* Applied 16 bit bmp loading fix to "fancy shadows" version too, forgot before

* (Bugfix) Dink is no longer sometimes incorrectly shown on screen right as a dmod is started
* (Windows, DinkC, Performance) Logging code rewritten, it's was horribly slow before.  If a DMOD spammed "debug" messages it would previously drastically slow down the entire dmod
* (Bugfix) LOAD_SEQUENCE and LOAD_SEQUENCE_NOW fixes, fixes stuff in many dmods
* Improved mouse handling on dialog menus, no longer accidently select the first option of the dink menu if you click slow after using HD's escape menu to get there

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1507 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2017-09-24 16:47:52 +00:00
parent 59d4b5754c
commit 45e7f2bd60
8 changed files with 559 additions and 481 deletions

View file

@ -172,6 +172,8 @@ const char * GetAppName()
App::App()
{
m_logFileHandle = NULL;
http://www.rtsoft.com
m_bGhostMode = false;
@ -182,8 +184,8 @@ App::App()
m_bDidPostInit = false;
m_bHasDMODSupport = true;
//for mobiles
m_version = 1.79f;
m_versionString = "V1.7.9";
m_version = 1.80f;
m_versionString = "V1.8.0";
m_build = 1;
m_bCheatsEnabled = false;
@ -197,6 +199,11 @@ App::App()
App::~App()
{
assert(m_logFileHandle);
if (m_logFileHandle)
fclose(m_logFileHandle);
//L_ParticleSystem::deinit();
}
@ -352,7 +359,7 @@ bool App::Init()
#ifdef WINAPI
OutputDebugString(text.c_str());
#endif
AddText(text.c_str(), (GetSavePath() + "log.txt").c_str());
AddTextToLog(text.c_str(), (GetSavePath() + "log.txt").c_str());
}
@ -1018,3 +1025,55 @@ void App::OnUnloadSurfaces()
//g_transitionSurf.Kill();
}
void App::AddTextToLog(const char *tex, const char *filename)
{
if (strlen(tex) < 1) return;
if (m_logFileHandle == NULL)
{
//open 'er up
m_logFileHandle = fopen(filename, "wb");
if (!m_logFileHandle)
{
assert(!"huh?");
}
return;
}
if (!m_logFileHandle) return;
fwrite(tex, strlen(tex), 1, m_logFileHandle);
}
//our custom LogMsg that isn't slow as shit
void LogMsg(const char* traceStr, ...)
{
va_list argsVA;
const int logSize = 1024 * 10;
char buffer[logSize];
memset((void*)buffer, 0, logSize);
va_start(argsVA, traceStr);
vsnprintf_s(buffer, logSize, logSize, traceStr, argsVA);
va_end(argsVA);
OutputDebugString(buffer);
OutputDebugString("\n");
if (IsBaseAppInitted())
{
GetBaseApp()->GetConsole()->AddLine(buffer);
strcat(buffer, "\r\n");
//OutputDebugString( (string("writing to ")+GetSavePath()+"log.txt\n").c_str());
//this is the slow part. Or was...
GetApp()->AddTextToLog(buffer, (GetSavePath() + "log.txt").c_str());
}
}

View file

@ -84,6 +84,7 @@ public:
void OnMessage( Message &m );
void OnLoadSurfaces();
void OnUnloadSurfaces();
void AddTextToLog(const char *tex, const char *filename);
void AddDroidKeyboardKeys();
void RemoveAndroidKeyboardKeys();
void AddIcadeProvider();
@ -115,6 +116,8 @@ private:
int m_desktopBuild;
bool m_bHasDMODSupport;
bool m_bCheatsEnabled;
FILE * m_logFileHandle;
};

View file

@ -82,9 +82,14 @@ void CursorComponent::OnInput( VariantList *pVList )
case MESSAGE_TYPE_GUI_CLICK_START:
//HandleClickStart(pt);
OnUpdatePos(pt);
g_dglo.m_dirInput[DINK_INPUT_BUTTON1] = true;
g_dglo.m_dirInputFinished[DINK_INPUT_BUTTON1] = true;
g_dinkMouseRightClick = true;
if (!m_bDisable)
{
g_dglo.m_dirInput[DINK_INPUT_BUTTON1] = true;
g_dglo.m_dirInputFinished[DINK_INPUT_BUTTON1] = true;
g_dinkMouseRightClick = true;
}
break;
case MESSAGE_TYPE_GUI_CLICK_END:

View file

@ -1,405 +1,401 @@
#include "PlatformPrecomp.h"
#include "DMODInstallMenu.h"
#include "Entity/EntityUtils.h"
#include "DMODMenu.h"
#include "dink/dink.h"
#include "GameMenu.h"
#include "Entity/UnpackArchiveComponent.h"
#include "Network/NetUtils.h"
#include "MainMenu.h"
#include "BrowseMenu.h"
#include "Network/NetHTTP.h"
#include "Entity/HTTPComponent.h"
#ifdef WINAPI
extern bool g_bAppCanRunInBackground;
#endif
void DMODInstallMenuOnSelect(VariantList *pVList) //0=vec2 point of click, 1=entity sent from
{
Entity *pEntClicked = pVList->m_variant[1].GetEntity();
Entity *pMenu = pEntClicked->GetParent();
LogMsg("Clicked %s entity", pEntClicked->GetName().c_str());
if (pEntClicked->GetName() == "Back")
{
//slide it off the screen and then kill the whole menu tree
SlideScreen(pEntClicked->GetParent(), false);
GetMessageManager()->CallEntityFunction(pEntClicked->GetParent(), 500, "OnDelete", NULL);
if (pMenu->GetVar("exitto")->GetString() == "main")
{
MainMenuCreate(pMenu->GetParent());
} else if (pMenu->GetVar("exitto")->GetString() == "browse")
{
BrowseMenuCreate(pEntClicked->GetParent()->GetParent());
} else if (pMenu->GetVar("exitto")->GetString() == "play")
{
InitDinkPaths(GetBaseAppPath(), "dink", pMenu->GetVar("dmoddir")->GetString());
GameCreate(pMenu->GetParent(), 0, "");
} else
{
DMODMenuCreate(pEntClicked->GetParent()->GetParent());
}
}
if (pEntClicked->GetName() == "Abort")
{
//slide it off the screen and then kill the whole menu tree
SlideScreen(pEntClicked->GetParent(), false);
GetMessageManager()->CallEntityFunction(pEntClicked->GetParent(), 500, "OnDelete", NULL);
BrowseMenuCreate(pEntClicked->GetParent()->GetParent());
}
//GetEntityRoot()->PrintTreeAsText(); //useful for Loading
}
void DMODInstallUpdateStatus(Entity *pMenu, string msg)
{
if (!pMenu)
{
pMenu = GetEntityRoot()->GetEntityByName("DMODInstall");
}
Entity *pStatus = pMenu->GetEntityByName("status");
if (pStatus)
{
pStatus->GetComponentByName("TextRender")->GetVar("text")->Set(msg);
}
}
void DMODInstallShowMsg(Entity *pMenu, string myMsg, bool bSuccess = false)
{
#ifdef WINAPI
g_bAppCanRunInBackground = false;
#endif
Entity *pMsg = pMenu->GetEntityByName("status");
Entity *pLabel = pMenu->GetEntityByName("title_label");
if (pLabel)
{
pLabel->RemoveComponentByName("Typer"); // a thing that types stuff
if (!bSuccess)
{
pLabel->GetComponentByName("TextRender")->GetVar("text")->Set("Error!");
} else
{
pLabel->GetComponentByName("TextRender")->GetVar("text")->Set("New quest added successfully.");
}
}
if (pMsg)
{
pMsg->GetComponentByName("TextRender")->GetVar("text")->Set(myMsg);
if (!pMsg->RemoveComponentByName("Typer"))
{
LogMsg("Failed to remove typer;");
}; // a thing that types stuff
}
Entity *pSkip = pMenu->GetEntityByName("Back");
if (bSuccess)
{
if (pSkip)
{
pSkip->GetComponentByName("TextRender")->GetVar("text")->Set("`wPlay it now");
}
//also add a button to keep browsing DMODs
float yStart = iPhoneMapY(230);
yStart = GetPos2DEntity(pSkip).y;
CL_Vec2f vPos(iPhoneMapX(300), yStart);
SetPos2DEntity(pSkip, vPos);
#include "PlatformPrecomp.h"
#include "DMODInstallMenu.h"
#include "Entity/EntityUtils.h"
#include "DMODMenu.h"
#include "dink/dink.h"
#include "GameMenu.h"
#include "Entity/UnpackArchiveComponent.h"
#include "Network/NetUtils.h"
#include "MainMenu.h"
#include "BrowseMenu.h"
#include "Network/NetHTTP.h"
#include "Entity/HTTPComponent.h"
#ifdef WINAPI
extern bool g_bAppCanRunInBackground;
#endif
void DMODInstallMenuOnSelect(VariantList *pVList) //0=vec2 point of click, 1=entity sent from
{
Entity *pEntClicked = pVList->m_variant[1].GetEntity();
Entity *pMenu = pEntClicked->GetParent();
LogMsg("Clicked %s entity", pEntClicked->GetName().c_str());
if (pEntClicked->GetName() == "Back")
{
//slide it off the screen and then kill the whole menu tree
SlideScreen(pEntClicked->GetParent(), false);
GetMessageManager()->CallEntityFunction(pEntClicked->GetParent(), 500, "OnDelete", NULL);
if (pMenu->GetVar("exitto")->GetString() == "main")
{
MainMenuCreate(pMenu->GetParent());
} else if (pMenu->GetVar("exitto")->GetString() == "browse")
{
BrowseMenuCreate(pEntClicked->GetParent()->GetParent());
} else if (pMenu->GetVar("exitto")->GetString() == "play")
{
InitDinkPaths(GetBaseAppPath(), "dink", pMenu->GetVar("dmoddir")->GetString());
GameCreate(pMenu->GetParent(), 0, "");
} else
{
DMODMenuCreate(pEntClicked->GetParent()->GetParent());
}
}
if (pEntClicked->GetName() == "Abort")
{
//slide it off the screen and then kill the whole menu tree
SlideScreen(pEntClicked->GetParent(), false);
GetMessageManager()->CallEntityFunction(pEntClicked->GetParent(), 500, "OnDelete", NULL);
BrowseMenuCreate(pEntClicked->GetParent()->GetParent());
}
//GetEntityRoot()->PrintTreeAsText(); //useful for Loading
}
void DMODInstallUpdateStatus(Entity *pMenu, string msg)
{
if (!pMenu)
{
pMenu = GetEntityRoot()->GetEntityByName("DMODInstall");
}
Entity *pStatus = pMenu->GetEntityByName("status");
if (pStatus)
{
pStatus->GetComponentByName("TextRender")->GetVar("text")->Set(msg);
}
}
void DMODInstallShowMsg(Entity *pMenu, string myMsg, bool bSuccess = false)
{
#ifdef WINAPI
g_bAppCanRunInBackground = false;
#endif
Entity *pMsg = pMenu->GetEntityByName("status");
Entity *pLabel = pMenu->GetEntityByName("title_label");
if (pLabel)
{
pLabel->RemoveComponentByName("Typer"); // a thing that types stuff
if (!bSuccess)
{
pLabel->GetComponentByName("TextRender")->GetVar("text")->Set("Error!");
} else
{
pLabel->GetComponentByName("TextRender")->GetVar("text")->Set("New quest added successfully.");
}
}
if (pMsg)
{
pMsg->GetComponentByName("TextRender")->GetVar("text")->Set(myMsg);
if (!pMsg->RemoveComponentByName("Typer"))
{
LogMsg("Failed to remove typer;");
}; // a thing that types stuff
}
Entity *pSkip = pMenu->GetEntityByName("Back");
if (bSuccess)
{
if (pSkip)
{
pSkip->GetComponentByName("TextRender")->GetVar("text")->Set("`wPlay it now");
}
//also add a button to keep browsing DMODs
float yStart = iPhoneMapY(230);
yStart = GetPos2DEntity(pSkip).y;
CL_Vec2f vPos(iPhoneMapX(300), yStart);
SetPos2DEntity(pSkip, vPos);
Entity *pEnt = CreateTextButtonEntity(pMenu, "Abort", iPhoneMapX(100), yStart, "Back", true);
SetAlignmentEntity(pEnt, ALIGNMENT_CENTER);
pEnt->GetFunction("OnButtonSelected")->sig_function.connect(&DMODInstallMenuOnSelect);
}
else
{
if (pSkip)
{
pSkip->GetComponentByName("TextRender")->GetVar("text")->Set("`wContinue");
}
}
}
void DMODSetTitleLabel(Entity *pMenu, string myMsg)
{
Entity *pLabel = pMenu->GetEntityByName("title_label");
if (pLabel)
{
pLabel->RemoveComponentByName("Typer"); // a thing that types stuff
pLabel->GetComponentByName("TextRender")->GetVar("text")->Set(myMsg);
//just kidding, add typer back
EntityComponent *pTyper = pLabel->AddComponent(new TyperComponent);
pTyper->GetVar("text")->Set(".......");
pTyper->GetVar("speedMS")->Set(uint32(500));
}
}
void DMODInstallOnError(VariantList *pVList)
{
NetHTTP::eError e = (NetHTTP::eError)pVList->m_variant[1].GetUINT32();
string msg = "`4Unable to connect to the\nnetwork.``\nPlease try again later.";
switch (e)
{
case NetHTTP::ERROR_COMMUNICATION_TIMEOUT:
msg = "`4Connection timed out. Try Later?";
break;
case NetHTTP::ERROR_CANT_RESOLVE_URL:
msg = "`4Can't find website. Bad url?";
break;
case NetHTTP::ERROR_WRITING_FILE:
msg = "`4Error writing file. Out of space?";
break;
case NetHTTP::ERROR_404_FILE_NOT_FOUND:
msg = "`4Server gave a 404: File not found. Bad url?";
break;
}
DMODInstallShowMsg(pVList->m_variant[0].GetComponent()->GetParent(), msg);
}
void DMODUnpackOnError(VariantList *pVList)
{
int error = pVList->m_variant[1].GetUINT32();
string msg = "`4Error "+toString(error)+" unpacking. Out of space or malformed .dmod file?";
DMODInstallShowMsg(pVList->m_variant[0].GetComponent()->GetParent(), msg);
}
void DMODInstallSetProgressBar(float progress)
{
Entity *pBar = GetEntityRoot()->GetEntityByName("bar");
if (pBar)
{
pBar->GetComponentByName("ProgressBar")->GetVar("progress")->Set(progress);
}
}
void OnDMODUnpackStatusUpdate(VariantList *pVList)
{
int curBytes = pVList->Get(1).GetUINT32();
int totalBytes = pVList->Get(2).GetUINT32();
int barSize = 1024*1024*5; //5 megs of unpacking will fill up one bar
float progress = float( (curBytes%barSize)) /float(barSize);
//LogMsg("prog: %.2f", progress);
DMODInstallUpdateStatus(NULL, "Writing "+toString(curBytes/1024)+"K");
DMODInstallSetProgressBar(progress);
}
void OnDMODUnpackFinish(VariantList *pVList)
{
Entity *pMenu = pVList->m_variant[0].GetComponent()->GetParent();
DMODInstallSetProgressBar(1);
DMODInstallShowMsg(pMenu, pMenu->GetVar("originalFileName")->GetString()+" installed.", true);
RemoveFile(GetDMODRootPath()+"temp.dmod");
RemoveFile("temp.dmod");
if (pMenu->GetVar("autoplay")->GetUINT32() == 1)
{
pMenu->GetVar("exitto")->Set("play");
pMenu->GetVar("dmoddir")->Set(GetDMODRootPath()+ pVList->m_variant[0].GetComponent()->GetVar("firstDirCreated")->GetString());
}
}
void OnDMODInstallHTTPFinish(VariantList *pVList)
{
Entity *pMenu = pVList->m_variant[0].GetComponent()->GetParent();
#ifdef _DEBUG
LogMsg("Finish signal received");
#endif
DMODSetTitleLabel(pMenu, string("Installing ")+pMenu->GetVar("originalFileName")->GetString()+"...");
EntityComponent *pUnpack = pMenu->AddComponent(new UnpackArchiveComponent);
pUnpack->GetVar("sourceFileName")->Set(pMenu->GetVar("tempFileName")->GetString());
pUnpack->GetVar("deleteSourceOnFinish")->Set(uint32(1));
pUnpack->GetVar("destDirectory")->Set(pMenu->GetVar("installDirectory")->GetString());
DMODInstallSetProgressBar(0);
pUnpack->GetFunction("OnError")->sig_function.connect(&DMODUnpackOnError);
pUnpack->GetFunction("OnFinish")->sig_function.connect(&OnDMODUnpackFinish);
pUnpack->GetFunction("OnStatusUpdate")->sig_function.connect(&OnDMODUnpackStatusUpdate);
}
void OnDMODInstallStatusUpdate(VariantList *pVList)
{
int curBytes = pVList->Get(1).GetUINT32();
int totalBytes = pVList->Get(2).GetUINT32();
if (totalBytes == 0)
{
DMODInstallUpdateStatus(NULL, "Network active, getting file data...");
} else
{
DMODInstallUpdateStatus(NULL, ""+toString(curBytes/1024)+"K/"+toString(totalBytes/1024)+"K");
}
//also update the progress bar thingie
if (totalBytes == 0) totalBytes = 1; //avoid /1 error
DMODInstallSetProgressBar(float(curBytes)/float(totalBytes));
}
void InitNetStuff(VariantList *pVList)
{
Entity *pMenu = pVList->m_variant[0].GetEntity();
//get the internet stuff going
EntityComponent *pComp = pMenu->AddComponent(new HTTPComponent);
string url = pMenu->GetVar("dmodURL")->GetString();
string tempFileName = pMenu->GetVar("tempFileName")->GetString();
string domain;
string request;
int port = 80;
BreakDownURLIntoPieces(url, domain, request, port);
VariantList v;
v.m_variant[0].Set(tempFileName);
pComp->GetFunction("SetFileOutput")->sig_function(&v);
v.Reset();
v.m_variant[0].Set(domain);
v.m_variant[1].Set(uint32(port));
v.m_variant[2].Set(request);
pComp->GetFunction("Init")->sig_function(&v);
pComp->GetFunction("OnError")->sig_function.connect(&DMODInstallOnError);
pComp->GetFunction("OnFinish")->sig_function.connect(&OnDMODInstallHTTPFinish);
pComp->GetFunction("OnStatusUpdate")->sig_function.connect(&OnDMODInstallStatusUpdate);
}
Entity * DMODInstallMenuCreate(Entity *pParentEnt, string dmodURL, string installDirectory, string sourceFileName, bool bFromBrowseMenu, string dmodName)
{
Entity *pBG = CreateOverlayEntity(pParentEnt, "DMODInstall", ReplaceWithDeviceNameInFileName("interface/iphone/bkgd_stone.rttex"), 0,0);
AddFocusIfNeeded(pBG, true);
Entity *pButtonEntity;
float x = GetScreenSizeXf()/2;
float yStart = iPhoneMapY(230);
float y = yStart;
float ySpacer = iPhoneMapY(50);
Entity *pProgressBar = pBG->AddEntity(new Entity("bar"));
Entity *pTitleLabel = CreateTextLabelEntity(pBG, "title_label", iPhoneMapX(100), iPhoneMapY(80), "Please wait");
//save these for later
pBG->GetVar("dmodURL")->Set(dmodURL);
pBG->GetVar("dmodName")->Set(dmodName);
pBG->GetVar("installDirectory")->Set(installDirectory);
pBG->GetVar("tempFileName")->Set(GetDMODRootPath()+"temp.dmod");
pBG->GetVar("originalFileName")->Set(GetFileNameFromString(dmodURL));
pBG->GetVar("fromBrowseMenu")->Set(uint32(bFromBrowseMenu));
if (IsLargeScreen())
{
//SetupTextEntity(pTitleLabel, FONT_LARGE);
}
//SetAlignmentEntity(pTitleLabel, ALIGNMENT_CENTER);
EntityComponent *pTyper = pTitleLabel->AddComponent(new TyperComponent);
pTyper->GetVar("text")->Set(".......");
pTyper->GetVar("speedMS")->Set(uint32(500));
EntityComponent *pBar = pProgressBar->AddComponent(new ProgressBarComponent);
pProgressBar->GetVar("pos2d")->Set(CL_Vec2f(iPhoneMapX(80),iPhoneMapY(120)));
pProgressBar->GetVar("size2d")->Set(CL_Vec2f(iPhoneMapX(310),iPhoneMapY(15)));
pProgressBar->GetVar("color")->Set(MAKE_RGBA(200,200,0,60));
pBar->GetVar("interpolationTimeMS")->Set(uint32(1)); //update faster
pBar->GetVar("borderColor")->Set(MAKE_RGBA(200,200,0,180));
pButtonEntity = CreateTextButtonEntity(pBG, "Back", x, y, "Cancel"); y += ySpacer;
pButtonEntity->GetShared()->GetFunction("OnButtonSelected")->sig_function.connect(&DMODInstallMenuOnSelect);
SetAlignmentEntity(pButtonEntity, ALIGNMENT_CENTER);
AddHotKeyToButton(pButtonEntity, VIRTUAL_KEY_BACK);
Entity *pStatus = CreateTextLabelEntity(pBG, "status", x, iPhoneMapY(180), "Initializing...");
SetAlignmentEntity(pStatus, ALIGNMENT_CENTER);
#ifdef WINAPI
g_bAppCanRunInBackground = true;
#endif
if (bFromBrowseMenu)
{
Entity *pStatus = CreateTextLabelEntity(pBG, "title", x, iPhoneMapY(30), "-= Installing "+dmodName+" =-");
SetAlignmentEntity(pStatus, ALIGNMENT_CENTER);
pBG->GetVar("exitto")->Set("browse");
}
if (!sourceFileName.empty())
{
//don't download, we already have the file
pBG->GetVar("tempFileName")->Set(sourceFileName);
pBG->GetVar("originalFileName")->Set(GetFileNameFromString(sourceFileName));
EntityComponent *pCrapComp = pBG->AddComponent(new EntityComponent("CRAP")); //I don't need this, but the function want a component and gets the parent for the menu, so fine
pBG->GetVar("exitto")->Set("main");
//start the install in 500 ms, so we don't lag out the screen transition
pBG->GetFunction("StartInstall")->sig_function.connect(&OnDMODInstallHTTPFinish);
VariantList vList(pCrapComp);
GetMessageManager()->CallEntityFunction(pBG, 500, "StartInstall", &vList);
pStatus->GetVar("text")->Set("New .dmod file detected");
} else
{
pBG->GetVar("autoplay")->Set(uint32(1));
pBG->GetFunction("InitNetStuff")->sig_function.connect(&InitNetStuff);
VariantList vList(pBG);
GetMessageManager()->CallEntityFunction(pBG, 500, "InitNetStuff", &vList);
}
SlideScreen(pBG, true, 500);
return pBG;
}
pEnt->GetFunction("OnButtonSelected")->sig_function.connect(&DMODInstallMenuOnSelect);
}
else
{
if (pSkip)
{
pSkip->GetComponentByName("TextRender")->GetVar("text")->Set("`wContinue");
}
}
}
void DMODSetTitleLabel(Entity *pMenu, string myMsg)
{
Entity *pLabel = pMenu->GetEntityByName("title_label");
if (pLabel)
{
pLabel->RemoveComponentByName("Typer"); // a thing that types stuff
pLabel->GetComponentByName("TextRender")->GetVar("text")->Set(myMsg);
//just kidding, add typer back
EntityComponent *pTyper = pLabel->AddComponent(new TyperComponent);
pTyper->GetVar("text")->Set(".......");
pTyper->GetVar("speedMS")->Set(uint32(500));
}
}
void DMODInstallOnError(VariantList *pVList)
{
NetHTTP::eError e = (NetHTTP::eError)pVList->m_variant[1].GetUINT32();
string msg = "`4Unable to connect to the\nnetwork.``\nPlease try again later.";
switch (e)
{
case NetHTTP::ERROR_COMMUNICATION_TIMEOUT:
msg = "`4Connection timed out. Try Later?";
break;
case NetHTTP::ERROR_CANT_RESOLVE_URL:
msg = "`4Can't find website. Bad url?";
break;
case NetHTTP::ERROR_WRITING_FILE:
msg = "`4Error writing file. Out of space?";
break;
case NetHTTP::ERROR_404_FILE_NOT_FOUND:
msg = "`4Server gave a 404: File not found. Bad url?";
break;
}
DMODInstallShowMsg(pVList->m_variant[0].GetComponent()->GetParent(), msg);
}
void DMODUnpackOnError(VariantList *pVList)
{
int error = pVList->m_variant[1].GetUINT32();
string msg = "`4Error "+toString(error)+" unpacking. Out of space or malformed .dmod file?";
DMODInstallShowMsg(pVList->m_variant[0].GetComponent()->GetParent(), msg);
}
void DMODInstallSetProgressBar(float progress)
{
Entity *pBar = GetEntityRoot()->GetEntityByName("bar");
if (pBar)
{
pBar->GetComponentByName("ProgressBar")->GetVar("progress")->Set(progress);
}
}
void OnDMODUnpackStatusUpdate(VariantList *pVList)
{
int curBytes = pVList->Get(1).GetUINT32();
int totalBytes = pVList->Get(2).GetUINT32();
int barSize = 1024*1024*5; //5 megs of unpacking will fill up one bar
float progress = float( (curBytes%barSize)) /float(barSize);
//LogMsg("prog: %.2f", progress);
DMODInstallUpdateStatus(NULL, "Writing "+toString(curBytes/1024)+"K");
DMODInstallSetProgressBar(progress);
}
void OnDMODUnpackFinish(VariantList *pVList)
{
Entity *pMenu = pVList->m_variant[0].GetComponent()->GetParent();
DMODInstallSetProgressBar(1);
DMODInstallShowMsg(pMenu, pMenu->GetVar("originalFileName")->GetString()+" installed.", true);
RemoveFile(GetDMODRootPath()+"temp.dmod");
RemoveFile("temp.dmod");
if (pMenu->GetVar("autoplay")->GetUINT32() == 1)
{
pMenu->GetVar("exitto")->Set("play");
pMenu->GetVar("dmoddir")->Set(GetDMODRootPath()+ pVList->m_variant[0].GetComponent()->GetVar("firstDirCreated")->GetString());
}
}
void OnDMODInstallHTTPFinish(VariantList *pVList)
{
Entity *pMenu = pVList->m_variant[0].GetComponent()->GetParent();
#ifdef _DEBUG
LogMsg("Finish signal received");
#endif
DMODSetTitleLabel(pMenu, string("Installing ")+pMenu->GetVar("originalFileName")->GetString()+"...");
EntityComponent *pUnpack = pMenu->AddComponent(new UnpackArchiveComponent);
pUnpack->GetVar("sourceFileName")->Set(pMenu->GetVar("tempFileName")->GetString());
pUnpack->GetVar("deleteSourceOnFinish")->Set(uint32(1));
pUnpack->GetVar("destDirectory")->Set(pMenu->GetVar("installDirectory")->GetString());
DMODInstallSetProgressBar(0);
pUnpack->GetFunction("OnError")->sig_function.connect(&DMODUnpackOnError);
pUnpack->GetFunction("OnFinish")->sig_function.connect(&OnDMODUnpackFinish);
pUnpack->GetFunction("OnStatusUpdate")->sig_function.connect(&OnDMODUnpackStatusUpdate);
}
void OnDMODInstallStatusUpdate(VariantList *pVList)
{
int curBytes = pVList->Get(1).GetUINT32();
int totalBytes = pVList->Get(2).GetUINT32();
if (totalBytes == 0)
{
DMODInstallUpdateStatus(NULL, "Network active, getting file data...");
} else
{
DMODInstallUpdateStatus(NULL, ""+toString(curBytes/1024)+"K/"+toString(totalBytes/1024)+"K");
}
//also update the progress bar thingie
if (totalBytes == 0) totalBytes = 1; //avoid /1 error
DMODInstallSetProgressBar(float(curBytes)/float(totalBytes));
}
void InitNetStuff(VariantList *pVList)
{
Entity *pMenu = pVList->m_variant[0].GetEntity();
//get the internet stuff going
EntityComponent *pComp = pMenu->AddComponent(new HTTPComponent);
string url = pMenu->GetVar("dmodURL")->GetString();
string tempFileName = pMenu->GetVar("tempFileName")->GetString();
string domain;
string request;
int port = 80;
BreakDownURLIntoPieces(url, domain, request, port);
VariantList v;
v.m_variant[0].Set(tempFileName);
pComp->GetFunction("SetFileOutput")->sig_function(&v);
v.Reset();
v.m_variant[0].Set(domain);
v.m_variant[1].Set(uint32(port));
v.m_variant[2].Set(request);
pComp->GetFunction("Init")->sig_function(&v);
pComp->GetFunction("OnError")->sig_function.connect(&DMODInstallOnError);
pComp->GetFunction("OnFinish")->sig_function.connect(&OnDMODInstallHTTPFinish);
pComp->GetFunction("OnStatusUpdate")->sig_function.connect(&OnDMODInstallStatusUpdate);
}
Entity * DMODInstallMenuCreate(Entity *pParentEnt, string dmodURL, string installDirectory, string sourceFileName, bool bFromBrowseMenu, string dmodName)
{
Entity *pBG = CreateOverlayEntity(pParentEnt, "DMODInstall", ReplaceWithDeviceNameInFileName("interface/iphone/bkgd_stone.rttex"), 0,0);
AddFocusIfNeeded(pBG, true);
Entity *pButtonEntity;
float x = GetScreenSizeXf()/2;
float yStart = iPhoneMapY(230);
float y = yStart;
float ySpacer = iPhoneMapY(50);
Entity *pProgressBar = pBG->AddEntity(new Entity("bar"));
Entity *pTitleLabel = CreateTextLabelEntity(pBG, "title_label", iPhoneMapX(100), iPhoneMapY(80), "Please wait");
//save these for later
pBG->GetVar("dmodURL")->Set(dmodURL);
pBG->GetVar("dmodName")->Set(dmodName);
pBG->GetVar("installDirectory")->Set(installDirectory);
pBG->GetVar("tempFileName")->Set(GetDMODRootPath()+"temp.dmod");
pBG->GetVar("originalFileName")->Set(GetFileNameFromString(dmodURL));
pBG->GetVar("fromBrowseMenu")->Set(uint32(bFromBrowseMenu));
if (IsLargeScreen())
{
//SetupTextEntity(pTitleLabel, FONT_LARGE);
}
//SetAlignmentEntity(pTitleLabel, ALIGNMENT_CENTER);
EntityComponent *pTyper = pTitleLabel->AddComponent(new TyperComponent);
pTyper->GetVar("text")->Set(".......");
pTyper->GetVar("speedMS")->Set(uint32(500));
EntityComponent *pBar = pProgressBar->AddComponent(new ProgressBarComponent);
pProgressBar->GetVar("pos2d")->Set(CL_Vec2f(iPhoneMapX(80),iPhoneMapY(120)));
pProgressBar->GetVar("size2d")->Set(CL_Vec2f(iPhoneMapX(310),iPhoneMapY(15)));
pProgressBar->GetVar("color")->Set(MAKE_RGBA(200,200,0,60));
pBar->GetVar("interpolationTimeMS")->Set(uint32(1)); //update faster
pBar->GetVar("borderColor")->Set(MAKE_RGBA(200,200,0,180));
pButtonEntity = CreateTextButtonEntity(pBG, "Back", x, y, "Cancel"); y += ySpacer;
pButtonEntity->GetShared()->GetFunction("OnButtonSelected")->sig_function.connect(&DMODInstallMenuOnSelect);
SetAlignmentEntity(pButtonEntity, ALIGNMENT_CENTER);
AddHotKeyToButton(pButtonEntity, VIRTUAL_KEY_BACK);
Entity *pStatus = CreateTextLabelEntity(pBG, "status", x, iPhoneMapY(180), "Initializing...");
SetAlignmentEntity(pStatus, ALIGNMENT_CENTER);
#ifdef WINAPI
g_bAppCanRunInBackground = true;
#endif
if (bFromBrowseMenu)
{
Entity *pStatus = CreateTextLabelEntity(pBG, "title", x, iPhoneMapY(30), "-= Installing "+dmodName+" =-");
SetAlignmentEntity(pStatus, ALIGNMENT_CENTER);
pBG->GetVar("exitto")->Set("browse");
}
if (!sourceFileName.empty())
{
//don't download, we already have the file
pBG->GetVar("tempFileName")->Set(sourceFileName);
pBG->GetVar("originalFileName")->Set(GetFileNameFromString(sourceFileName));
EntityComponent *pCrapComp = pBG->AddComponent(new EntityComponent("CRAP")); //I don't need this, but the function want a component and gets the parent for the menu, so fine
pBG->GetVar("exitto")->Set("main");
//start the install in 500 ms, so we don't lag out the screen transition
pBG->GetFunction("StartInstall")->sig_function.connect(&OnDMODInstallHTTPFinish);
VariantList vList(pCrapComp);
GetMessageManager()->CallEntityFunction(pBG, 500, "StartInstall", &vList);
pStatus->GetVar("text")->Set("New .dmod file detected");
} else
{
pBG->GetVar("autoplay")->Set(uint32(1));
pBG->GetFunction("InitNetStuff")->sig_function.connect(&InitNetStuff);
VariantList vList(pBG);
GetMessageManager()->CallEntityFunction(pBG, 500, "InitNetStuff", &vList);
}
SlideScreen(pBG, true, 500);
return pBG;
}

View file

@ -16,7 +16,7 @@ bool pre_figure_out(const char *line, int load_seq, bool bLoadSpriteOnly);
#define C_DINK_SCREEN_TRANSITION_TIME_MS 400
const float SAVE_FORMAT_VERSION = 2.7f;
const float SAVE_FORMAT_VERSION = 2.8f;
const int C_DINK_FADE_TIME_MS = 300;
const float G_TRANSITION_SCALE_TRICK = 1.01f;
@ -915,6 +915,7 @@ void load_map(const int num)
int holdme,lsize;
LogMsg("Loading map %d...",num);
g_dglos.m_bRenderBackgroundOnLoad = true;
StreamingInstance *pFile = GetFileManager()->GetStreaming(GetFileLocationString(g_dglos.current_map), NULL, false);
@ -1627,6 +1628,8 @@ bool LoadSpriteSingleFrame(string fNameBase, int seq, int oo, int picIndex, eTra
g_dglos.g_picInfo[picIndex].box.left = 0;
g_dglos.g_picInfo[picIndex].box.right = surfSizeX;
g_dglos.g_picInfo[picIndex].box.bottom = surfSizeY;
}
@ -1803,7 +1806,7 @@ bool load_sprites(char org[512], int seq, int speed, int xoffset, int yoffset, r
g_dglos.g_seq[seq].s = g_dglos.g_curPicIndex -1;
}
if (bScanOnly)
if (bScanOnly || g_dglos.g_seq[seq].frame[1] == 0)
{
if (reload)
{
@ -1839,7 +1842,8 @@ bool load_sprites(char org[512], int seq, int speed, int xoffset, int yoffset, r
break;
}
}
return true;
if (bScanOnly)
return true;
}
@ -2028,7 +2032,7 @@ bool ReloadSequence(int seqID, int frame, bool bScanOnly)
if (g_dglos.g_seq[seqID].m_bFrameSetUsed)
{
//a set_frame_frame has been used here. This means we may reference another sprite that isn't loaded yet, better check
for (int i = 0; i < C_MAX_SPRITE_FRAMES; i++)
for (int i = 1; i < C_MAX_SPRITE_FRAMES; i++)
{
if (g_dglos.g_seq[seqID].frame[i] == 0)
{
@ -2082,7 +2086,7 @@ bool figure_out(const char *line, int load_seq)
int seqID = atol(ev[3]);
#ifdef _DEBUG
if (seqID == 104)
if (seqID == 131)
{
LogMsg("Loading sand stuff");
@ -2162,14 +2166,15 @@ bool pre_figure_out(const char *line, int load_seq, bool bLoadSpriteOnly)
int seqID = atol(ev[3]);
#ifdef _DEBUG
if (seqID == 453)
if (seqID == 131)
{
// LogMsg("Loading sand stuff prefigure out");
LogMsg("Loading sand stuff prefigure out");
}
#endif
/*
if (compare(ev[1], "LOAD_SEQUENCE") && g_dglos.g_seq[seqID].active == true)
{
//detect if this was already set somewhere first in the ini, on original Dink, this is a bug but doesn't matter because it doesn't load it, where with Dink HD LOAD_SEQUENCE_NOW's are
@ -2180,6 +2185,8 @@ bool pre_figure_out(const char *line, int load_seq, bool bLoadSpriteOnly)
return bReturn;
}
*/
//ignore above, we need it for dmods
ReadFromLoadSequenceString(ev);
@ -2294,7 +2301,12 @@ bool pre_figure_out(const char *line, int load_seq, bool bLoadSpriteOnly)
if (special == -1)
g_dglos.g_seq[myseq].frame[myframe] = special;
else
{
g_dglos.g_seq[myseq].frame[myframe] = g_dglos.g_seq[special].frame[special2];
//also copy over the details...
}
}
@ -2900,12 +2912,19 @@ bool get_box (int spriteID, rtRect32 * pDstRect, rtRect32 * pSrcRect )
}
#ifdef _DEBUG
if (g_sprite[spriteID].pseq == 75 )
if (g_sprite[spriteID].pseq == 204 )
{
LogMsg("Yo");
}
#endif
#ifdef _DEBUG
if (g_sprite[spriteID].pseq == 202)
{
LogMsg("Original");
}
#endif
int picID = getpic(spriteID);
if (g_sprite[spriteID].size == 0) g_sprite[spriteID].size = 100;
@ -2922,11 +2941,22 @@ bool get_box (int spriteID, rtRect32 * pDstRect, rtRect32 * pSrcRect )
{
//wait.. this isn't the original picture, a set_frame_frame has been used! We want the offset from the original.
/*
//is the parent seq of the original an anim?
if (g_dglos.g_seq[g_dglos.g_picInfo[originalSurfPic].m_parentSeq].m_bIsAnim && g_dglos.g_picInfo[originalSurfPic].xoffset == 0 && g_dglos.g_picInfo[originalSurfPic].yoffset == 0)
if (g_dglos.g_seq[g_dglos.g_picInfo[originalSurfPic].m_parentSeq].m_bIsAnim )
{
txoffset = g_dglos.g_seq[g_dglos.g_picInfo[originalSurfPic].m_parentSeq].m_xoffset;
tyoffset = g_dglos.g_seq[g_dglos.g_picInfo[originalSurfPic].m_parentSeq].m_yoffset;
//first, does the original pic have stuff set for it?
txoffset = g_dglos.g_picInfo[originalSurfPic].xoffset;
tyoffset = g_dglos.g_picInfo[originalSurfPic].yoffset;
if (txoffset == 0 && tyoffset == 0)
{
//No? Well, how about the whole anim in general
txoffset = g_dglos.g_seq[g_dglos.g_picInfo[originalSurfPic].m_parentSeq].m_xoffset;
tyoffset = g_dglos.g_seq[g_dglos.g_picInfo[originalSurfPic].m_parentSeq].m_yoffset;
}
}
else
{
@ -2934,6 +2964,13 @@ bool get_box (int spriteID, rtRect32 * pDstRect, rtRect32 * pSrcRect )
tyoffset = g_dglos.g_picInfo[originalSurfPic].yoffset;
}
*/
// picID = originalSurfPic;
// txoffset = g_dglos.g_picInfo[picID].xoffset;
//tyoffset = g_dglos.g_picInfo[picID].yoffset;
txoffset = g_dglos.g_picInfo[picID].xoffset;
tyoffset = g_dglos.g_picInfo[picID].yoffset;
}
else
@ -4748,7 +4785,7 @@ morestuff:
//this was also in the original dink, amazing nobody saw it?
g_dglo.m_dirInputFinished[DINK_INPUT_BUTTON1] = false;
g_dglo.m_dirInput[DINK_INPUT_BUTTON1] = false;
g_dglos.g_playerInfo.mouse = 0;
g_dglo.m_dirInputFinished[DINK_INPUT_BUTTON2] = false;
g_dglo.m_dirInput[DINK_INPUT_BUTTON2] = false;
sjoy.button[1] = false;
@ -5059,7 +5096,7 @@ void draw_sprite_game(LPDIRECTDRAWSURFACE lpdest,int h)
DDBLTFX ddbltfx;
ddbltfx.dwSize = sizeof( ddbltfx);
ddbltfx.dwFillColor = 0;
if (getpic(h) < 1) return;
@ -5089,7 +5126,7 @@ void draw_sprite_game(LPDIRECTDRAWSURFACE lpdest,int h)
//LogMsg("Drawing the rock");
}
if (g_sprite[h].pseq == 75)
if (g_sprite[h].pseq == 133)
{
LogMsg("Drawing a wall");
@ -5104,61 +5141,16 @@ void draw_sprite_game(LPDIRECTDRAWSURFACE lpdest,int h)
return;
assert(!"Bad rect");
}
//check_seq_status(h);
//redink1 error checking for out-of-bounds clipping
/*if (box_crap.left < 0)
box_crap.left = 0;
if (box_crap.top < box_real.top)
box_crap.top = box_crap.top;
if (box_crap.right > box_real.right)
box_crap.right = box_real.right;
if (box_crap.bottom > box_real.bottom)
box_crap.bottom = box_real.bottom;*/
// Msg("Box_crap: %d %d %d %d, Box_real: %d %d %d %d",box_crap.left,box_crap.top,
// box_crap.right, box_crap.bottom,box_real.left,box_real.top,
// box_real.right, box_real.bottom);
/*
if (g_sprite[h].pseq != 0)
{
if (!check_seq_status(g_sprite[h].pseq)) return;
assert(!"Bad sprite");
}
*/
/*
if (lpdest->m_pSurf && lpdest->m_pSurf->GetSurfaceType() == SoftSurface::SURFACE_RGBA)
{
if (g_dglos.g_picInfo[getpic(h)].pSurface->m_pSurf->GetSurfaceType() == SoftSurface::SURFACE_RGBA)
{
LogMsg("Doing rgba to rgba..");
}
}
*/
//check to see if we need a 32 bit buffer for this or not
if (lpdest->m_pSurf && lpdest->m_pSurf->GetSurfaceType() == SoftSurface::SURFACE_PALETTE_8BIT)
{
if (g_pSpriteSurface[getpic(h)]->m_pSurf->GetSurfaceType() == SoftSurface::SURFACE_RGBA)
{
//yep, convert what we've got to 32 bit. We don't lose what we've done so far.
assert(lpdest == lpDDSBackGround);
//convert it to a high color surface on the fly, without losing the data on it
LPDIRECTDRAWSURFACE pNewSurf = InitOffscreenSurface(C_DINK_SCREENSIZE_X, C_DINK_SCREENSIZE_Y, IDirectDrawSurface::MODE_SHADOW_GL, true, lpdest->m_pSurf);
LogMsg("Detected high color bmps that need to drawn to the static landscape, converting backbuffers to 32 bit on the fly.");
delete lpDDSBackGround;
@ -5179,9 +5171,7 @@ void draw_sprite_game(LPDIRECTDRAWSURFACE lpdest,int h)
g_forceBuildBackgroundFromScratch = true;
}
}
}
@ -5726,7 +5716,7 @@ void place_sprites_game(bool bBackgroundOnly )
if (strlen(g_dglos.g_smallMap.sprite[j].script) > 1)
{
#ifdef _DEBUG
LogMsg("Sprite %d is requesting that script %s is loaded when the map is drawn, vision is %d", j, g_dglos.g_smallMap.sprite[j].script, *pvision);
//LogMsg("Sprite %d is requesting that script %s is loaded when the map is drawn, vision is %d", j, g_dglos.g_smallMap.sprite[j].script, *pvision);
#endif
g_sprite[sprite].script = load_script(g_dglos.g_smallMap.sprite[j].script, sprite, true);
}
@ -10603,7 +10593,7 @@ void init_scripts(void)
if (locate(k,"main"))
{
#ifdef _DEBUG
LogMsg("Screendraw: running main of script %s..", g_scriptInstance[k]->name);
//LogMsg("Screendraw: running main of script %s..", g_scriptInstance[k]->name);
#endif
run_script(k);
}
@ -14847,10 +14837,12 @@ void DinkSetCursorPosition(CL_Vec2f vPos)
}
if (g_dglos.g_gameMode == 1) //dialog select?
if (g_dglos.g_talkInfo.active != 0 && fabs(difY) < 100) //dialog select? the 100 is an ugly hack to get rid of accumulated pixels due to .. something
{
//LogMsg("Mouse diff: %.2f", difY);
#ifdef _DEBUG
LogMsg("Mouse diff: %.2f", difY);
#endif
g_dglos.g_playerInfo.mouse += difY;
}
@ -15781,6 +15773,7 @@ void DrawDinkText(int max_s, int32 *rank)
void updateFrame()
{
if (!lpDDSBack || g_dglo.m_curLoadState != FINISHED_LOADING) return;
bool bRenderDinkText = true;
g_dinkFadeAlpha = 0;
@ -16197,8 +16190,12 @@ void load_batch(int linesToProcess, float &percentOut)
return;
}
g_sprite[1].x = 200;
g_sprite[1].y = 300;
// g_sprite[1].x = 200;
// g_sprite[1].y = 300;
// g_sprite[1].x = 0;
// g_sprite[1].y = 450;
}
for (int i=0; i < linesToProcess; i++)
@ -17318,6 +17315,11 @@ bool LoadState(string const &path, bool bLoadPathsOnly)
if ( g_dglos.g_gameMode > 2 || g_dglos.m_bRenderBackgroundOnLoad)
{
if (g_dglos.m_bRenderBackgroundOnLoad && g_sprite[1].brain != 13)
{
g_forceBuildBackgroundFromScratch = true;
}
if (g_sprite[1].brain != 13)
BuildScreenBackground(false, true);
}
@ -17618,7 +17620,7 @@ void DinkOnForeground()
}
//reinit any lost surfaces that we need to
if ( g_dglos.g_gameMode > 2 || g_dglos.m_bRenderBackgroundOnLoad)
if ( g_dglos.g_gameMode > 2 || g_dglos.m_bRenderBackgroundOnLoad )
{
if (g_dglos.m_bRenderBackgroundOnLoad && g_sprite[1].brain != 13)
{