[gd_resource type="Sky" load_steps=5 format=3 uid="uid://jonn5eom7asv"] [ext_resource type="Shader" uid="uid://dqym5leeftabm" path="res://defaults/sky/sky.gdshader" id="1_nntdr"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_p7i03"] noise_type = 0 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_bkjhb"] seamless = true noise = SubResource("FastNoiseLite_p7i03") [sub_resource type="ShaderMaterial" id="ShaderMaterial_gu028"] shader = ExtResource("1_nntdr") shader_parameter/clouds_sampler = SubResource("NoiseTexture2D_bkjhb") shader_parameter/top_color = Color(0.164706, 0.541176, 0.823529, 1) shader_parameter/bottom_color = Color(0.215686, 0.109804, 0.623529, 1) shader_parameter/sun_scatter = Color(0.529412, 0.8, 1, 1) shader_parameter/star_stength = 0.0 [resource] sky_material = SubResource("ShaderMaterial_gu028")