This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
AIDScripting/README.md
2020-05-23 22:01:52 -06:00

18 lines
762 B
Markdown

# Scripting
### Input Modifier
Called each time the player gives an input and has the opportunity to modify that input.
### Output Modifier
Called each time the model generates an output and has the opportunity to modify that output.
### State
The `state` variable can be used to store information that's persistent across function calls.
* The state.memory.context value will be added to the games memory if exists
* The state.message value will be displayed as a extra message in the game (if it exists)
### Console
`console.log("Some message")` will log messages that you can see in the scripting console
### Utils
`const questCompleted = await utils.checkQuestCompleted({history, quest, text})` can be used to check whether a quest was completed.