Some more misc fixes
git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1495 353e56fe-9613-0410-8469-b96ad8e6f29c
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4 changed files with 28 additions and 9 deletions
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@ -56,7 +56,8 @@ void GameOnSelect(VariantList *pVList) //0=vec2 point of click, 1=entity sent fr
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g_dglo.m_dirInput[DINK_INPUT_BUTTON5] = true;
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g_dglo.m_dirInputFinished[DINK_INPUT_BUTTON5] = true;
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return;
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//if we ONLY want the game to handle this, we'd enable this return...
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//return;
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}
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if (!pMenu->GetEntityByName("PauseMenu"))
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@ -464,12 +464,16 @@ void CheckForNewVersion(Entity *pMenu)
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//pComp->GetFunction("Init")->sig_function(&v);
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GetMessageManager()->CallComponentFunction(pComp,1000, "Init", &v); //call it in a bit
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GetMessageManager()->CallComponentFunction(pComp,100, "Init", &v); //call it in a bit
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Entity *pEnt = VersionShowScoreMessage(pMenu, "`6");
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Entity *pEnt = VersionShowScoreMessage(pMenu, "`wChecking for updates..");
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EntityComponent *pTyper = pEnt->AddComponent(new TyperComponent);
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pTyper->GetVar("text")->Set("Checking rtsoft.com for updates...");
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pTyper->GetVar("speedMS")->Set(uint32(30));
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pTyper->GetVar("text")->Set("...................");
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pTyper->GetVar("speedMS")->Set(uint32(200));
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}
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