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update to godot 4.5
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parent
daeb19b69f
commit
98a9578713
147 changed files with 2016 additions and 13 deletions
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@ -90,6 +90,7 @@ graph_offset = Vector2(4, -47)
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[resource]
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graph_offset = Vector2(-162.506, 80.4752)
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nodes/output/position = Vector2(780, 80)
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nodes/Add2/node = SubResource("AnimationNodeAdd2_766tv")
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nodes/Add2/position = Vector2(260, 80)
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"nodes/Add2 2/node" = SubResource("AnimationNodeAdd2_dpb3n")
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@ -104,5 +105,4 @@ nodes/PunchOneShot/node = SubResource("AnimationNodeOneShot_rfqjk")
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nodes/PunchOneShot/position = Vector2(300, 380)
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nodes/StateMachine/node = SubResource("AnimationNodeStateMachine_k7175")
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nodes/StateMachine/position = Vector2(20, 380)
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nodes/output/position = Vector2(780, 80)
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node_connections = [&"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2", &"Add2 2", 0, &"Add2", &"Add2 2", 1, &"PunchOneShot", &"PunchOneShot", 0, &"StateMachine", &"PunchOneShot", 1, &"Animation 3", &"output", 0, &"Add2 2"]
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node_connections = [&"output", 0, &"Add2 2", &"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2", &"Add2 2", 0, &"Add2", &"Add2 2", 1, &"PunchOneShot", &"PunchOneShot", 0, &"StateMachine", &"PunchOneShot", 1, &"Animation 3"]
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