mirror of
https://github.com/thegatesbrowser/godot-multiplayer.git
synced 2025-07-04 22:00:35 -04:00
fix audio and settings
This commit is contained in:
parent
3642fa74a9
commit
b8cc9a768f
3 changed files with 5 additions and 1 deletions
|
@ -12,7 +12,7 @@ bus/1/name = &"Character"
|
|||
bus/1/solo = false
|
||||
bus/1/mute = false
|
||||
bus/1/bypass_fx = false
|
||||
bus/1/volume_db = -9.63278
|
||||
bus/1/volume_db = -15.1981
|
||||
bus/1/send = &"Master"
|
||||
bus/2/name = &"Speak"
|
||||
bus/2/solo = false
|
||||
|
|
|
@ -24,6 +24,9 @@ static func is_server() -> bool:
|
|||
|
||||
|
||||
func start_server() -> void:
|
||||
if max_clients == 0:
|
||||
max_clients = 32
|
||||
|
||||
var peer = ENetMultiplayerPeer.new()
|
||||
var err = peer.create_server(port, max_clients)
|
||||
if err != OK:
|
||||
|
|
|
@ -34,6 +34,7 @@ bus = &"Record"
|
|||
script = ExtResource("6_fgpqb")
|
||||
|
||||
[node name="UI" parent="." instance=ExtResource("4_fvou2")]
|
||||
hide_ui_and_connect = false
|
||||
|
||||
[node name="Players" type="Node3D" parent="."]
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue