformer_kit/treePineSnow.glb b/addons/kenney_platformer_kit/treePineSnow.glb new file mode 100644 index 0000000..879d3a9 Binary files /dev/null and b/addons/kenney_platformer_kit/treePineSnow.glb differ diff --git a/addons/kenney_platformer_kit/treePineSnow.glb.import b/addons/kenney_platformer_kit/treePineSnow.glb.import new file mode 100644 index 0000000..463ce47 --- /dev/null +++ b/addons/kenney_platformer_kit/treePineSnow.glb.import @@ -0,0 +1,34 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://4nbmu4nkedsk" +path="res://.godot/imported/treePineSnow.glb-38e39c8b0281040ab0a4ef546c26c865.scn" + +[deps] + +source_file="res://addons/kenney_platformer_kit/treePineSnow.glb" +dest_files=["res://.godot/imported/treePineSnow.glb-38e39c8b0281040ab0a4ef546c26c865.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=4.0 +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +import_script/path="" +_subresources={} +gltf/naming_version=1 +gltf/embedded_image_handling=1 diff --git a/addons/kenney_platformer_kit/treePineSnow.png b/addons/kenney_platformer_kit/treePineSnow.png new file mode 100644 index 0000000..cbb2a25 Binary files /dev/null and b/addons/kenney_platformer_kit/treePineSnow.png differ diff --git a/addons/kenney_platformer_kit/treePineSnow.png.import b/addons/kenney_platformer_kit/treePineSnow.png.import new file mode 100644 index 0000000..5e1ed02 --- /dev/null +++ b/addons/kenney_platformer_kit/treePineSnow.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dnxwsi4dytqqy" +path="res://.godot/imported/treePineSnow.png-ae33bd61f91311ac5fd813bfe7209f57.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://addons/kenney_platformer_kit/treePineSnow.png" +dest_files=["res://.godot/imported/treePineSnow.png-ae33bd61f91311ac5fd813bfe7209f57.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/addons/kenney_platformer_kit/treeSnow.glb b/addons/kenney_platformer_kit/treeSnow.glb new file mode 100644 index 0000000..f664671 Binary files /dev/null and b/addons/kenney_platformer_kit/treeSnow.glb differ diff --git a/addons/kenney_platformer_kit/treeSnow.glb.import b/addons/kenney_platformer_kit/treeSnow.glb.import new file mode 100644 index 0000000..0310ce4 --- /dev/null +++ b/addons/kenney_platformer_kit/treeSnow.glb.import @@ -0,0 +1,34 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://bv5dk62s0kwoh" +path="res://.godot/imported/treeSnow.glb-33a84c73e78910deca21c11fe71fc3bb.scn" + +[deps] + +source_file="res://addons/kenney_platformer_kit/treeSnow.glb" +dest_files=["res://.godot/imported/treeSnow.glb-33a84c73e78910deca21c11fe71fc3bb.scn"] + +[params] + +nodes/root_type="" +nodes/root_name="" +nodes/apply_root_scale=true +nodes/root_scale=4.0 +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +import_script/path="" +_subresources={} +gltf/naming_version=1 +gltf/embedded_image_handling=1 diff --git a/addons/kenney_platformer_kit/treeSnow.png b/addons/kenney_platformer_kit/treeSnow.png new file mode 100644 index 0000000..2e1a2e4 Binary files /dev/null and b/addons/kenney_platformer_kit/treeSnow.png differ diff --git a/addons/kenney_platformer_kit/treeSnow.png.import b/addons/kenney_platformer_kit/treeSnow.png.import new file mode 100644 index 0000000..135f815 --- /dev/null +++ b/addons/kenney_platformer_kit/treeSnow.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bnrw4sk71r35w" +path="res://.godot/imported/treeSnow.png-1344204efdb03c6bbaeeec262f5f45e1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://addons/kenney_platformer_kit/treeSnow.png" +dest_files=["res://.godot/imported/treeSnow.png-1344204efdb03c6bbaeeec262f5f45e1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/addons/one_voip/libonevoip.linux.template_debug.x86_64.so b/addons/one_voip/libonevoip.linux.template_debug.x86_64.so new file mode 100644 index 0000000..c34bd5d Binary files /dev/null and b/addons/one_voip/libonevoip.linux.template_debug.x86_64.so differ diff --git a/addons/one_voip/libonevoip.windows.template_debug.x86_64.dll b/addons/one_voip/libonevoip.windows.template_debug.x86_64.dll new file mode 100644 index 0000000..fe55a5d Binary files /dev/null and b/addons/one_voip/libonevoip.windows.template_debug.x86_64.dll differ diff --git a/addons/one_voip/onevoip.gdextension b/addons/one_voip/onevoip.gdextension new file mode 100644 index 0000000..6b28847 --- /dev/null +++ b/addons/one_voip/onevoip.gdextension @@ -0,0 +1,11 @@ +[configuration] + +entry_symbol = "one_voip_library_init" +compatibility_minimum = 4.2 + +[libraries] + +windows.release.x86_64="libonevoip.windows.template_debug.x86_64.dll" +windows.debug.x86_64="libonevoip.windows.template_debug.x86_64.dll" +linux.release.x86_64="libonevoip.linux.template_debug.x86_64.so" +linux.debug.x86_64="libonevoip.linux.template_debug.x86_64.so" diff --git a/defaults/audio_bus_layout.tres b/defaults/audio_bus_layout.tres new file mode 100644 index 0000000..030e3a2 --- /dev/null +++ b/defaults/audio_bus_layout.tres @@ -0,0 +1,32 @@ +[gd_resource type="AudioBusLayout" load_steps=3 format=3 uid="uid://bjsxjvg1jpdss"] + +[sub_resource type="AudioEffectAmplify" id="AudioEffectAmplify_4cwc3"] +resource_name = "Amplify" +volume_db = 6.0 + +[sub_resource type="VOIPInputCapture" id="VOIPInputCapture_gsvqe"] +resource_name = "VOIPInputCapture" + +[resource] +bus/1/name = &"Character" +bus/1/solo = false +bus/1/mute = false +bus/1/bypass_fx = false +bus/1/volume_db = -9.63278 +bus/1/send = &"Master" +bus/2/name = &"Speak" +bus/2/solo = false +bus/2/mute = false +bus/2/bypass_fx = false +bus/2/volume_db = 6.02 +bus/2/send = &"Master" +bus/2/effect/0/effect = SubResource("AudioEffectAmplify_4cwc3") +bus/2/effect/0/enabled = true +bus/3/name = &"Record" +bus/3/solo = false +bus/3/mute = true +bus/3/bypass_fx = false +bus/3/volume_db = 0.0 +bus/3/send = &"Master" +bus/3/effect/0/effect = SubResource("VOIPInputCapture_gsvqe") +bus/3/effect/0/enabled = true diff --git a/defaults/sky/blue_sky.tres b/defaults/sky/blue_sky.tres new file mode 100644 index 0000000..b7476d8 --- /dev/null +++ b/defaults/sky/blue_sky.tres @@ -0,0 +1,21 @@ +[gd_resource type="Sky" load_steps=5 format=3 uid="uid://jonn5eom7asv"] + +[ext_resource type="Shader" path="res://defaults/sky/sky.gdshader" id="1_nntdr"] + +[sub_resource type="FastNoiseLite" id="FastNoiseLite_p7i03"] +noise_type = 0 + +[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_bkjhb"] +seamless = true +noise = SubResource("FastNoiseLite_p7i03") + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_gu028"] +shader = ExtResource("1_nntdr") +shader_parameter/top_color = Color(0.164706, 0.541176, 0.823529, 1) +shader_parameter/bottom_color = Color(0.215686, 0.109804, 0.623529, 1) +shader_parameter/sun_scatter = Color(0.529412, 0.8, 1, 1) +shader_parameter/star_stength = 0.0 +shader_parameter/clouds_sampler = SubResource("NoiseTexture2D_bkjhb") + +[resource] +sky_material = SubResource("ShaderMaterial_gu028") diff --git a/defaults/sky/sky.gdshader b/defaults/sky/sky.gdshader new file mode 100644 index 0000000..fc9ef75 --- /dev/null +++ b/defaults/sky/sky.gdshader @@ -0,0 +1,69 @@ +shader_type sky; + +uniform sampler2D clouds_sampler : filter_linear_mipmap; +uniform vec3 top_color : source_color = vec3(1.0); +uniform vec3 bottom_color : source_color = vec3(1.0); +const float sun_radius = 0.08; +uniform vec3 sun_scatter : source_color = vec3(1.0); +uniform float star_stength : hint_range(0.0, 5.0, 0.1) = 0.0; + +// Voronoi method credit: +// The MIT License +// Copyright © 2013 Inigo Quilez +// https://www.shadertoy.com/view/ldl3Dl + +vec3 hash( vec3 x ){ + x = vec3( dot(x,vec3(127.1,311.7, 74.7)), + dot(x,vec3(269.5,183.3,246.1)), + dot(x,vec3(113.5,271.9,124.6))); + return fract(sin(x)*43758.5453123); +} + +vec3 voronoi( in vec3 x ){ + vec3 p = floor( x ); + vec3 f = fract( x ); + + float id = 0.0; + vec2 res = vec2( 100.0 ); + for( int k=-1; k<=1; k++ ) + for( int j=-1; j<=1; j++ ) + for( int i=-1; i<=1; i++ ) { + vec3 b = vec3( float(i), float(j), float(k) ); + vec3 r = vec3( b ) - f + hash( p + b ); + float d = dot( r, r ); + if( d < res.x ) { + id = dot( p+b, vec3(1.0,57.0,113.0 ) ); + res = vec2( d, res.x ); + } else if( d < res.y ) { + res.y = d; + } + } + return vec3( sqrt( res ), abs(id) ); +} + +void sky() { + float clamped_light_y = clamp(LIGHT0_DIRECTION.y, 0.0, 1.0); + vec3 sky_gradient = mix(bottom_color.rgb, top_color.rgb, clamp(EYEDIR.y, 0.0, 1.0)); + float sun_position = distance(EYEDIR.xyz, LIGHT0_DIRECTION); + float sun_mask_edge = smoothstep(sun_radius, sun_radius * 0.9, sun_position) * 0.2; + float sun_mask = smoothstep(sun_radius * 0.7, sun_radius * 0.65, sun_position) * 0.8; + float sun_color = (sun_mask_edge + sun_mask) * LIGHT0_ENERGY; + float horizon_mask = abs(EYEDIR.y * 1.0); + vec3 sunset_color = sun_scatter * (1.0 - horizon_mask); + COLOR = sky_gradient + sunset_color + (sun_color * clamp(EYEDIR.y * 4.0, 0.0, 1.0)); + // Stars + if(star_stength > 0.0){ + vec2 stars = voronoi(EYEDIR * 25.0).xz; + COLOR.rgb += smoothstep(0.025 + ((1.0 + sin(TIME + stars.y)) / 2.0) * 0.05, 0.0, stars.x) * star_stength; + } + // Clouds + vec2 cloud_uv = EYEDIR.xz / EYEDIR.y; + float cloud_mask = texture(clouds_sampler, cloud_uv * 0.05 + TIME * 0.001).x; + cloud_mask *= step(SKY_COORDS.y, 0.5); + + COLOR.rgb = mix( + COLOR.rgb, + vec3(1.0), + smoothstep(0.75, 0.85, cloud_mask) + ); +} diff --git a/defaults/world_environment.tres b/defaults/world_environment.tres new file mode 100644 index 0000000..3079bd3 --- /dev/null +++ b/defaults/world_environment.tres @@ -0,0 +1,11 @@ +[gd_resource type="Environment" load_steps=2 format=3 uid="uid://cgqlrwpgos8m3"] + +[ext_resource type="Sky" uid="uid://jonn5eom7asv" path="res://defaults/sky/blue_sky.tres" id="1_x1dgc"] + +[resource] +background_mode = 2 +sky = ExtResource("1_x1dgc") +tonemap_mode = 2 +ssao_enabled = true +ssil_enabled = true +glow_enabled = true diff --git a/levels/hub_level.tscn b/levels/hub_level.tscn new file mode 100644 index 0000000..46e01fa --- /dev/null +++ b/levels/hub_level.tscn @@ -0,0 +1,260 @@ +[gd_scene load_steps=25 format=3 uid="uid://enpjmjm7ayyu"] + +[ext_resource type="Environment" uid="uid://cgqlrwpgos8m3" path="res://defaults/world_environment.tres" id="1_o5c6e"] +[ext_resource type="PackedScene" uid="uid://bdvht85heque" path="res://addons/kenney_platformer_kit/platform.glb" id="2_gdd4m"] +[ext_resource type="Script" path="res://main/spawn_points.gd" id="2_nfojo"] +[ext_resource 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path="res://addons/kenney_platformer_kit/treePineSmall.glb" id="11_ija7e"] +[ext_resource type="PackedScene" uid="uid://qhy1y5pyo44w" path="res://addons/kenney_platformer_kit/stones.glb" id="12_ratwt"] +[ext_resource type="PackedScene" uid="uid://beid4i25wh5e4" path="res://addons/kenney_platformer_kit/rocks.glb" id="13_ffu0y"] +[ext_resource type="PackedScene" uid="uid://uxgnagsciot4" path="res://addons/kenney_platformer_kit/plant.glb" id="14_s7tov"] +[ext_resource type="PackedScene" uid="uid://d3t7uiutnveue" path="res://addons/kenney_platformer_kit/mushrooms.glb" id="15_sr2w5"] +[ext_resource type="PackedScene" uid="uid://chwks7s6o3os3" path="res://addons/kenney_platformer_kit/fenceLow.glb" id="17_cpe3a"] +[ext_resource type="PackedScene" uid="uid://di4rwrfoqrq6p" path="res://addons/kenney_platformer_kit/fenceLowCorner.glb" id="18_0xt7e"] +[ext_resource type="PackedScene" uid="uid://b1bnqe5sgno0k" path="res://addons/kenney_platformer_kit/crate.glb" id="19_kb4ci"] +[ext_resource 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true + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = ExtResource("1_o5c6e") + +[node name="SpawnPoints" type="Node3D" parent="."] +script = ExtResource("2_nfojo") + +[node name="platform2" parent="SpawnPoints" instance=ExtResource("2_gdd4m")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 4, 4) + +[node name="platform3" parent="SpawnPoints" instance=ExtResource("2_gdd4m")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 8, -24) + +[node name="platform4" parent="SpawnPoints" instance=ExtResource("2_gdd4m")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 4, 0) + +[node name="Ground" type="Node3D" parent="."] + +[node name="blockLarge2" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 0) + +[node name="blockLarge3" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 8) + +[node name="blockLarge4" parent="Ground" 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instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 0) + +[node name="blockLarge16" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 8) + +[node name="blockLarge25" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 16) + +[node name="blockLarge17" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -8) + +[node name="blockLarge18" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -8) + +[node name="blockLarge19" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 0) + +[node name="blockLarge20" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 8) + +[node name="blockLarge24" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 16) + +[node name="blockLarge21" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 8) + +[node name="blockLarge22" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 0) + +[node name="blockLarge23" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -8) + +[node name="block2" parent="Ground" instance=ExtResource("4_2mpoj")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 4, 10) + +[node name="blockLarge11" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 4, -16) + +[node name="blockLarge12" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 4, -24) + +[node name="blockLarge13" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 4, -16) + +[node name="blockLarge14" parent="Ground" instance=ExtResource("3_vpp8y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 4, -24) + +[node name="blockHexagonLow2" parent="Ground" instance=ExtResource("5_fancp")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 4, -11) + +[node name="blockSlope2" parent="Ground" instance=ExtResource("20_dpqmy")] +transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -18, 4, 10) + +[node name="blockCliffCorner2" parent="Ground" instance=ExtResource("21_f6kka")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 4, -14) + +[node name="Env" type="Node3D" parent="."] + +[node name="fence2" parent="Env" instance=ExtResource("6_hc7m2")] +transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 8, 4, 16) + +[node name="fenceCorner2" parent="Env" instance=ExtResource("7_mq6s7")] +transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 4, 4, 16) + +[node name="fenceCorner3" parent="Env" instance=ExtResource("7_mq6s7")] +transform = Transform3D(1.31134e-07, 0, -1, 0, 1, 0, 1, 0, 1.31134e-07, 12, 4, 16) + +[node name="fenceCorner4" parent="Env" instance=ExtResource("7_mq6s7")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 16, 4, 12) + +[node name="fenceCorner5" parent="Env" instance=ExtResource("7_mq6s7")] +transform = Transform3D(1, 0, -7.10543e-15, 0, 1, 0, 7.10543e-15, 0, 1, 0, 4, 12) + +[node name="fenceCorner6" parent="Env" instance=ExtResource("7_mq6s7")] +transform = Transform3D(1, 0, -7.10543e-15, 0, 1, 0, 7.10543e-15, 0, 1, 21, 4, -9) + +[node name="tree2" parent="Env" instance=ExtResource("9_k5p1f")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 21, 4, 9) + +[node name="tree3" parent="Env" instance=ExtResource("9_k5p1f")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 4, -6) + +[node name="treePine2" parent="Env" instance=ExtResource("10_ivsks")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 4, -9) + +[node name="treePineSmall2" parent="Env" instance=ExtResource("11_ija7e")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 4, 8) + +[node name="stones2" parent="Env" instance=ExtResource("12_ratwt")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9, 4, -7) + +[node name="stones3" parent="Env" instance=ExtResource("12_ratwt")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 4, -5) + +[node name="stones4" parent="Env" instance=ExtResource("12_ratwt")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13, 4, 6) + +[node name="rocks2" parent="Env" instance=ExtResource("13_ffu0y")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 4, -9) + +[node name="plant2" parent="Env" instance=ExtResource("14_s7tov")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 4, -6) + +[node name="plant3" parent="Env" instance=ExtResource("14_s7tov")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9, 4, -4) + +[node name="plant4" parent="Env" instance=ExtResource("14_s7tov")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18, 4, 6) + +[node name="plant5" parent="Env" instance=ExtResource("14_s7tov")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18, 4, 8) + +[node name="plant6" parent="Env" instance=ExtResource("14_s7tov")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 4, 14) + +[node name="plant7" parent="Env" instance=ExtResource("14_s7tov")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 4, 16) + +[node name="plant8" parent="Env" instance=ExtResource("14_s7tov")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 4, 16) + +[node name="mushrooms2" parent="Env" instance=ExtResource("15_sr2w5")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 4, -9) + +[node name="fenceLow2" parent="Env" instance=ExtResource("17_cpe3a")] +transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 13, 8, -17) + +[node name="fenceLow3" parent="Env" instance=ExtResource("17_cpe3a")] +transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 13, 8, -21) + +[node name="fenceLowCorner2" parent="Env" instance=ExtResource("18_0xt7e")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13, 8, -25) + +[node name="fenceLow4" parent="Env" instance=ExtResource("17_cpe3a")] +transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 2, 8, -21) + +[node name="fenceLow5" parent="Env" instance=ExtResource("17_cpe3a")] +transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 2, 8, -17) + +[node name="fenceLowCorner3" parent="Env" instance=ExtResource("18_0xt7e")] +transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 2, 8, -25) + +[node name="crate2" parent="Env" instance=ExtResource("19_kb4ci")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 8, -25) + +[node name="crate3" parent="Env" instance=ExtResource("19_kb4ci")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 8, -23) + +[node name="crate4" parent="Env" instance=ExtResource("19_kb4ci")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 10, -24) + +[node name="crate5" parent="Env" instance=ExtResource("19_kb4ci")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21, 4, 5) + +[node name="arrows2" parent="Env" instance=ExtResource("21_5n823")] +transform = Transform3D(-0.5, 0, 0.866025, 0, 1, 0, -0.866025, 0, -0.5, 20, 4, -7) + +[node name="flowers2" parent="Env" instance=ExtResource("22_5cyu8")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 8, -18) + +[node name="flowersLow2" parent="Env" instance=ExtResource("23_36p3d")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 8, -16) + +[node name="flowersLow3" parent="Env" instance=ExtResource("23_36p3d")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 8, -20) + +[node name="plant9" parent="Env" instance=ExtResource("14_s7tov")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 8, -20) + +[node name="plant10" parent="Env" instance=ExtResource("14_s7tov")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 8, -14) + +[node name="plant11" parent="Env" instance=ExtResource("14_s7tov")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13, 8, -18) + +[node name="Portals" type="Node3D" parent="."] + +[node name="Portal" parent="Portals" instance=ExtResource("25_yv8ub")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 8, -26) + +[node name="Portal2" parent="Portals" instance=ExtResource("25_yv8ub")] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 22, 4, -3) diff --git a/levels/portal/foam_mask.png b/levels/portal/foam_mask.png new file mode 100644 index 0000000..faa318d Binary files /dev/null and b/levels/portal/foam_mask.png differ diff --git a/levels/portal/foam_mask.png.import b/levels/portal/foam_mask.png.import new file mode 100644 index 0000000..6e74596 --- /dev/null +++ b/levels/portal/foam_mask.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c7iebe8trdpbv" +path.s3tc="res://.godot/imported/foam_mask.png-d06420bfbdb9539f5c6e4e675088d913.s3tc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} + +[deps] + +source_file="res://levels/portal/foam_mask.png" +dest_files=["res://.godot/imported/foam_mask.png-d06420bfbdb9539f5c6e4e675088d913.s3tc.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/levels/portal/portal.gd b/levels/portal/portal.gd new file mode 100644 index 0000000..5897d2c --- /dev/null +++ b/levels/portal/portal.gd @@ -0,0 +1,19 @@ +extends Node3D + +signal portal_entered(url: String) + +@export var url: String + + +func _on_portal_entered(body): + if not body is CharacterBody3D: return + await get_tree().create_timer(0.2).timeout + print("portal_entered: " + url) + portal_entered.emit(url) + + +func shut_down(_body) -> void: + $Portal/MeshInstance3D.visible = false + $Portal/MeshInstance3D2.visible = false + $Portal/OmniLight3D.visible = false + $Portal/CollisionShape3D.set_deferred("disabled", true) diff --git a/levels/portal/portal.gdshader b/levels/portal/portal.gdshader new file mode 100644 index 0000000..33b2b74 --- /dev/null +++ b/levels/portal/portal.gdshader @@ -0,0 +1,50 @@ +shader_type spatial; +render_mode unshaded; + +uniform sampler2D caustics_texture : hint_default_black; +uniform sampler2D color_gradient : source_color; +uniform sampler2D distort_noise : hint_default_black; + +uniform float flow_speed = 0.3; +uniform float vignette_size = 0.3; +uniform float vignette_blend = 0.1; +uniform float distort_strength = 0.1; +uniform float transparency = 0.5; + + +vec2 polar_coordinates(vec2 uv, vec2 center, float zoom, float repeat) +{ + vec2 dir = uv - center; + highp float radius = length(dir) * 2.0; + highp float angle = atan(dir.y, dir.x) / TAU; + return mod(vec2(radius * zoom, angle * repeat), 1.0); +} + +void vertex() +{ + float dn = texture(distort_noise, UV + TIME * 0.1).r; + VERTEX.y += dn * 0.1; +} + +void fragment() +{ + // Polar UVs + Noise for caustics + vec2 base_uv = UV; + float dn = texture(distort_noise, UV + TIME * 0.1).r; + base_uv += dn * distort_strength; + base_uv -= distort_strength / 2.0; + highp vec2 polar_uv = polar_coordinates(base_uv, vec2(0.5), 1.0, 1.0); + polar_uv.x -= TIME * flow_speed; + float caus = texture(caustics_texture, polar_uv).r; + + // Fade out caustics + float cd = distance(UV, vec2(0.5)); + float vign = 1.0 - smoothstep(vignette_size, vignette_size + vignette_blend, cd); + + // Color the caustics + float grad_uv = caus * vign; + vec3 color = texture(color_gradient, vec2(grad_uv)).rgb; + + ALBEDO = color; + ALPHA = transparency; +} \ No newline at end of file diff --git a/levels/portal/portal.material b/levels/portal/portal.material new file mode 100644 index 0000000..ae0bc40 Binary files /dev/null and b/levels/portal/portal.material differ diff --git a/levels/portal/portal.tscn b/levels/portal/portal.tscn new file mode 100644 index 0000000..a925a6d --- /dev/null +++ b/levels/portal/portal.tscn @@ -0,0 +1,84 @@ +[gd_scene load_steps=9 format=3 uid="uid://dykqq00uscsiy"] + +[ext_resource type="Script" path="res://levels/portal/portal.gd" id="1_4deld"] +[ext_resource type="Material" uid="uid://ca0wtj0y4axjm" path="res://levels/portal/portal.material" id="2_yk1uj"] +[ext_resource type="PackedScene" uid="uid://b8hsfhawld5dg" path="res://addons/kenney_platformer_kit/doorOpen.glb" id="3_u08r8"] + +[sub_resource type="PlaneMesh" id="PlaneMesh_uqi57"] +material = ExtResource("2_yk1uj") +size = Vector2(3.585, 1.63) + +[sub_resource type="BoxShape3D" id="BoxShape3D_gs3cv"] +size = Vector3(0.3, 3.585, 1.63) + +[sub_resource type="Animation" id="Animation_tc7hl"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("OmniLight3D:light_energy") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [3.141] +} + +[sub_resource type="Animation" id="Animation_ea30s"] +resource_name = "idle" +length = 2.0 +loop_mode = 1 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("OmniLight3D:light_energy") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 1, 2), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [5.0, 2.5, 5.0] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_kfovg"] +_data = { +"RESET": SubResource("Animation_tc7hl"), +"idle": SubResource("Animation_ea30s") +} + +[node name="Portal" type="Node3D"] +script = ExtResource("1_4deld") + +[node name="Portal" type="Area3D" parent="."] +transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Portal"] +transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0, 1.79371, 0) +mesh = SubResource("PlaneMesh_uqi57") + +[node name="MeshInstance3D2" type="MeshInstance3D" parent="Portal"] +transform = Transform3D(4.37114e-08, 1, 8.74228e-08, 1, -4.37114e-08, 0, 3.82137e-15, 8.74228e-08, -1, 0, 1.79371, 0) +mesh = SubResource("PlaneMesh_uqi57") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Portal"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.79371, 0) +shape = SubResource("BoxShape3D_gs3cv") + +[node name="OmniLight3D" type="OmniLight3D" parent="Portal"] +transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 1.751, 0) +light_color = Color(0.156863, 0.513726, 0.988235, 1) +light_energy = 3.141 +omni_range = 9.48185 + +[node name="AnimationPlayer" type="AnimationPlayer" parent="Portal"] +libraries = { +"": SubResource("AnimationLibrary_kfovg") +} +autoplay = "idle" + +[node name="doorOpen2" parent="." instance=ExtResource("3_u08r8")] + +[connection signal="body_entered" from="Portal" to="." method="_on_portal_entered"] diff --git a/main/connection.gd b/main/connection.gd new file mode 100644 index 0000000..7880716 --- /dev/null +++ b/main/connection.gd @@ -0,0 +1,84 @@ +extends Node +class_name Connection + +signal connected +signal disconnected + +static var is_peer_connected: bool + +@export var port: int +@export var max_clients: int +@export var host: String +@export var use_localhost_in_editor: bool + + +func _ready() -> void: + if Connection.is_server(): start_server() + connected.connect(func(): Connection.is_peer_connected = true) + disconnected.connect(func(): Connection.is_peer_connected = false) + disconnected.connect(disconnect_all) + + +static func is_server() -> bool: + return "--server" in OS.get_cmdline_args() + + +func start_server() -> void: + var peer = ENetMultiplayerPeer.new() + var err = peer.create_server(port, max_clients) + if err != OK: + print("Cannot start server. Err: " + str(err)) + disconnected.emit() + return + else: + print("Server started") + connected.emit() + + multiplayer.multiplayer_peer = peer + multiplayer.peer_connected.connect(peer_connected) + multiplayer.peer_disconnected.connect(peer_disconnected) + + +func start_client() -> void: + var address = host + if OS.has_feature("editor") and use_localhost_in_editor: + address = "localhost" + + var peer = ENetMultiplayerPeer.new() + var err = peer.create_client(address, port) + if err != OK: + print("Cannot start client. Err: " + str(err)) + disconnected.emit() + return + else: print("Connecting to server...") + + multiplayer.multiplayer_peer = peer + multiplayer.connected_to_server.connect(connected_to_server) + multiplayer.server_disconnected.connect(server_connection_failure) + multiplayer.connection_failed.connect(server_connection_failure) + + +func connected_to_server() -> void: + print("Connected to server") + connected.emit() + + +func server_connection_failure() -> void: + print("Disconnected") + disconnected.emit() + + +func peer_connected(id: int) -> void: + print("Peer connected: " + str(id)) + + +func peer_disconnected(id: int) -> void: + print("Peer disconnected: " + str(id)) + + +func disconnect_all() -> void: + multiplayer.peer_connected.disconnect(peer_connected) + multiplayer.peer_disconnected.disconnect(peer_disconnected) + multiplayer.connected_to_server.disconnect(connected_to_server) + multiplayer.server_disconnected.disconnect(server_connection_failure) + multiplayer.connection_failed.disconnect(server_connection_failure) diff --git a/main/fall_checker.gd b/main/fall_checker.gd new file mode 100644 index 0000000..c6fd0f6 --- /dev/null +++ b/main/fall_checker.gd @@ -0,0 +1,35 @@ +extends Node +class_name FallChecker + +@export var fall_height: float +@export var player_spawner: PlayerSpawner + +var timer : Timer +var players = {} # {Peer ID: Player} + + +func _ready() -> void: + if not Connection.is_server(): return + + timer = Timer.new() + add_child(timer) + timer.start(1) + timer.timeout.connect(check_fallen) + + player_spawner.player_spawned.connect(player_spawned) + player_spawner.player_despawned.connect(player_despawned) + + +func player_spawned(id: int, player: Player) -> void: + players[id] = player + + +func player_despawned(id: int) -> void: + players.erase(id) + + +func check_fallen() -> void: + for id in players.keys(): + var player = players[id] as Player + if player.global_position.y < fall_height: + player_spawner.respawn_player(id) diff --git a/main/main.tscn b/main/main.tscn new file mode 100644 index 0000000..885efe0 --- /dev/null +++ b/main/main.tscn @@ -0,0 +1,58 @@ +[gd_scene load_steps=12 format=3 uid="uid://mqnlrs6hn6g6"] + +[ext_resource type="Script" path="res://main/connection.gd" id="1_hlrxf"] +[ext_resource type="Script" path="res://voip/voip_manager.gd" id="2_u8axh"] +[ext_resource type="PackedScene" uid="uid://enpjmjm7ayyu" path="res://levels/hub_level.tscn" id="3_0cpj8"] +[ext_resource type="PackedScene" uid="uid://2ne27phhv0kl" path="res://user_data/user_data_manager.tscn" id="3_rwvlu"] +[ext_resource type="PackedScene" uid="uid://bjywb13vy4hl4" path="res://voip/voip_user.tscn" id="3_tfkyd"] +[ext_resource type="Script" path="res://main/player_spawner.gd" id="4_edyrb"] +[ext_resource type="PackedScene" uid="uid://cvl4jsitsxp0u" path="res://ui/ui.tscn" id="4_fvou2"] +[ext_resource type="PackedScene" uid="uid://ciqrpd5675boy" path="res://player/player.tscn" id="5_wb2xi"] +[ext_resource type="Script" path="res://voip/microphone.gd" id="6_fgpqb"] +[ext_resource type="Script" path="res://main/fall_checker.gd" id="9_vk48u"] + +[sub_resource type="AudioStreamMicrophone" id="AudioStreamMicrophone_40kex"] + +[node name="Main" type="Node"] + +[node name="Connection" type="Node" parent="."] +script = ExtResource("1_hlrxf") +port = 5050 +use_localhost_in_editor = true + +[node name="UserDataManager" parent="." instance=ExtResource("3_rwvlu")] + +[node name="VoipManager" type="Node" parent="." node_paths=PackedStringArray("player_spawner")] +script = ExtResource("2_u8axh") +user_scn = ExtResource("3_tfkyd") +player_spawner = NodePath("../PlayerSpawner") + +[node name="Microphone" type="AudioStreamPlayer" parent="."] +stream = SubResource("AudioStreamMicrophone_40kex") +autoplay = true +bus = &"Record" +script = ExtResource("6_fgpqb") + +[node name="UI" parent="." instance=ExtResource("4_fvou2")] + +[node name="Players" type="Node3D" parent="."] + +[node name="PlayerSpawner" type="MultiplayerSpawner" parent="." node_paths=PackedStringArray("spawn_points")] +_spawnable_scenes = PackedStringArray("res://player/player.tscn") +spawn_path = NodePath("../Players") +script = ExtResource("4_edyrb") +player_scene = ExtResource("5_wb2xi") +spawn_points = NodePath("../HubLevel/SpawnPoints") + +[node name="FallChecker" type="Node" parent="." node_paths=PackedStringArray("player_spawner")] +script = ExtResource("9_vk48u") +fall_height = -20.0 +player_spawner = NodePath("../PlayerSpawner") + +[node name="HubLevel" parent="." instance=ExtResource("3_0cpj8")] + +[connection signal="disconnected" from="Connection" to="UI" method="show_ui"] +[connection signal="connect_client" from="UI" to="Connection" method="start_client"] +[connection signal="start_server" from="UI" to="Connection" method="start_server"] + +[editable path="HubLevel"] diff --git a/main/player_spawner.gd b/main/player_spawner.gd new file mode 100644 index 0000000..1210a42 --- /dev/null +++ b/main/player_spawner.gd @@ -0,0 +1,63 @@ +extends MultiplayerSpawner +class_name PlayerSpawner + +signal player_spawned(id: int, player: Player) +signal player_despawned(id: int) + +@export var player_scene: PackedScene +@export var spawn_points: SpawnPoints + + +func _ready() -> void: + spawn_function = custom_spawn + multiplayer.peer_connected.connect(create_player) + multiplayer.peer_disconnected.connect(destroy_player) + spawned.connect(on_spawned) + despawned.connect(on_despawned) + + +func create_player(id: int): + if not multiplayer.is_server(): return + + var spawn_position = spawn_points.get_spawn_position() + spawn([id, spawn_position]) + print("Player %d spawned at " % [id] + str(spawn_position)) + + +func destroy_player(id: int): + if not multiplayer.is_server(): return + get_node(spawn_path).get_node(str(id)).queue_free() + + player_despawned.emit(id) + + +func respawn_player(id: int) -> void: + var player = get_node(spawn_path).get_node(str(id)) as Player + var spawn_position = spawn_points.get_spawn_position() + player.respawn.rpc_id(id, spawn_position) + print("Respawn player %d at " % [id] + str(spawn_position)) + + +func custom_spawn(vars) -> Node: + var id = vars[0] + var pos = vars[1] + + var p: Player = player_scene.instantiate() + p.set_multiplayer_authority(id) + p.name = str(id) + p.position = pos + + player_spawned.emit(id, p) + return p + + +func get_player_or_null(id: int) -> Player: + return get_node(spawn_path).get_node_or_null(str(id)) + + +func on_spawned(node: Node) -> void: + player_spawned.emit(node.get_multiplayer_authority(), node) + + +func on_despawned(node: Node) -> void: + player_despawned.emit(node.get_multiplayer_authority()) diff --git a/main/spawn_points.gd b/main/spawn_points.gd new file mode 100644 index 0000000..b7a7bcd --- /dev/null +++ b/main/spawn_points.gd @@ -0,0 +1,24 @@ +extends Node3D +class_name SpawnPoints + +var spawn_points: Array[Node] +var used_ids: Array[int] +var size: int + + +func _ready() -> void: + spawn_points = get_children() as Array[Node] + size = spawn_points.size() + + +func get_spawn_position() -> Vector3: + var id = 0 + for x in range(1000): + id = randi() % size + if not id in used_ids: + used_ids.push_back(id) + break + elif used_ids.size() == size: + used_ids.pop_front() + + return spawn_points[id].global_position diff --git a/player/audio_listener.gd b/player/audio_listener.gd new file mode 100644 index 0000000..3bb8e2b --- /dev/null +++ b/player/audio_listener.gd @@ -0,0 +1,15 @@ +extends AudioListener3D + +@onready var _pivot: Node3D = $"../CameraController" + + +func _ready() -> void: + if is_multiplayer_authority(): + make_current() + else: + clear_current() + + +func _process(_delta: float) -> void: + rotation_degrees = _pivot.rotation_degrees + rotation_degrees.y += 180 diff --git a/player/camera.gd b/player/camera.gd new file mode 100644 index 0000000..003e408 --- /dev/null +++ b/player/camera.gd @@ -0,0 +1,8 @@ +extends Camera3D + + +func _ready() -> void: + if is_multiplayer_authority(): + make_current() + else: + clear_current(false) diff --git a/player/camera_controller.gd b/player/camera_controller.gd new file mode 100644 index 0000000..d067635 --- /dev/null +++ b/player/camera_controller.gd @@ -0,0 +1,72 @@ +class_name CameraController +extends Node3D + +@export_node_path var player_path : NodePath +@export var invert_mouse_y := false +@export_range(0.0, 1.0) var mouse_sensitivity := 0.25 +@export_range(0.0, 8.0) var joystick_sensitivity := 2.0 +@export var tilt_upper_limit := deg_to_rad(-60.0) +@export var tilt_lower_limit := deg_to_rad(60.0) + +@onready var camera: Camera3D = $PlayerCamera +@onready var _camera_spring_arm: SpringArm3D = $CameraSpringArm +@onready var _pivot: Node3D = $CameraSpringArm/CameraThirdPersonPivot + +var _rotation_input: float +var _tilt_input: float +var _mouse_input := false +var _offset: Vector3 +var _anchor: CharacterBody3D +var _euler_rotation: Vector3 + + +func _ready() -> void: + if not is_multiplayer_authority(): + set_process_input(false) + set_physics_process(false) + + +func _unhandled_input(event: InputEvent) -> void: + _mouse_input = event is InputEventMouseMotion and Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED + if _mouse_input: + _rotation_input = -event.relative.x * mouse_sensitivity + _tilt_input = -event.relative.y * mouse_sensitivity + + +func _physics_process(delta: float) -> void: + if not _anchor: return + + _rotation_input += Input.get_action_raw_strength("camera_left") - Input.get_action_raw_strength("camera_right") + _tilt_input += Input.get_action_raw_strength("camera_up") - Input.get_action_raw_strength("camera_down") + + if EditMode.is_enabled: + _rotation_input = 0.0 + _tilt_input = 0.0 + + if invert_mouse_y: + _tilt_input *= -1 + + # Set camera controller to current ground level for the character + var target_position := _anchor.global_position + _offset + target_position.y = lerp(global_position.y, _anchor._ground_height, 0.1) + global_position = target_position + + # Rotates camera using euler rotation + _euler_rotation.x += _tilt_input * delta + _euler_rotation.x = clamp(_euler_rotation.x, tilt_lower_limit, tilt_upper_limit) + _euler_rotation.y += _rotation_input * delta + + transform.basis = Basis.from_euler(_euler_rotation) + + camera.global_transform = _pivot.global_transform + camera.rotation.z = 0 + + _rotation_input = 0.0 + _tilt_input = 0.0 + + +func setup(anchor: CharacterBody3D) -> void: + _anchor = anchor + _offset = global_transform.origin - anchor.global_transform.origin + camera.global_transform = camera.global_transform.interpolate_with(_pivot.global_transform, 0.1) + _camera_spring_arm.add_excluded_object(_anchor.get_rid()) diff --git a/player/model/character_blend_tree.tres b/player/model/character_blend_tree.tres new file mode 100644 index 0000000..5aa3938 --- /dev/null +++ b/player/model/character_blend_tree.tres @@ -0,0 +1,108 @@ +[gd_resource type="AnimationNodeBlendTree" load_steps=24 format=3 uid="uid://ctycm6blx4sw4"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_dpb3n"] + +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_766tv"] + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_080es"] +animation = &"Godot Custom Animations/simple_blink" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_cakye"] +animation = &"simple_punch" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_u6r87"] +animation = &"Godot Custom Animations/default_heartbeat" + +[sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_rfqjk"] +filter_enabled = true +filters = ["Armature/Skeleton3D:finger_1_1.L", "Armature/Skeleton3D:finger_1_2.L", "Armature/Skeleton3D:finger_2_1.L", "Armature/Skeleton3D:finger_2_2.L", "Armature/Skeleton3D:finger_3_1.L", "Armature/Skeleton3D:finger_3_2.L", "Armature/Skeleton3D:finger_4_1.L", "Armature/Skeleton3D:finger_4_2.L", "Armature/Skeleton3D:lowerarm.L", "Armature/Skeleton3D:thumb_1.L", "Armature/Skeleton3D:thumb_2.L", "Armature/Skeleton3D:torso", "Armature/Skeleton3D:upperarm.L"] +sync = true +fadein_time = 0.1 +fadeout_time = 0.1 + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pi646"] +animation = &"fall" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_53liu"] +animation = &"ground_impact" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nan6l"] +animation = &"Idle" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_fy3xa"] +animation = &"jump" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_qysix"] +animation = &"run" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ynydo"] +animation = &"walk" + +[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_cfy75"] +blend_point_0/node = SubResource("AnimationNodeAnimation_qysix") +blend_point_0/pos = 1.0 +blend_point_1/node = SubResource("AnimationNodeAnimation_ynydo") +blend_point_1/pos = 0.0 +min_space = 0.0 + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_5sbif"] + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_sawiy"] +xfade_time = 0.2 + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_xu61x"] +xfade_time = 0.2 + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_2yld2"] +xfade_time = 0.2 + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ad878"] +xfade_time = 0.1 + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_63es0"] +xfade_time = 0.1 + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_bsdcg"] +xfade_time = 0.2 +switch_mode = 2 + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_rbpx6"] +xfade_time = 0.1 +switch_mode = 1 + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_42lpg"] + +[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_k7175"] +states/End/position = Vector2(701, 90) +states/Start/position = Vector2(212, 90) +states/fall/node = SubResource("AnimationNodeAnimation_pi646") +states/fall/position = Vector2(342, 207) +states/ground_impact/node = SubResource("AnimationNodeAnimation_53liu") +states/ground_impact/position = Vector2(521, 207) +states/idle/node = SubResource("AnimationNodeAnimation_nan6l") +states/idle/position = Vector2(328, 90) +states/jump/node = SubResource("AnimationNodeAnimation_fy3xa") +states/jump/position = Vector2(179, 207) +states/move/node = SubResource("AnimationNodeBlendSpace1D_cfy75") +states/move/position = Vector2(531, 90) +transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_5sbif"), "idle", "move", SubResource("AnimationNodeStateMachineTransition_sawiy"), "move", "idle", SubResource("AnimationNodeStateMachineTransition_xu61x"), "jump", "fall", SubResource("AnimationNodeStateMachineTransition_2yld2"), "idle", "jump", SubResource("AnimationNodeStateMachineTransition_ad878"), "fall", "ground_impact", SubResource("AnimationNodeStateMachineTransition_63es0"), "ground_impact", "idle", SubResource("AnimationNodeStateMachineTransition_bsdcg"), "ground_impact", "move", SubResource("AnimationNodeStateMachineTransition_rbpx6"), "move", "jump", SubResource("AnimationNodeStateMachineTransition_42lpg")] +graph_offset = Vector2(4, -47) + +[resource] +graph_offset = Vector2(-162.506, 80.4752) +nodes/Add2/node = SubResource("AnimationNodeAdd2_766tv") +nodes/Add2/position = Vector2(260, 80) +"nodes/Add2 2/node" = SubResource("AnimationNodeAdd2_dpb3n") +"nodes/Add2 2/position" = Vector2(540, 80) +nodes/Animation/node = SubResource("AnimationNodeAnimation_u6r87") +nodes/Animation/position = Vector2(-160, 80) +"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_080es") +"nodes/Animation 2/position" = Vector2(-160, 200) +"nodes/Animation 3/node" = SubResource("AnimationNodeAnimation_cakye") +"nodes/Animation 3/position" = Vector2(20, 520) +nodes/PunchOneShot/node = SubResource("AnimationNodeOneShot_rfqjk") +nodes/PunchOneShot/position = Vector2(300, 380) +nodes/StateMachine/node = SubResource("AnimationNodeStateMachine_k7175") +nodes/StateMachine/position = Vector2(20, 380) +nodes/output/position = Vector2(780, 80) +node_connections = [&"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2", &"Add2 2", 0, &"Add2", &"Add2 2", 1, &"PunchOneShot", &"PunchOneShot", 0, &"StateMachine", &"PunchOneShot", 1, &"Animation 3", &"output", 0, &"Add2 2"] diff --git a/player/model/character_skin.gd b/player/model/character_skin.gd new file mode 100644 index 0000000..04e8a4e --- /dev/null +++ b/player/model/character_skin.gd @@ -0,0 +1,58 @@ +class_name CharacterSkin +extends Node3D + +@export var main_animation_player : AnimationPlayer + +var moving_blend_path := "parameters/StateMachine/move/blend_position" + +# False : set animation to "idle" +# True : set animation to "move" +@onready var moving : bool = false : set = set_moving + +# Blend value between the walk and run cycle +# 0.0 walk - 1.0 run +@onready var move_speed : float = 0.0 : set = set_moving_speed +@onready var animation_tree : AnimationTree = $AnimationTree +@onready var state_machine : AnimationNodeStateMachinePlayback = animation_tree.get("parameters/StateMachine/playback") + +@onready var _step_sound: AudioStreamPlayer3D = $StepSound +@onready var _landing_sound: AudioStreamPlayer3D = $LandingSound + + +func _ready(): + animation_tree.active = true + main_animation_player["playback_default_blend_time"] = 0.1 + + +@rpc("authority", "call_local", "unreliable_ordered") +func set_moving(value : bool): + moving = value + if moving: + state_machine.travel("move") + else: + state_machine.travel("idle") + + +@rpc("authority", "call_local", "unreliable_ordered") +func set_moving_speed(value : float): + move_speed = clamp(value, 0.0, 1.0) + animation_tree.set(moving_blend_path, move_speed) + + +@rpc("authority", "call_local", "unreliable_ordered") +func jump(): + state_machine.travel("jump") + + +@rpc("authority", "call_local", "unreliable_ordered") +func fall(): + state_machine.travel("fall") + + +func play_step_sound(): + _step_sound.pitch_scale = randfn(1.1, 0.05) + _step_sound.play() + + +func play_landing_sound(): + _landing_sound.play() diff --git a/player/model/character_skin.tscn b/player/model/character_skin.tscn new file mode 100644 index 0000000..c49954d --- /dev/null +++ b/player/model/character_skin.tscn @@ -0,0 +1,2701 @@ +[gd_scene load_steps=20 format=3 uid="uid://c0mo8tek77du4"] + +[ext_resource type="Script" path="res://player/model/character_skin.gd" id="2_cp6td"] +[ext_resource type="PackedScene" uid="uid://db7wkegkjmixy" path="res://player/model/gdbot.glb" id="2_v8h3f"] +[ext_resource type="Material" uid="uid://dh42cdejchkr3" path="res://player/model/materials/face_mat.tres" id="3_fvn82"] +[ext_resource type="AnimationNodeBlendTree" uid="uid://ctycm6blx4sw4" path="res://player/model/character_blend_tree.tres" id="3_hscum"] +[ext_resource type="Material" uid="uid://cq6bdna8ieu87" path="res://player/model/materials/heart_core_mat.tres" id="3_oijnk"] +[ext_resource type="Animation" uid="uid://b627b68jhaqwt" path="res://player/model/custom_animations/default_heartbeat.tres" id="3_xjurk"] +[ext_resource type="Animation" uid="uid://diuutac72yquv" path="res://player/model/custom_animations/simple_blink.tres" id="4_5i6m7"] +[ext_resource type="Material" uid="uid://4ugdxr58llu8" path="res://player/model/materials/glass_mat.tres" id="4_5srhf"] +[ext_resource type="AudioStream" uid="uid://bx0t7f2nuk2lr" path="res://player/model/sounds/step.wav" id="9_hd4rs"] +[ext_resource type="AudioStream" uid="uid://cbcb2d63weegs" path="res://player/model/sounds/landing.wav" id="10_owoec"] + +[sub_resource type="Animation" id="Animation_kkfn2"] +resource_name = "Idle" +length = 3.0 +loop_mode = 1 +tracks/0/type = "position_3d" +tracks/0/imported = true +tracks/0/enabled = true +tracks/0/path = NodePath("Armature/Skeleton3D:torso") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = PackedFloat32Array(0, 1, 0.0192032, -1.6788e-09, 0.531767, 0.0333333, 1, 0.0191472, -1.6739e-09, 0.531361, 0.0666667, 1, 0.0189824, -1.65949e-09, 0.530245, 0.1, 1, 0.0187139, -1.63602e-09, 0.528572, 0.133333, 1, 0.0183468, -1.60393e-09, 0.526497, 0.166667, 1, 0.0178861, -1.56365e-09, 0.524172, 0.2, 1, 0.0173369, -1.51564e-09, 0.521752, 0.233333, 1, 0.0167043, -1.46034e-09, 0.519388, 0.266667, 1, 0.0159933, -1.39818e-09, 0.517236, 0.3, 1, 0.0152089, -1.32961e-09, 0.515449, 0.333333, 1, 0.0143563, -1.25507e-09, 0.514179, 0.366667, 1, 0.0134405, 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+parameters/PunchOneShot/internal_active = false +parameters/PunchOneShot/request = 0 +parameters/StateMachine/move/blend_position = 0 + +[node name="StepSound" type="AudioStreamPlayer3D" parent="."] +stream = ExtResource("9_hd4rs") +bus = &"Character" + +[node name="LandingSound" type="AudioStreamPlayer3D" parent="."] +stream = ExtResource("10_owoec") +bus = &"Character" + +[editable path="gdbot"] diff --git a/player/model/custom_animations/default_heartbeat.tres b/player/model/custom_animations/default_heartbeat.tres new file mode 100644 index 0000000..bc95b5d --- /dev/null +++ b/player/model/custom_animations/default_heartbeat.tres @@ -0,0 +1,17 @@ +[gd_resource type="Animation" format=3 uid="uid://b627b68jhaqwt"] + +[resource] +length = 3.0 +loop_mode = 1 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Armature/Skeleton3D/gdbot_mesh:surface_material_override/2:emission_energy_multiplier") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 1.5, 3), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [0.5, 3.0, 0.5] +} diff --git a/player/model/custom_animations/simple_blink.tres b/player/model/custom_animations/simple_blink.tres new file mode 100644 index 0000000..393f402 --- /dev/null +++ b/player/model/custom_animations/simple_blink.tres @@ -0,0 +1,20 @@ +[gd_resource type="Animation" load_steps=3 format=3 uid="uid://diuutac72yquv"] + +[ext_resource type="Texture2D" uid="uid://dbag7f8i27ub1" path="res://player/model/faces/open.png" id="1_vbky0"] +[ext_resource type="Texture2D" uid="uid://ci7cn145ld3l5" path="res://player/model/faces/closed.png" id="2_xwfhj"] + +[resource] +length = 4.0 +loop_mode = 1 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Armature/Skeleton3D/gdbot_mesh:surface_material_override/1:shader_parameter/face_texture") +tracks/0/interp = 0 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(1.5, 1.7, 1.9, 2.1, 2.5), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1), +"update": 1, +"values": [ExtResource("1_vbky0"), ExtResource("2_xwfhj"), ExtResource("1_vbky0"), ExtResource("2_xwfhj"), ExtResource("1_vbky0")] +} diff --git a/player/model/default_state_machine.tres b/player/model/default_state_machine.tres new file mode 100644 index 0000000..974029f --- /dev/null +++ b/player/model/default_state_machine.tres @@ -0,0 +1,3 @@ +[gd_resource type="AnimationNodeStateMachinePlayback" format=3 uid="uid://uhx6kfu45rrc"] + +[resource] diff --git a/player/model/faces/closed.png b/player/model/faces/closed.png new file mode 100644 index 0000000..832b7ef Binary files /dev/null and b/player/model/faces/closed.png differ diff --git a/player/model/faces/closed.png.import b/player/model/faces/closed.png.import new file mode 100644 index 0000000..5c1cee8 --- /dev/null +++ b/player/model/faces/closed.png.import @@ 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vec4(1.0); + +uniform vec2 screen_red_offset = vec2(0.0); +uniform vec2 screen_green_offset = vec2(0.0); +uniform vec2 screen_blue_offset = vec2(0.0); + +uniform float pixel_size = 20.0; + +void fragment() { + + vec2 scaled_uv = round(UV * pixel_size) / pixel_size; + + float face_red = 1.0 - texture(face_texture, screen_red_offset + scaled_uv).x; + float face_green = 1.0 - texture(face_texture, screen_green_offset + scaled_uv).x; + float face_blue = 1.0 - texture(face_texture, screen_blue_offset + scaled_uv).x; + + vec2 grid_2d = sin(fract(UV * pixel_size + 0.5) * 3.14); + float grid = grid_2d.x * grid_2d.y; + grid = grid * 0.6 + 0.4; + + ALBEDO = vec3(0.0); + SPECULAR = 0.25; + ROUGHNESS = 0.45; + + vec3 iris = vec3(0.0); + + iris.r = ((screen_color.r * face_red) / 3.0); + iris.g = ((screen_color.g * face_green) / 3.0); + iris.b = ((screen_color.b * face_blue) / 3.0); + iris.rgb *= 1.0 - screen_color.a; + + vec3 fill = screen_color.rgb * screen_color.a; + + EMISSION = (iris + fill) * grid * intensity; + +} diff --git a/player/model/materials/face_mat.tres b/player/model/materials/face_mat.tres new file mode 100644 index 0000000..cabb18d --- /dev/null +++ b/player/model/materials/face_mat.tres @@ -0,0 +1,15 @@ +[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://dh42cdejchkr3"] + +[ext_resource type="Shader" path="res://player/model/materials/face_mat.gdshader" id="1_u8nh3"] +[ext_resource type="Texture2D" uid="uid://ci7cn145ld3l5" path="res://player/model/faces/closed.png" id="2_r4pvf"] + +[resource] +render_priority = 0 +shader = ExtResource("1_u8nh3") +shader_parameter/intensity = 4.0 +shader_parameter/screen_color = Color(0.0784314, 0.556863, 1, 0.00784314) +shader_parameter/screen_red_offset = Vector2(0, 0) +shader_parameter/screen_green_offset = Vector2(0, 0) +shader_parameter/screen_blue_offset = Vector2(0, 0) +shader_parameter/pixel_size = 44.0 +shader_parameter/face_texture = ExtResource("2_r4pvf") diff --git a/player/model/materials/glass_mat.tres b/player/model/materials/glass_mat.tres new file mode 100644 index 0000000..aa603d3 --- /dev/null +++ b/player/model/materials/glass_mat.tres @@ -0,0 +1,7 @@ +[gd_resource type="StandardMaterial3D" format=3 uid="uid://4ugdxr58llu8"] + +[resource] +transparency = 1 +albedo_color = Color(1, 1, 1, 0.443137) +metallic_specular = 1.0 +roughness = 0.1 diff --git a/player/model/materials/heart_core_mat.tres b/player/model/materials/heart_core_mat.tres new file mode 100644 index 0000000..5d8ee8c --- /dev/null +++ b/player/model/materials/heart_core_mat.tres @@ -0,0 +1,7 @@ +[gd_resource type="StandardMaterial3D" format=3 uid="uid://cq6bdna8ieu87"] + +[resource] +albedo_color = Color(0, 0, 0, 1) +emission_enabled = true +emission = Color(0, 1, 0.392157, 1) +emission_energy_multiplier = 0.831129 diff --git a/player/model/sounds/landing.wav b/player/model/sounds/landing.wav new file mode 100644 index 0000000..ad2bbb8 Binary files /dev/null and b/player/model/sounds/landing.wav differ diff --git a/player/model/sounds/landing.wav.import b/player/model/sounds/landing.wav.import new file mode 100644 index 0000000..f3a47cc --- /dev/null +++ b/player/model/sounds/landing.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://cbcb2d63weegs" +path="res://.godot/imported/landing.wav-af9f0fb6e2c7495f9e2392633d92b046.sample" + +[deps] + +source_file="res://player/model/sounds/landing.wav" +dest_files=["res://.godot/imported/landing.wav-af9f0fb6e2c7495f9e2392633d92b046.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/player/model/sounds/step.wav b/player/model/sounds/step.wav new file mode 100644 index 0000000..4eeb025 Binary files /dev/null and b/player/model/sounds/step.wav differ diff --git a/player/model/sounds/step.wav.import b/player/model/sounds/step.wav.import new file mode 100644 index 0000000..df0884c --- /dev/null +++ b/player/model/sounds/step.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://bx0t7f2nuk2lr" +path="res://.godot/imported/step.wav-79a20c90fb5056e8188ac1531dfedbf8.sample" + +[deps] + +source_file="res://player/model/sounds/step.wav" +dest_files=["res://.godot/imported/step.wav-79a20c90fb5056e8188ac1531dfedbf8.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 diff --git a/player/player.gd b/player/player.gd new file mode 100644 index 0000000..1f14341 --- /dev/null +++ b/player/player.gd @@ -0,0 +1,191 @@ +extends CharacterBody3D +class_name Player + +## Character maximum run speed on the ground. +@export var move_speed := 8.0 +## Forward impulse after a melee attack. +@export var attack_impulse := 10.0 +## Movement acceleration (how fast character achieve maximum speed) +@export var acceleration := 6.0 +## Jump impulse +@export var jump_initial_impulse := 12.0 +## Jump impulse when player keeps pressing jump +@export var jump_additional_force := 4.5 +## Player model rotation speed +@export var rotation_speed := 12.0 +## Minimum horizontal speed on the ground. This controls when the character's animation tree changes +## between the idle and running states. +@export var stopping_speed := 1.0 +## Clamp sync delta for faster interpolation +@export var sync_delta_max := 0.2 + +@onready var _rotation_root: Node3D = $CharacterRotationRoot +@onready var _camera_controller: CameraController = $CameraController +@onready var _ground_shapecast: ShapeCast3D = $GroundShapeCast +@onready var _character_skin: CharacterSkin = $CharacterRotationRoot/CharacterSkin +@onready var _synchronizer: MultiplayerSynchronizer = $MultiplayerSynchronizer + +@onready var _move_direction := Vector3.ZERO +@onready var _last_strong_direction := Vector3.FORWARD +@onready var _gravity: float = -30.0 +@onready var _ground_height: float = 0.0 + +## Sync properties +@export var _position: Vector3 +@export var _velocity: Vector3 +@export var _direction: Vector3 = Vector3.ZERO +@export var _strong_direction: Vector3 = Vector3.FORWARD + +var position_before_sync: Vector3 + +var last_sync_time_ms: int +var sync_delta: float + + +func _ready() -> void: + if is_multiplayer_authority(): + _camera_controller.setup(self) + else: + rotation_speed /= 1.5 + _synchronizer.delta_synchronized.connect(on_synchronized) + _synchronizer.synchronized.connect(on_synchronized) + on_synchronized() + + +func _physics_process(delta: float) -> void: + if not is_multiplayer_authority(): interpolate_client(delta); return + + # Calculate ground height for camera controller + if _ground_shapecast.get_collision_count() > 0: + for collision_result in _ground_shapecast.collision_result: + _ground_height = max(_ground_height, collision_result.point.y) + else: + _ground_height = global_position.y + _ground_shapecast.target_position.y + if global_position.y < _ground_height: + _ground_height = global_position.y + + # Get input and movement state + var is_just_jumping := Input.is_action_just_pressed("jump") and is_on_floor() + var is_air_boosting := Input.is_action_pressed("jump") and not is_on_floor() and velocity.y > 0.0 + + _move_direction = _get_camera_oriented_input() + + if EditMode.is_enabled: + is_just_jumping = false + is_air_boosting = false + _move_direction = Vector3.ZERO + + # To not orient quickly to the last input, we save a last strong direction, + # this also ensures a good normalized value for the rotation basis. + if _move_direction.length() > 0.2: + _last_strong_direction = _move_direction.normalized() + + _orient_character_to_direction(_last_strong_direction, delta) + + # We separate out the y velocity to not interpolate on the gravity + var y_velocity := velocity.y + velocity.y = 0.0 + velocity = velocity.lerp(_move_direction * move_speed, acceleration * delta) + if _move_direction.length() == 0 and velocity.length() < stopping_speed: + velocity = Vector3.ZERO + velocity.y = y_velocity + + # Update position + + velocity.y += _gravity * delta + + if is_just_jumping: + velocity.y += jump_initial_impulse + elif is_air_boosting: + velocity.y += jump_additional_force * delta + + # Set character animation + if is_just_jumping: + _character_skin.jump.rpc() + elif not is_on_floor() and velocity.y < 0: + _character_skin.fall.rpc() + elif is_on_floor(): + var xz_velocity := Vector3(velocity.x, 0, velocity.z) + if xz_velocity.length() > stopping_speed: + _character_skin.set_moving.rpc(true) + _character_skin.set_moving_speed.rpc(inverse_lerp(0.0, move_speed, xz_velocity.length())) + else: + _character_skin.set_moving.rpc(false) + + var position_before := global_position + move_and_slide() + var position_after := global_position + + # If velocity is not 0 but the difference of positions after move_and_slide is, + # character might be stuck somewhere! + var delta_position := position_after - position_before + var epsilon := 0.001 + if delta_position.length() < epsilon and velocity.length() > epsilon: + global_position += get_wall_normal() * 0.1 + + set_sync_properties() + + +func set_sync_properties() -> void: + _position = position + _velocity = velocity + _direction = _move_direction + _strong_direction = _last_strong_direction + + +func on_synchronized() -> void: + velocity = _velocity + position_before_sync = position + + var sync_time_ms = Time.get_ticks_msec() + sync_delta = clampf(float(sync_time_ms - last_sync_time_ms) / 1000, 0, sync_delta_max) + last_sync_time_ms = sync_time_ms + + +func interpolate_client(delta: float) -> void: + _orient_character_to_direction(_strong_direction, delta) + + if _direction.length() == 0: + # Don't interpolate to avoid small jitter when stopping + if (_position - position).length() > 1.0 and _velocity.is_zero_approx(): + position = _position # Fix misplacement + else: + # Interpolate between position_before_sync and _position + # and add to ongoing movement to compensate misplacement + var t = 1.0 if is_zero_approx(sync_delta) else delta / sync_delta + sync_delta = clampf(sync_delta - delta, 0, sync_delta_max) + + var less_misplacement = position_before_sync.move_toward(_position, t) + position += less_misplacement - position_before_sync + position_before_sync = less_misplacement + + velocity.y += _gravity * delta + move_and_slide() + + +func _get_camera_oriented_input() -> Vector3: + var raw_input := Input.get_vector("move_left", "move_right", "move_up", "move_down") + + var input := Vector3.ZERO + # This is to ensure that diagonal input isn't stronger than axis aligned input + input.x = -raw_input.x * sqrt(1.0 - raw_input.y * raw_input.y / 2.0) + input.z = -raw_input.y * sqrt(1.0 - raw_input.x * raw_input.x / 2.0) + + input = _camera_controller.global_transform.basis * input + input.y = 0.0 + return input + + +func _orient_character_to_direction(direction: Vector3, delta: float) -> void: + var left_axis := Vector3.UP.cross(direction) + var rotation_basis := Basis(left_axis, Vector3.UP, direction).get_rotation_quaternion() + var model_scale := _rotation_root.transform.basis.get_scale() + _rotation_root.transform.basis = Basis(_rotation_root.transform.basis.get_rotation_quaternion().slerp(rotation_basis, delta * rotation_speed)).scaled( + model_scale + ) + + +@rpc("any_peer", "call_remote", "reliable") +func respawn(spawn_position: Vector3) -> void: + global_position = spawn_position + velocity = Vector3.ZERO diff --git a/player/player.tscn b/player/player.tscn new file mode 100644 index 0000000..2bcf04f --- /dev/null +++ b/player/player.tscn @@ -0,0 +1,173 @@ +[gd_scene load_steps=19 format=3 uid="uid://ciqrpd5675boy"] + +[ext_resource type="Script" path="res://player/player.gd" id="1_pdbxc"] +[ext_resource type="Script" path="res://player/camera_controller.gd" id="2_2fob2"] +[ext_resource type="Script" path="res://player/audio_listener.gd" id="2_4csdy"] +[ext_resource type="Script" path="res://player/camera.gd" id="3_qxleh"] +[ext_resource type="PackedScene" uid="uid://c0mo8tek77du4" path="res://player/model/character_skin.tscn" id="3_ufinh"] +[ext_resource type="Script" path="res://ui/floating_nickname.gd" id="6_f61mk"] +[ext_resource type="Resource" uid="uid://rclnl7v8k722" path="res://user_data/user_data_events.res" id="7_bgpps"] + +[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_8x2xm"] + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_g6jd1"] +albedo_color = Color(1, 0, 0, 1) + +[sub_resource type="BoxMesh" id="BoxMesh_nd4sr"] +material = SubResource("StandardMaterial3D_g6jd1") +size = Vector3(0.7, 0.3, 0.5) + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wn7lu"] +albedo_color = Color(0, 0, 1, 1) + +[sub_resource type="BoxMesh" id="BoxMesh_kin6n"] +material = SubResource("StandardMaterial3D_wn7lu") +size = Vector3(0.7, 0.3, 0.5) + +[sub_resource type="SeparationRayShape3D" id="SeparationRayShape3D_gqx4v"] + +[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_2ooex"] +dof_blur_far_enabled = true +dof_blur_far_distance = 100.0 + +[sub_resource type="CylinderShape3D" id="CylinderShape3D_s5n07"] + +[sub_resource type="LabelSettings" id="LabelSettings_sr337"] +font_size = 24 +font_color = Color(1, 1, 1, 0.701961) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_bjie3"] +bg_color = Color(0.251, 1, 0, 0.7) +corner_radius_top_left = 25 +corner_radius_top_right = 25 +corner_radius_bottom_right = 25 +corner_radius_bottom_left = 25 + +[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_g0ye7"] +properties/0/path = NodePath(".:_position") +properties/0/spawn = true +properties/0/replication_mode = 1 +properties/1/path = NodePath(".:_velocity") +properties/1/spawn = true +properties/1/replication_mode = 1 +properties/2/path = NodePath(".:_direction") +properties/2/spawn = true +properties/2/replication_mode = 1 +properties/3/path = NodePath(".:_strong_direction") +properties/3/spawn = true +properties/3/replication_mode = 1 + +[node name="Player" type="CharacterBody3D" groups=["damageables"]] +top_level = true +axis_lock_angular_x = true +axis_lock_angular_y = true +axis_lock_angular_z = true +script = ExtResource("1_pdbxc") + +[node name="CharacterCollisionShape" type="CollisionShape3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) +shape = SubResource("CapsuleShape3D_8x2xm") + +[node name="AudioListener3D" type="AudioListener3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.8, -0.2) +script = ExtResource("2_4csdy") + +[node name="MeshInstance3D" type="MeshInstance3D" parent="AudioListener3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.35, 0, 0) +visible = false +mesh = SubResource("BoxMesh_nd4sr") + +[node name="MeshInstance3D2" type="MeshInstance3D" parent="AudioListener3D"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.35, 0, 0) +visible = false +mesh = SubResource("BoxMesh_kin6n") + +[node name="CameraController" type="Node3D" parent="."] +top_level = true +script = ExtResource("2_2fob2") +invert_mouse_y = true +tilt_upper_limit = 0.48 +tilt_lower_limit = -0.8 + +[node name="CameraSpringArm" type="SpringArm3D" parent="CameraController"] +transform = Transform3D(-1, -5.15034e-15, -8.74228e-08, -3.23484e-08, 0.929023, 0.370022, 8.12178e-08, 0.370022, -0.929023, 0, 2.33984, 0) +shape = SubResource("SeparationRayShape3D_gqx4v") +spring_length = 6.0 + +[node name="CameraThirdPersonPivot" type="Marker3D" parent="CameraController/CameraSpringArm"] +transform = Transform3D(1, 0, -7.10543e-15, 0, 1, 0, 0, 0, 1, 1.42109e-14, 2.38419e-07, 10) + +[node name="PlayerCamera" type="Camera3D" parent="CameraController"] +transform = Transform3D(-1, -3.71248e-14, -8.74228e-08, -3.23484e-08, 0.929023, 0.370022, 8.12178e-08, 0.370022, -0.929023, -8.74228e-07, 6.04006, -9.29023) +top_level = true +attributes = SubResource("CameraAttributesPractical_2ooex") +fov = 50.0 +script = ExtResource("3_qxleh") + +[node name="GroundShapeCast" type="ShapeCast3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) +shape = SubResource("CylinderShape3D_s5n07") +target_position = Vector3(0, -2.6, 0) +margin = 0.5 +max_results = 1 +debug_shape_custom_color = Color(0.658824, 1, 0, 1) + +[node name="CharacterRotationRoot" type="Node3D" parent="."] + +[node name="CharacterSkin" parent="CharacterRotationRoot" instance=ExtResource("3_ufinh")] + +[node name="Nickname" type="Control" parent="." node_paths=PackedStringArray("label", "speaking_indicator", "anchor")] +layout_mode = 3 +anchors_preset = 0 +mouse_filter = 1 +script = ExtResource("6_f61mk") +user_data_events = ExtResource("7_bgpps") +label = NodePath("HBoxContainer/Nickname") +speaking_indicator = NodePath("HBoxContainer/Control/SpeakIndicator") +anchor = NodePath("..") +offset = Vector3(0, 3, 0) + +[node name="HBoxContainer" type="HBoxContainer" parent="Nickname"] +layout_mode = 1 +anchors_preset = 7 +anchor_left = 0.5 +anchor_top = 1.0 +anchor_right = 0.5 +anchor_bottom = 1.0 +offset_left = -20.0 +offset_top = -40.0 +offset_right = 20.0 +grow_horizontal = 2 +grow_vertical = 0 +theme_override_constants/separation = 10 +alignment = 1 + +[node name="Nickname" type="Label" parent="Nickname/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 4 +text = "Player One" +label_settings = SubResource("LabelSettings_sr337") +horizontal_alignment = 1 + +[node name="Control" type="Control" parent="Nickname/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 4 +size_flags_vertical = 4 +mouse_filter = 1 + +[node name="SpeakIndicator" type="Panel" parent="Nickname/HBoxContainer/Control"] +layout_mode = 1 +anchors_preset = 4 +anchor_top = 0.5 +anchor_bottom = 0.5 +offset_top = -4.0 +offset_right = 13.0 +offset_bottom = 9.0 +grow_vertical = 2 +size_flags_horizontal = 8 +size_flags_vertical = 4 +mouse_filter = 1 +theme_override_styles/panel = SubResource("StyleBoxFlat_bjie3") + +[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."] +replication_config = SubResource("SceneReplicationConfig_g0ye7") diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..6acb858 --- /dev/null +++ b/project.godot @@ -0,0 +1,112 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="MutliplayerTemplate" +config/tags=PackedStringArray("thegates") +run/main_scene="res://main/main.tscn" +config/features=PackedStringArray("4.2", "Forward Plus") +boot_splash/bg_color=Color(0.129412, 0.14902, 0.180392, 1) + +[audio] + +buses/default_bus_layout="res://defaults/audio_bus_layout.tres" +driver/enable_input=true + +[display] + +window/size/viewport_width=1920 +window/size/viewport_height=1080 +window/size/window_width_override=1152 +window/size/window_height_override=648 + +[input] + +move_up={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} +move_right={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} +move_left={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} +move_down={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} +jump={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null) +] +} +camera_left={ +"deadzone": 0.5, +"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null) +] +} +camera_right={ +"deadzone": 0.5, +"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null) +] +} +camera_up={ +"deadzone": 0.5, +"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null) +] +} +camera_down={ +"deadzone": 0.5, +"events": [null, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null) +] +} +show_mouse={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} +speak={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} +change_name={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":78,"key_label":0,"unicode":110,"echo":false,"script":null) +] +} + +[physics] + +3d/default_gravity=16.0 + +[rendering] + +environment/defaults/default_clear_color=Color(0.129412, 0.14902, 0.180392, 1) +anti_aliasing/quality/msaa_3d=1 +anti_aliasing/quality/screen_space_aa=1 +environment/defaults/default_environment="res://defaults/world_environment.tres" diff --git a/ui/change_name.gd b/ui/change_name.gd new file mode 100644 index 0000000..df4234e --- /dev/null +++ b/ui/change_name.gd @@ -0,0 +1,29 @@ +extends LineEdit + +var is_changing: bool + + +func _ready() -> void: + text_submitted.connect(on_text_submitted) + focus_entered.connect(start_edit) + + +func _input(event: InputEvent) -> void: + if not event.is_action_pressed("change_name"): return + if is_changing: return + + start_edit.call_deferred() + + +func start_edit() -> void: + is_changing = true + EditMode.set_enabled(true) + grab_click_focus() + grab_focus() + caret_column = text.length() + + +func on_text_submitted(_text: String) -> void: + is_changing = false + EditMode.set_enabled(false) + release_focus() diff --git a/ui/edit_mode.gd b/ui/edit_mode.gd new file mode 100644 index 0000000..2e13ff3 --- /dev/null +++ b/ui/edit_mode.gd @@ -0,0 +1,8 @@ +extends Node +class_name EditMode + +static var is_enabled: bool + + +static func set_enabled(value: bool) -> void: + is_enabled = value diff --git a/ui/floating_nickname.gd b/ui/floating_nickname.gd new file mode 100644 index 0000000..8f90e1e --- /dev/null +++ b/ui/floating_nickname.gd @@ -0,0 +1,51 @@ +extends Control + +@export var user_data_events: UserDataEvents +@export var label: Label +@export var speaking_indicator: Control +@export var anchor: Node3D +@export var offset: Vector3 + +var camera: Camera3D +var user_data: UserData + + +func _ready() -> void: + if Connection.is_server() or is_multiplayer_authority(): + set_visible(false) + set_process(false) + return + + var id = get_multiplayer_authority() + var _user_data = user_data_events.user_data_manager.try_get_user_data(id) + if is_instance_valid(_user_data): + retrieve_user_data(id, _user_data) + else: + user_data_events.user_data_spawned.connect(retrieve_user_data) + + +func _process(_delta: float) -> void: + camera = get_viewport().get_camera_3d() + if not is_instance_valid(camera): return + + var anchor_pos = anchor.global_position + offset + visible = not camera.is_position_behind(anchor_pos) + position = camera.unproject_position(anchor_pos) + + +func retrieve_user_data(id: int, _user_data: UserData) -> void: + if id != get_multiplayer_authority(): return + + user_data = _user_data + user_data.nickname_changed.connect(nickname_changed) + user_data.speaking_changed.connect(speaking_changed) + nickname_changed(user_data.nickname) + speaking_changed(user_data.speaking) + + +func nickname_changed(nickname: String) -> void: + label.text = nickname + + +func speaking_changed(speaking: bool) -> void: + speaking_indicator.visible = speaking diff --git a/ui/mouse_mode.gd b/ui/mouse_mode.gd new file mode 100644 index 0000000..523445d --- /dev/null +++ b/ui/mouse_mode.gd @@ -0,0 +1,39 @@ +extends Control + +var is_in_game: bool + + +func _ready() -> void: + visibility_changed.connect(on_visibility_changed) + on_visibility_changed() + + +func _input(_event: InputEvent) -> void: + if not is_in_game: return + + if Input.is_action_just_pressed("show_mouse"): set_captured(false) + if Input.is_action_just_released("show_mouse"): set_captured(true) + + +func on_visibility_changed() -> void: + if is_visible_in_tree(): + set_captured(true) + is_in_game = true + else: + set_captured(false) + is_in_game = false + + +func _notification(what: int) -> void: + match what: + MainLoop.NOTIFICATION_APPLICATION_FOCUS_IN: + if is_visible_in_tree(): set_captured(true) + MainLoop.NOTIFICATION_APPLICATION_FOCUS_OUT: + pass + + +func set_captured(captured: bool) -> void: + if captured: + Input.mouse_mode = Input.MOUSE_MODE_CAPTURED + else: + Input.mouse_mode = Input.MOUSE_MODE_VISIBLE diff --git a/ui/player_panel.gd b/ui/player_panel.gd new file mode 100644 index 0000000..23307e3 --- /dev/null +++ b/ui/player_panel.gd @@ -0,0 +1,42 @@ +extends Control +class_name PlayerPanel + +@export var nickname_edit: LineEdit +@export var volume_slider: HSlider +@export var speaking_indicator: Control +@export var animation_player: AnimationPlayer +@export var user_data_events: UserDataEvents + +var user_data: UserData + + +func _ready() -> void: + user_data.nickname = nickname_edit.text + speaking_indicator.visible = false + + nickname_edit.text_submitted.connect(text_submitted) + volume_slider.value_changed.connect(volume_changed) + + +func text_submitted(nickname: String) -> void: + user_data.nickname = nickname + + +func volume_changed(volume: float) -> void: + user_data_events.user_volume_changed_emit(user_data.id, volume) + + +func set_user_data(_user_data: UserData) -> void: + user_data = _user_data + if user_data.is_my_data: animation_player.play("my_panel") + + user_data.nickname_changed.connect(nickname_changed) + user_data.speaking_changed.connect(speaking_changed) + + +func nickname_changed(nickname: String) -> void: + nickname_edit.text = nickname + + +func speaking_changed(speaking: bool) -> void: + speaking_indicator.visible = speaking diff --git a/ui/player_panel.tscn b/ui/player_panel.tscn new file mode 100644 index 0000000..5270ca1 --- /dev/null +++ b/ui/player_panel.tscn @@ -0,0 +1,285 @@ +[gd_scene load_steps=11 format=3 uid="uid://dpre6ebljycx4"] + +[ext_resource type="Script" path="res://ui/player_panel.gd" id="1_hxm32"] +[ext_resource type="Resource" uid="uid://rclnl7v8k722" path="res://user_data/user_data_events.res" id="2_y2iyx"] +[ext_resource type="Script" path="res://ui/change_name.gd" id="3_yfkbo"] + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_tmqoe"] +resource_local_to_scene = true +bg_color = Color(0.211765, 0.211765, 0.211765, 0.505882) +corner_radius_top_left = 10 +corner_radius_bottom_left = 10 + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_k7gc0"] +bg_color = Color(0.6, 0.6, 0.6, 0) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_oc66c"] +bg_color = Color(0.251, 1, 0, 0.7) +corner_radius_top_left = 25 +corner_radius_top_right = 25 +corner_radius_bottom_right = 25 +corner_radius_bottom_left = 25 + +[sub_resource type="StyleBoxLine" id="StyleBoxLine_1pmgd"] +color = Color(0.509804, 0.509804, 0.509804, 0.501961) +grow_begin = 0.0 +grow_end = 0.0 +thickness = 3 + +[sub_resource type="Animation" id="Animation_tisq7"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Panel:theme_override_styles/panel:bg_color") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Color(0.211765, 0.211765, 0.211765, 0.505882)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("MarginContainer/VBoxContainer/Control/NicknameEdit:editable") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("MarginContainer/VBoxContainer/Control/NicknameEdit:text") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": ["Player One"] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("MarginContainer/VBoxContainer/Hints:visible") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} +tracks/4/type = "value" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("MarginContainer/VBoxContainer/VolumeSlider:visible") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} +tracks/5/type = "value" +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/path = NodePath("MarginContainer/VBoxContainer/Control/NicknameEdit:placeholder_text") +tracks/5/interp = 1 +tracks/5/loop_wrap = true +tracks/5/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [""] +} + +[sub_resource type="Animation" id="Animation_2fcr5"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Panel:theme_override_styles/panel:bg_color") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Color(0.211765, 0.211765, 0.211765, 0.505882)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("MarginContainer/VBoxContainer/Control/NicknameEdit:editable") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("MarginContainer/VBoxContainer/Control/NicknameEdit:text") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [""] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("MarginContainer/VBoxContainer/Hints:visible") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} +tracks/4/type = "value" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("MarginContainer/VBoxContainer/VolumeSlider:visible") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} +tracks/5/type = "value" +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/path = NodePath("MarginContainer/VBoxContainer/Control/NicknameEdit:placeholder_text") +tracks/5/interp = 1 +tracks/5/loop_wrap = true +tracks/5/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": ["Your nickname"] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_mruyl"] +_data = { +"RESET": SubResource("Animation_tisq7"), +"my_panel": SubResource("Animation_2fcr5") +} + +[node name="PlayerPanel" type="Control" node_paths=PackedStringArray("nickname_edit", "volume_slider", "speaking_indicator", "animation_player")] +custom_minimum_size = Vector2(0, 60) +layout_mode = 3 +anchors_preset = 0 +offset_right = 300.0 +offset_bottom = 40.0 +mouse_filter = 1 +script = ExtResource("1_hxm32") +nickname_edit = NodePath("MarginContainer/VBoxContainer/Control/NicknameEdit") +volume_slider = NodePath("MarginContainer/VBoxContainer/VolumeSlider") +speaking_indicator = NodePath("MarginContainer/VBoxContainer/Control/SpeakIndicator") +animation_player = NodePath("AnimationPlayer") +user_data_events = ExtResource("2_y2iyx") + +[node name="Panel" type="Panel" parent="."] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +theme_override_styles/panel = SubResource("StyleBoxFlat_tmqoe") + +[node name="MarginContainer" type="MarginContainer" parent="."] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +theme_override_constants/margin_left = 10 +theme_override_constants/margin_top = 5 +theme_override_constants/margin_right = 10 +theme_override_constants/margin_bottom = 5 + +[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"] +layout_mode = 2 + +[node name="Control" type="Control" parent="MarginContainer/VBoxContainer"] +layout_mode = 2 +size_flags_vertical = 3 + +[node name="NicknameEdit" type="LineEdit" parent="MarginContainer/VBoxContainer/Control"] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +offset_right = -20.0 +offset_bottom = 4.0 +grow_horizontal = 2 +grow_vertical = 2 +theme_override_colors/font_color = Color(1, 1, 1, 0.701961) +theme_override_colors/font_uneditable_color = Color(1, 1, 1, 0.701961) +theme_override_colors/selection_color = Color(1, 1, 1, 0.701961) +theme_override_font_sizes/font_size = 24 +theme_override_styles/normal = SubResource("StyleBoxFlat_k7gc0") +theme_override_styles/focus = SubResource("StyleBoxFlat_k7gc0") +theme_override_styles/read_only = SubResource("StyleBoxFlat_k7gc0") +text = "Player One" +max_length = 20 +editable = false +script = ExtResource("3_yfkbo") + +[node name="SpeakIndicator" type="Panel" parent="MarginContainer/VBoxContainer/Control"] +layout_mode = 1 +anchors_preset = 3 +anchor_left = 1.0 +anchor_top = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +offset_left = -15.0 +offset_top = -18.0 +offset_bottom = -3.0 +grow_horizontal = 0 +grow_vertical = 0 +theme_override_styles/panel = SubResource("StyleBoxFlat_oc66c") + +[node name="VolumeSlider" type="HSlider" parent="MarginContainer/VBoxContainer"] +layout_mode = 2 +focus_mode = 0 +theme_override_styles/slider = SubResource("StyleBoxLine_1pmgd") +min_value = 0.001 +max_value = 1.0 +step = 0.01 +value = 0.701 +scrollable = false + +[node name="Hints" type="RichTextLabel" parent="MarginContainer/VBoxContainer"] +visible = false +layout_mode = 2 +theme_override_colors/default_color = Color(1, 1, 1, 0.701961) +theme_override_font_sizes/normal_font_size = 14 +theme_override_font_sizes/bold_font_size = 12 +bbcode_enabled = true +text = "[b]N[/b] - name, [b]Shift[/b] - speak, [b]Ctlr[/b] - volume" +fit_content = true + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +libraries = { +"": SubResource("AnimationLibrary_mruyl") +} diff --git a/ui/player_panel_contiainer.gd b/ui/player_panel_contiainer.gd new file mode 100644 index 0000000..7207d3b --- /dev/null +++ b/ui/player_panel_contiainer.gd @@ -0,0 +1,28 @@ +extends VBoxContainer + +@export var user_data_events: UserDataEvents +@export var player_panel: PackedScene + + +func _ready() -> void: + user_data_events.user_data_spawned.connect(user_data_spawned) + user_data_events.user_data_despawned.connect(user_data_despawned) + + +func user_data_spawned(id: int, user_data: UserData) -> void: + var p: PlayerPanel = player_panel.instantiate() as PlayerPanel + p.set_user_data(user_data) + p.name = str(id) + add_child(p) + + if user_data.is_my_data: move_child(p, 0) + + +func user_data_despawned(id: int) -> void: + get_node(str(id)).queue_free() + + +func on_visibility_changed() -> void: + if not is_visible_in_tree() and not Connection.is_peer_connected: + for child in get_children(): + child.queue_free() diff --git a/ui/ui.gd b/ui/ui.gd new file mode 100644 index 0000000..b113f0f --- /dev/null +++ b/ui/ui.gd @@ -0,0 +1,35 @@ +extends Control + +signal start_server +signal connect_client + +@export var hide_ui_and_connect: bool + + +func _ready(): + if Connection.is_server(): return + + if hide_ui_and_connect: + connect_client_emit() + else: + show_ui() + + +func start_server_emit() -> void: + start_server.emit() + $MainMenu.visible = false + + +func connect_client_emit() -> void: + connect_client.emit() + hide_ui() + + +func hide_ui() -> void: + $MainMenu.visible = false + $InGameUI.visible = true + + +func show_ui() -> void: + $MainMenu.visible = true + $InGameUI.visible = false diff --git a/ui/ui.tscn b/ui/ui.tscn new file mode 100644 index 0000000..423cdec --- /dev/null +++ b/ui/ui.tscn @@ -0,0 +1,87 @@ +[gd_scene load_steps=6 format=3 uid="uid://cvl4jsitsxp0u"] + +[ext_resource type="Script" path="res://ui/ui.gd" id="1_3uiwb"] +[ext_resource type="Script" path="res://ui/mouse_mode.gd" id="2_rhohj"] +[ext_resource type="Script" path="res://ui/player_panel_contiainer.gd" id="4_0te8w"] +[ext_resource type="Resource" uid="uid://rclnl7v8k722" path="res://user_data/user_data_events.res" id="5_tmjbr"] +[ext_resource type="PackedScene" uid="uid://dpre6ebljycx4" path="res://ui/player_panel.tscn" id="6_lta7j"] + +[node name="UI" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +mouse_filter = 1 +script = ExtResource("1_3uiwb") +hide_ui_and_connect = true + +[node name="MainMenu" type="Control" parent="."] +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="Buttons" type="VBoxContainer" parent="MainMenu"] +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -150.0 +offset_top = -52.0 +offset_right = 150.0 +offset_bottom = 52.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="Server" type="Button" parent="MainMenu/Buttons"] +layout_mode = 2 +theme_override_font_sizes/font_size = 30 +text = "Server" + +[node name="Client" type="Button" parent="MainMenu/Buttons"] +layout_mode = 2 +theme_override_font_sizes/font_size = 30 +text = "Client" + +[node name="InGameUI" type="Control" parent="."] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +mouse_filter = 1 + +[node name="MouseMode" type="Control" parent="InGameUI"] +anchors_preset = 0 +script = ExtResource("2_rhohj") + +[node name="MarginContainer" type="MarginContainer" parent="InGameUI"] +custom_minimum_size = Vector2(350, 0) +layout_mode = 1 +anchors_preset = 9 +anchor_bottom = 1.0 +grow_vertical = 2 +theme_override_constants/margin_left = 40 +theme_override_constants/margin_top = 80 +theme_override_constants/margin_bottom = 40 + +[node name="ScrollContainer" type="ScrollContainer" parent="InGameUI/MarginContainer"] +layout_mode = 2 + +[node name="VBoxContainer" type="VBoxContainer" parent="InGameUI/MarginContainer/ScrollContainer"] +layout_mode = 2 +size_flags_horizontal = 3 +script = ExtResource("4_0te8w") +user_data_events = ExtResource("5_tmjbr") +player_panel = ExtResource("6_lta7j") + +[connection signal="pressed" from="MainMenu/Buttons/Server" to="." method="start_server_emit"] +[connection signal="pressed" from="MainMenu/Buttons/Client" to="." method="connect_client_emit"] diff --git a/user_data/user_data.gd b/user_data/user_data.gd new file mode 100644 index 0000000..0d71973 --- /dev/null +++ b/user_data/user_data.gd @@ -0,0 +1,23 @@ +extends Node +class_name UserData + +signal speaking_changed(speaking: bool) +signal nickname_changed(nickname: String) + +@export var speaking: bool: + set(value): + speaking = value + speaking_changed.emit(value) + +@export var nickname: String: + set(value): + nickname = value + nickname_changed.emit(value) + +var is_my_data: bool +var id: int + + +func _process(_delta: float) -> void: + if not is_multiplayer_authority(): return + speaking = Microphone.is_speaking diff --git a/user_data/user_data.tscn b/user_data/user_data.tscn new file mode 100644 index 0000000..36f7d69 --- /dev/null +++ b/user_data/user_data.tscn @@ -0,0 +1,19 @@ +[gd_scene load_steps=3 format=3 uid="uid://dr5qcabhh7k8s"] + +[ext_resource type="Script" path="res://user_data/user_data.gd" id="1_hoick"] + +[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_nr88d"] +properties/0/path = NodePath(".:speaking") +properties/0/spawn = true +properties/0/replication_mode = 2 +properties/1/path = NodePath(".:nickname") +properties/1/spawn = true +properties/1/replication_mode = 2 + +[node name="UserData" type="Node"] +script = ExtResource("1_hoick") + +[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."] +replication_interval = 0.5 +delta_interval = 0.5 +replication_config = SubResource("SceneReplicationConfig_nr88d") diff --git a/user_data/user_data_events.gd b/user_data/user_data_events.gd new file mode 100644 index 0000000..6aa1da7 --- /dev/null +++ b/user_data/user_data_events.gd @@ -0,0 +1,24 @@ +extends Resource +class_name UserDataEvents + +signal user_data_spawned(id: int, user_data: UserData) +signal user_data_despawned(id: int) +signal user_volume_changed(id: int, volume: float) + +var user_data_manager: UserDataManager + + +func set_user_data_manager(manager: UserDataManager) -> void: + user_data_manager = manager + + +func user_data_spawned_emit(id: int, user_data: UserData) -> void: + user_data_spawned.emit(id, user_data) + + +func user_data_despawned_emit(id: int) -> void: + user_data_despawned.emit(id) + + +func user_volume_changed_emit(id: int, volume: float) -> void: + user_volume_changed.emit(id, volume) diff --git a/user_data/user_data_events.res b/user_data/user_data_events.res new file mode 100644 index 0000000..f6c6c02 Binary files /dev/null and b/user_data/user_data_events.res differ diff --git a/user_data/user_data_manager.gd b/user_data/user_data_manager.gd new file mode 100644 index 0000000..5b60339 --- /dev/null +++ b/user_data/user_data_manager.gd @@ -0,0 +1,39 @@ +extends Node +class_name UserDataManager + +@export var user_data_spawner: UserDataSpawner +@export var user_data_events: UserDataEvents + +var my_user_data: UserData +var user_datas = {} # {Peer ID: UserData} + + +func _ready() -> void: + if Connection.is_server(): return + + user_data_events.set_user_data_manager(self) + user_data_spawner.user_data_spawned.connect(user_data_spawned) + user_data_spawner.user_data_despawned.connect(user_data_despawned) + + +func user_data_spawned(id: int, user_data: UserData) -> void: + if id == multiplayer.get_unique_id(): + user_data.is_my_data = true + my_user_data = user_data + else: + user_datas[id] = user_data + + user_data_events.user_data_spawned_emit(id, user_data) + + +func user_data_despawned(id: int) -> void: + if id == multiplayer.get_unique_id(): + my_user_data = null + else: + user_datas.erase(id) + + user_data_events.user_data_despawned_emit(id) + + +func try_get_user_data(id: int) -> UserData: + return user_datas[id] if user_datas.has(id) else null diff --git a/user_data/user_data_manager.tscn b/user_data/user_data_manager.tscn new file mode 100644 index 0000000..22a3b22 --- /dev/null +++ b/user_data/user_data_manager.tscn @@ -0,0 +1,19 @@ +[gd_scene load_steps=5 format=3 uid="uid://2ne27phhv0kl"] + +[ext_resource type="Script" path="res://user_data/user_data_manager.gd" id="1_ncmb5"] +[ext_resource type="PackedScene" uid="uid://dr5qcabhh7k8s" path="res://user_data/user_data.tscn" id="2_uff5g"] +[ext_resource type="Resource" uid="uid://rclnl7v8k722" path="res://user_data/user_data_events.res" id="2_xtofl"] +[ext_resource type="Script" path="res://user_data/user_data_spawner.gd" id="3_2xjq6"] + +[node name="UserDataManager" type="Node" node_paths=PackedStringArray("user_data_spawner")] +script = ExtResource("1_ncmb5") +user_data_spawner = NodePath("UserDataSpawner") +user_data_events = ExtResource("2_xtofl") + +[node name="UserDatas" type="Node" parent="."] + +[node name="UserDataSpawner" type="MultiplayerSpawner" parent="."] +_spawnable_scenes = PackedStringArray("res://user_data/user_data.tscn") +spawn_path = NodePath("../UserDatas") +script = ExtResource("3_2xjq6") +user_data_scene = ExtResource("2_uff5g") diff --git a/user_data/user_data_spawner.gd b/user_data/user_data_spawner.gd new file mode 100644 index 0000000..3a42f89 --- /dev/null +++ b/user_data/user_data_spawner.gd @@ -0,0 +1,47 @@ +extends MultiplayerSpawner +class_name UserDataSpawner + +signal user_data_spawned(id: int, user_data: UserData) +signal user_data_despawned(id: int) + +@export var user_data_scene: PackedScene + + +func _ready() -> void: + spawn_function = custom_spawn + multiplayer.peer_connected.connect(create_user_data) + multiplayer.peer_disconnected.connect(destroy_user_data) + spawned.connect(on_spawned) + despawned.connect(on_despawned) + + +func create_user_data(id: int): + if not multiplayer.is_server(): return + spawn([id]) + + +func destroy_user_data(id: int): + if not multiplayer.is_server(): return + get_node(spawn_path).get_node(str(id)).queue_free() + + +func custom_spawn(vars) -> Node: + var id = vars[0] + + var u: UserData = user_data_scene.instantiate() as UserData + u.set_multiplayer_authority(id) + u.name = str(id) + u.id = id + return u + + +func get_user_data_or_null(id: int) -> UserData: + return get_node(spawn_path).get_node_or_null(str(id)) + + +func on_spawned(node: Node) -> void: + user_data_spawned.emit(node.get_multiplayer_authority(), node) + + +func on_despawned(node: Node) -> void: + user_data_despawned.emit(node.get_multiplayer_authority()) diff --git a/voip/microphone.gd b/voip/microphone.gd new file mode 100644 index 0000000..770440a --- /dev/null +++ b/voip/microphone.gd @@ -0,0 +1,25 @@ +extends AudioStreamPlayer +class_name Microphone + +static var is_speaking: bool + +var speak_action: StringName = "speak" + + +func _process(_delta: float) -> void: + if not Input.is_action_pressed(speak_action) or EditMode.is_enabled: + is_speaking = false + + +func _unhandled_input(event: InputEvent) -> void: + if EditMode.is_enabled: return + + if event.is_action_pressed(speak_action): + is_speaking = true + + if event.is_action_released(speak_action): + is_speaking = false + + +func _exit_tree() -> void: + is_speaking = false diff --git a/voip/voip_manager.gd b/voip/voip_manager.gd new file mode 100644 index 0000000..e905260 --- /dev/null +++ b/voip/voip_manager.gd @@ -0,0 +1,65 @@ +extends Node + +@export var user_scn: PackedScene +@export var player_spawner: PlayerSpawner + +var mic_capture: VOIPInputCapture +var users = {} # {Peer ID: VoipUser} + + +func _ready() -> void: + if Connection.is_server(): return + + multiplayer.peer_connected.connect(peer_connected) + multiplayer.peer_disconnected.connect(peer_disconnected) + player_spawner.player_spawned.connect(player_spawned) + + var mic_bus = AudioServer.get_bus_index("Record") + mic_capture = AudioServer.get_bus_effect(mic_bus, 0) + mic_capture.packet_ready.connect(voice_packet_ready) + + +func peer_connected(id: int) -> void: + if id == 1: return + + var user = user_scn.instantiate() as VoipUser + user.set_user_id(id) + users[id] = user + add_child(user, true) + print("Voip user added ", id) + + var player = player_spawner.get_player_or_null(id) + if is_instance_valid(player): user.set_anchor(player) + + +func peer_disconnected(id: int) -> void: + if id == 1: return + + users[id].queue_free() + users.erase(id) + print("Voip user removed ", id) + + +func player_spawned(id: int, player: Player) -> void: + if users.has(id): users[id].set_anchor(player) + + +func voice_packet_ready(packet: PackedByteArray) -> void: + if not Microphone.is_speaking: return + if Connection.is_peer_connected: + rpc("voice_packet_received", packet) + + +@rpc("any_peer", "call_remote", "unreliable_ordered", 1) +func voice_packet_received(packet: PackedByteArray) -> void: + if multiplayer.is_server(): return + + var sender_id = multiplayer.get_remote_sender_id() + users[sender_id].stream.push_packet(packet) + + +func _process(_delta: float) -> void: + if not Connection.is_peer_connected: return + if multiplayer.is_server(): return + + mic_capture.send_test_packets() diff --git a/voip/voip_user.gd b/voip/voip_user.gd new file mode 100644 index 0000000..a438e6a --- /dev/null +++ b/voip/voip_user.gd @@ -0,0 +1,31 @@ +extends AudioStreamPlayer3D +class_name VoipUser + +@export var offset: Vector3 +@export var volume_curve: Curve +@export var user_data_events: UserDataEvents + +var user_id: int +var anchor: Node3D + + +func _ready() -> void: + user_data_events.user_volume_changed.connect(change_volume) + + +func _physics_process(_delta: float) -> void: + if not is_instance_valid(anchor): return + global_position = anchor.global_position + offset + + +func set_user_id(id: int) -> void: + user_id = id + + +func set_anchor(_anchor: Node3D) -> void: + anchor = _anchor + + +func change_volume(id: int, volume: float) -> void: + if id != user_id: return + volume_db = linear_to_db(volume_curve.sample(volume)) diff --git a/voip/voip_user.tscn b/voip/voip_user.tscn new file mode 100644 index 0000000..f98e31c --- /dev/null +++ b/voip/voip_user.tscn @@ -0,0 +1,27 @@ +[gd_scene load_steps=5 format=3 uid="uid://bjywb13vy4hl4"] + +[ext_resource type="Script" path="res://voip/voip_user.gd" id="1_wo4b3"] +[ext_resource type="Resource" uid="uid://rclnl7v8k722" path="res://user_data/user_data_events.res" id="2_mt25f"] + +[sub_resource type="AudioStreamVOIP" id="AudioStreamVOIP_mku04"] +resource_local_to_scene = true + +[sub_resource type="Curve" id="Curve_q0foc"] +bake_resolution = 1000 +_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.142241, 0.010989), 0.0, 0.0, 0, 0, Vector2(0.37069, 0.0219779), 0.0, 0.0, 0, 0, Vector2(0.857759, 0.241758), 1.31335, 1.31335, 0, 0, Vector2(1, 1), 11.7496, 0.0, 0, 0] +point_count = 5 + +[node name="VoipUser" type="AudioStreamPlayer3D"] +stream = SubResource("AudioStreamVOIP_mku04") +attenuation_model = 1 +volume_db = -12.0 +unit_size = 15.0 +max_db = 6.0 +autoplay = true +max_distance = 30.0 +bus = &"Speak" +doppler_tracking = 2 +script = ExtResource("1_wo4b3") +offset = Vector3(0, 2, 0) +volume_curve = SubResource("Curve_q0foc") +user_data_events = ExtResource("2_mt25f")