fix audio and settings

This commit is contained in:
Nordup 2024-03-31 19:52:26 +04:00
parent 3642fa74a9
commit b8cc9a768f
3 changed files with 5 additions and 1 deletions

View file

@ -12,7 +12,7 @@ bus/1/name = &"Character"
bus/1/solo = false bus/1/solo = false
bus/1/mute = false bus/1/mute = false
bus/1/bypass_fx = false bus/1/bypass_fx = false
bus/1/volume_db = -9.63278 bus/1/volume_db = -15.1981
bus/1/send = &"Master" bus/1/send = &"Master"
bus/2/name = &"Speak" bus/2/name = &"Speak"
bus/2/solo = false bus/2/solo = false

View file

@ -24,6 +24,9 @@ static func is_server() -> bool:
func start_server() -> void: func start_server() -> void:
if max_clients == 0:
max_clients = 32
var peer = ENetMultiplayerPeer.new() var peer = ENetMultiplayerPeer.new()
var err = peer.create_server(port, max_clients) var err = peer.create_server(port, max_clients)
if err != OK: if err != OK:

View file

@ -34,6 +34,7 @@ bus = &"Record"
script = ExtResource("6_fgpqb") script = ExtResource("6_fgpqb")
[node name="UI" parent="." instance=ExtResource("4_fvou2")] [node name="UI" parent="." instance=ExtResource("4_fvou2")]
hide_ui_and_connect = false
[node name="Players" type="Node3D" parent="."] [node name="Players" type="Node3D" parent="."]