:: StoryTitle Bark Pack: Max's Route :: StoryData { "ifid": "12345678-90ab-cdef-1234-567890abcdef", "format": "Harlowe", "format-version": "3.3.5", "start": "Intro" } :: UserStylesheet[stylesheet] body { background: #1e1e2f; color: #ececec; font-family: "Fira Sans", "Segoe UI", sans-serif; } tw-link { color: #8ee4af; } tw-passage { max-width: 800px; margin: 2em auto; padding: 1em 2em; background: #2e2e3e; border-radius: 1em; box-shadow: 0 0 10px #0005; } :: Startup (set: $playerName to "Max") (set: $inventory to (a:)) (set: $metZack to false) (set: $mood to "curious") (set: $trackList to (a: "Skatepunk Sunrise", "Echoes of Indigo", "Binary Pulse")) :: Intro You jolt awake to the soft thrum of bass echoing from the next room. It’s another cloudy morning at *Sunset Arms*, and your cassette necklace is already tangled in your headphones. Typical. You're **Max Casey**, glitchpunk guitar menace and chaos twin to your quieter brother Zack. [[Get up->WakeUp]] :: WakeUp (set: $metZack to true) The moment you step into the hallway, Zack leans out of the kitchen, controller necklace bouncing. > Zack: "You crashed with your headphones on again, didn't you?" You smirk. > You: "You say that like it's a bad thing." [[Tease him about his latest DIY rig->RigTalk]] [[Go make coffee instead->CoffeeStart]] :: RigTalk > Zack: "Hey, this rig *works*. I finally got the glitch art tool syncing with Creek Radio. Want to test it later?" [[Yeah, later. Got plans first->Hub]] [[Sure, show me now->GlitchDemo]] :: CoffeeStart You leave him to his circuit spaghetti and head for the kitchen. The coffee’s bitter but alive. So are you. [[Head to the living room->Hub]] :: GlitchDemo You spend the next few minutes tweaking filters, feeding VHS noise through pixel pipelines, and debating whether neon purple counts as "lo-fi". (set: $mood to "amped") (put: "Demo Footage" into $inventory) > Zack: "You’re actually good at this, y’know. Might even top me one day." > You: "Flattery won’t get your snacks back." [[Back to the main room->Hub]] :: Hub You're in the heart of Unit 3A: couch, posters, and the faint smell of solder and cinnamon. Where to? *Your inventory:* (print: $inventory) *Your current mood:* ''(print: $mood)'' *Choose your next move:* * [[Visit Milo's room]] * [[Head to the street]] * [[Dig through your music gear]]