update to godot 4.5

This commit is contained in:
Nordup 2025-09-22 16:01:59 +07:00
parent daeb19b69f
commit 98a9578713
147 changed files with 2016 additions and 13 deletions

View file

@ -90,6 +90,7 @@ graph_offset = Vector2(4, -47)
[resource]
graph_offset = Vector2(-162.506, 80.4752)
nodes/output/position = Vector2(780, 80)
nodes/Add2/node = SubResource("AnimationNodeAdd2_766tv")
nodes/Add2/position = Vector2(260, 80)
"nodes/Add2 2/node" = SubResource("AnimationNodeAdd2_dpb3n")
@ -104,5 +105,4 @@ nodes/PunchOneShot/node = SubResource("AnimationNodeOneShot_rfqjk")
nodes/PunchOneShot/position = Vector2(300, 380)
nodes/StateMachine/node = SubResource("AnimationNodeStateMachine_k7175")
nodes/StateMachine/position = Vector2(20, 380)
nodes/output/position = Vector2(780, 80)
node_connections = [&"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2", &"Add2 2", 0, &"Add2", &"Add2 2", 1, &"PunchOneShot", &"PunchOneShot", 0, &"StateMachine", &"PunchOneShot", 1, &"Animation 3", &"output", 0, &"Add2 2"]
node_connections = [&"output", 0, &"Add2 2", &"Add2", 0, &"Animation", &"Add2", 1, &"Animation 2", &"Add2 2", 0, &"Add2", &"Add2 2", 1, &"PunchOneShot", &"PunchOneShot", 0, &"StateMachine", &"PunchOneShot", 1, &"Animation 3"]