[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://dh42cdejchkr3"] [ext_resource type="Shader" uid="uid://cn2hf5o4glv8b" path="res://player/model/materials/face_mat.gdshader" id="1_u8nh3"] [resource] render_priority = 0 shader = ExtResource("1_u8nh3") shader_parameter/intensity = 4.0 shader_parameter/screen_color = Color(0.0784314, 0.556863, 1, 0.00784314) shader_parameter/screen_red_offset = Vector2(0, 0) shader_parameter/screen_green_offset = Vector2(0, 0) shader_parameter/screen_blue_offset = Vector2(0, 0) shader_parameter/pixel_size = 44.0