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https://github.com/thegatesbrowser/godot-multiplayer.git
synced 2025-10-16 02:03:43 -04:00
Update to 4.4.1
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parent
4ae45deca1
commit
ceb10e9a06
160 changed files with 491 additions and 71 deletions
1
player/model/character_skin.gd.uid
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1
player/model/character_skin.gd.uid
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@ -0,0 +1 @@
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uid://dajdn0jgdwgkh
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@ -1,6 +1,6 @@
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[gd_scene load_steps=20 format=3 uid="uid://c0mo8tek77du4"]
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[ext_resource type="Script" path="res://player/model/character_skin.gd" id="2_cp6td"]
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[ext_resource type="Script" uid="uid://dajdn0jgdwgkh" path="res://player/model/character_skin.gd" id="2_cp6td"]
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[ext_resource type="PackedScene" uid="uid://db7wkegkjmixy" path="res://player/model/gdbot.glb" id="2_v8h3f"]
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[ext_resource type="Material" uid="uid://dh42cdejchkr3" path="res://player/model/materials/face_mat.tres" id="3_fvn82"]
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[ext_resource type="AnimationNodeBlendTree" uid="uid://ctycm6blx4sw4" path="res://player/model/character_blend_tree.tres" id="3_hscum"]
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@ -2595,19 +2595,19 @@ tracks/51/keys = {
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_c1lpt"]
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_data = {
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"Idle": SubResource("Animation_kkfn2"),
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"fall": SubResource("Animation_euk6e"),
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"ground_impact": SubResource("Animation_1u2px"),
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"jump": SubResource("Animation_83u3k"),
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"run": SubResource("Animation_8540a"),
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"simple_punch": SubResource("Animation_73jd5"),
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"walk": SubResource("Animation_mcme0")
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&"Idle": SubResource("Animation_kkfn2"),
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&"fall": SubResource("Animation_euk6e"),
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&"ground_impact": SubResource("Animation_1u2px"),
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&"jump": SubResource("Animation_83u3k"),
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&"run": SubResource("Animation_8540a"),
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&"simple_punch": SubResource("Animation_73jd5"),
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&"walk": SubResource("Animation_mcme0")
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_8q8s6"]
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_data = {
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"default_heartbeat": ExtResource("3_xjurk"),
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"simple_blink": ExtResource("4_5i6m7")
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&"default_heartbeat": ExtResource("3_xjurk"),
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&"simple_blink": ExtResource("4_5i6m7")
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}
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[node name="CharacterSkin" type="Node3D" node_paths=PackedStringArray("main_animation_player")]
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@ -17,6 +17,8 @@ nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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@ -28,6 +30,7 @@ animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={
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"animations": {
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1
player/model/materials/face_mat.gdshader.uid
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player/model/materials/face_mat.gdshader.uid
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uid://cn2hf5o4glv8b
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@ -1,15 +1,15 @@
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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://dh42cdejchkr3"]
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[ext_resource type="Shader" path="res://player/model/materials/face_mat.gdshader" id="1_u8nh3"]
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[ext_resource type="Texture2D" uid="uid://ci7cn145ld3l5" path="res://player/model/faces/closed.png" id="2_r4pvf"]
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[ext_resource type="Shader" uid="uid://cn2hf5o4glv8b" path="res://player/model/materials/face_mat.gdshader" id="1_u8nh3"]
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[ext_resource type="Texture2D" uid="uid://dbag7f8i27ub1" path="res://player/model/faces/open.png" id="2_mx10w"]
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[resource]
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render_priority = 0
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shader = ExtResource("1_u8nh3")
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shader_parameter/face_texture = ExtResource("2_mx10w")
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shader_parameter/intensity = 4.0
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shader_parameter/screen_color = Color(0.0784314, 0.556863, 1, 0.00784314)
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shader_parameter/screen_red_offset = Vector2(0, 0)
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shader_parameter/screen_green_offset = Vector2(0, 0)
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shader_parameter/screen_blue_offset = Vector2(0, 0)
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shader_parameter/pixel_size = 44.0
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shader_parameter/face_texture = ExtResource("2_r4pvf")
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@ -4,4 +4,4 @@
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albedo_color = Color(0, 0, 0, 1)
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emission_enabled = true
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emission = Color(0, 1, 0.392157, 1)
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emission_energy_multiplier = 0.831129
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emission_energy_multiplier = 2.38987
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